Commit message (Collapse) | Author | Files | Lines | ||
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2020-12-14 | Fix language initialization call order | erorcun | 1 | -3/+3 | |
2020-12-09 | Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default | erorcun | 1 | -3/+30 | |
2020-12-03 | AnimViewer done, comment cleanup | erorcun | 1 | -39/+28 | |
2020-12-01 | Add multisampling to librw | Sergeanur | 1 | -1/+4 | |
# Conflicts: # src/core/config.h # vendor/librw | |||||
2020-12-01 | add -console cmdline arg instead of #if 0/1 | withmorten | 1 | -6/+8 | |
# Conflicts: # src/skel/glfw/glfw.cpp # src/skel/win/win.cpp | |||||
2020-11-18 | Fix mouse lock/high-dpi | erorcun | 1 | -10/+20 | |
2020-11-18 | Use CLOCK_MONOTONIC_FAST when available (FreeBSD) | Greg V | 1 | -1/+3 | |
CLOCK_MONOTONIC_FAST is the equivalent of Linux's CLOCK_MONOTONIC_RAW. | |||||
2020-11-18 | Use GLFW_CURSOR_DISABLED (glfw's native mouse restriction) | Greg V | 1 | -0/+2 | |
On Wayland, clients cannot move the mouse pointer. Mouse constraints, as required for 3D camera movement, are an explicit specific thing, and glfw supports it with GLFW_CURSOR_DISABLED. Use DISABLED, unless we're in a menu in windowed mode, where HIDDEN is still appropriate. | |||||
2020-11-18 | glfw: scale cursor position by the ratio of framebuffer to screen size | Greg V | 1 | -2/+5 | |
This fixes the mouse being constrained to the top left quarter of the window on Wayland HiDPI setups. | |||||
2020-11-18 | Use glfwSetFramebufferSizeCallback instead of glfwSetWindowSizeCallback | Greg V | 1 | -1/+1 | |
Framebuffer size is scaled by the display scale. This fixes the game being shrunk to the bottom left quarter of the window on Wayland HiDPI setups. Corresponding change in librw: glfwGetWindowSize -> glfwGetFramebufferSize. | |||||
2020-10-18 | Minor things | eray orçunus | 1 | -0/+1 | |
2020-10-17 | Fix management issue | eray orçunus | 1 | -1/+2 | |
2020-10-17 | Fix management issue | eray orçunus | 1 | -1/+2 | |
2020-10-17 | Radar, WaterCannon, win/glfw skels | eray orçunus | 1 | -15/+12 | |
2020-10-09 | Fix POSIX streaming | eray orçunus | 1 | -1/+4 | |
2020-10-09 | Fix POSIX streaming | eray orçunus | 1 | -1/+4 | |
2020-10-08 | macOS support; thanks to @MrYadro | Andrew Udvare | 1 | -4/+21 | |
This should support ARM64 and x86-64. -target flag based on information from https://developer.apple.com/documentation/xcode/building_a_universal_macos_binary#3618377. | |||||
2020-10-02 | Load and write our settings in re3.ini & fixes | eray orçunus | 1 | -13/+14 | |
2020-09-30 | macOS support; thanks to @MrYadro | Andrew Udvare | 1 | -4/+21 | |
This should support ARM64 and x86-64. -target flag based on information from https://developer.apple.com/documentation/xcode/building_a_universal_macos_binary#3618377. | |||||
2020-09-30 | Fixes, mouse AUX buttons, joystick detect menu | eray orçunus | 1 | -28/+22 | |
2020-09-30 | Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes | eray orçunus | 1 | -3/+1 | |
2020-09-27 | Fixes: PS2/PS2-like menu, Hud, new sliding text found | eray orçunus | 1 | -2/+1 | |
2020-09-27 | Fixes | eray orçunus | 1 | -6/+22 | |
2020-09-27 | Credits & fixes | eray orçunus | 1 | -6/+22 | |
2020-09-26 | Fix MASTER build with glfw | Sergeanur | 1 | -1/+85 | |
2020-09-26 | Fix MASTER build with glfw | Sergeanur | 1 | -1/+85 | |
2020-08-14 | Original screen grabber | Sergeanur | 1 | -0/+16 | |
2020-08-14 | Stats(except displaying), PlayerInfo, marker fix | eray orçunus | 1 | -1/+1 | |
2020-08-07 | Update glfw.cpp | blingu | 1 | -1/+1 | |
2020-08-05 | added FreeBSD support | blingu | 1 | -0/+4 | |
2020-07-29 | Fixes after merge | Sergeanur | 1 | -5/+0 | |
2020-07-24 | 90% fixes, 10% skel refactoring | eray orçunus | 1 | -2/+11 | |
2020-07-24 | 90% fixes, 10% skel refactoring | eray orçunus | 1 | -1/+20 | |
2020-07-24 | 64-bit on Windows | eray orçunus | 1 | -1/+1 | |
2020-07-22 | 64-bit on Windows | eray orçunus | 1 | -1/+1 | |
2020-07-22 | Peds, Hud, CFO 1/2, fixes - including zone names | eray orçunus | 1 | -6/+3 | |
2020-07-22 | Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher | Sergeanur | 1 | -2/+0 | |
2020-07-20 | Fixes from miami | eray orçunus | 1 | -4/+0 | |
2020-07-06 | Frontend: Stats, Briefs, gta_vc.set, slider ranges, fixes | eray orçunus | 1 | -2/+6 | |
2020-07-04 | Remove console and fix sth | eray orçunus | 1 | -0/+3 | |
2020-07-03 | Re-enable console for debugging frontend | eray orçunus | 1 | -0/+6 | |
2020-06-29 | Fix glfw.cpp | Filip Gawin | 1 | -5/+5 | |
2020-06-29 | update glfw.cpp | Fire-Head | 1 | -7/+199 | |
2020-05-28 | Frontend customization functions, freecam toggle, minor things | eray orçunus | 1 | -1/+1 | |
2020-05-23 | skeleton typos | aap | 1 | -4/+4 | |
2020-05-23 | skeleton typos | aap | 1 | -4/+4 | |
2020-05-22 | VC CMenuManager struct, ctor etc. | eray orçunus | 1 | -13/+13 | |
2020-05-14 | blacklist for glfw "joysticks" | aap | 1 | -1/+14 | |
2020-05-12 | Fix linux warnings | Filip Gawin | 1 | -1/+1 | |
2020-05-11 | Fix Windows build and premake | eray orçunus | 1 | -1/+1 | |
2020-05-11 | Linux build support | eray orçunus | 1 | -50/+125 | |
2020-05-09 | Menu map fixes and resizable window on GLFW | eray orçunus | 1 | -3/+5 | |
2020-05-09 | Menu map fixes and resizable window on GLFW | eray orçunus | 1 | -3/+5 | |
2020-05-08 | most of animation system done; little stuff here and there | aap | 1 | -0/+4 | |
2020-05-01 | Screen mode selector and persistent map target fix | eray orçunus | 1 | -26/+29 | |
2020-04-30 | improved video modes for glfw | aap | 1 | -40/+146 | |
2020-04-28 | removed cpuid stuff from glfw as they caused a crash by clobbering registers. what to do about win.cpp? | aap | 1 | -79/+0 | |
2020-04-26 | fixes for glfw | aap | 1 | -15/+16 | |
2020-04-26 | Initial GLFW support | eray orçunus | 1 | -0/+1651 | |