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2021-01-24syncNikolay Korolev2-0/+5
2021-01-23Store all settings in .INIerorcun1-0/+4
2021-01-23revert accidentaap1-1/+1
2021-01-23Includes overhaul, fix some compiler warningserorcun1-0/+1
2021-01-22get rid of most --MIAMI commentswithmorten2-4/+0
2021-01-22m_nWantedLevel -> GetWantedLevel()withmorten1-1/+1
2021-01-20some more scriptNikolay Korolev1-3/+3
2021-01-20script fixesNikolay Korolev1-1/+1
2021-01-14add the bad crack "features" behind SECUROM definewithmorten1-0/+5
2020-11-13some fixesNikolay Korolev1-15/+13
2020-11-02Fix MemoryCard.cppSergeanur1-0/+1
2020-10-17finished save/loadNikolay Korolev2-28/+35
2020-10-17saves part 1Nikolay Korolev1-13/+1
2020-10-11Some unicode funcs belong to Font.cpp + small fixSergeanur2-0/+2
2020-10-07Pad, BulletInfo, ProjectileInfo, fixeseray orçunus1-7/+4
2020-09-30Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixeseray orçunus1-1/+3
2020-09-09cMusicManager, cDMAudio, radio position save/load, a few commands implementedSergeanur2-1/+29
2020-08-20stable CScriptPathsmajestic1-0/+4
2020-08-19Island loading cleanup and fixSergeanur1-6/+2
2020-08-16Island loading and PS2 alpha test added to optionsSergeanur1-8/+14
2020-08-14Continue to Frontend, fix savegame list bugeray orçunus3-6/+6
2020-08-14Stats(except displaying), PlayerInfo, marker fixeray orçunus1-1/+18
2020-07-13Rename LEVEL_NONE to LEVEL_GENERICSergeanur1-1/+1
2020-07-09Remove island loadingSergeanur1-1/+4
2020-06-29Update MemoryCard.cppFire_Head1-3/+3
2020-06-28fixesFire-Head1-1/+1
2020-06-27mips overdoseFire-Head2-0/+3279
2020-06-01DrawStandardMenus, VC menu array and minor fixeseray orçunus2-4/+4
2020-05-31game logicNikolay Korolev1-0/+4
2020-05-26mission replayNikolay Korolev3-2/+56
2020-05-24fixed compiler errorsnrb1-1/+2
2020-05-24say goodbye to your savesNikolay Korolev1-0/+4
2020-05-22VC CMenuManager struct, ctor etc.eray orçunus1-2/+2
2020-05-12Fix linux warningsFilip Gawin1-1/+1
2020-05-11Fix Windows build and premakeeray orçunus2-0/+2
2020-05-11Linux build supporteray orçunus2-2/+0
2020-05-05cleaned up MIAMI ifdefsaap1-7/+0
2020-05-05Revert "Remove Miami stuff"Sergeanur1-0/+2
2020-05-05Remove Miami stuffSergeanur1-2/+0
2020-05-05implemented most of streamed collisions and big buildingsaap1-0/+2
2020-05-05SetPosition, final partSergeanur1-6/+6
2020-05-02Put camera modes compatibility under COMPATIBLE_SAVESSergeanur1-2/+2
2020-04-28Changing prefixes for some audio fieldsSergeanur1-0/+1
2020-04-27FixesSergeanur1-1/+9
2020-04-22Crossplatform work continueseray orçunus2-5/+7
2020-04-18Fix savename buffer overflowSergeanur1-4/+12
2020-04-18Remove padding fieldsSergeanur1-0/+4
2020-04-17Remove patchesSergeanur2-29/+2
2020-04-17rem refsFire-Head2-16/+16
2020-04-16More refs removedSergeanur4-33/+33
2020-04-15Default native resolution mode and small camera fixesSergeanur1-0/+19
2020-04-14CarGen, Cranes, Gangs: cleanup, fixes, r* visioned placementSergeanur1-1/+1
2020-04-13FixesWes Hampson1-44/+60
2020-04-13GenericLoad() doneWes Hampson1-25/+135
2020-04-09normalized line endings to LFaap2-59/+59
2020-04-09(PS2) TheGame/main/GameInit/SystemInit, ProcessSlowModeFire-Head2-0/+13
2020-03-29Wrappers cleanupSergeanur1-1/+0
2020-03-27removed windows.h for most .cppsaap2-0/+2
2020-03-26CCopPed 2 and fixeseray orçunus2-32/+27
2020-03-14Use WriteDataToBufferPointerWes Hampson1-35/+35
2020-03-13Style fix, use CTimeStepWes Hampson1-4/+6
2020-03-11Style fixesWes Hampson1-1/+1
2020-03-11Bugfixes, GenericSave() works now!Wes Hampson1-15/+10
2020-03-11GenericSave complete, still needs some testingWes Hampson1-78/+109
2020-03-11Save SimpleVars, Scripts, and a few othersWes Hampson1-31/+83
2020-03-05Begin work on GenericSaveWes Hampson1-1/+83
2020-02-13CPlayerPed doneeray orçunus4-4/+5
2020-01-31Fix corrupt savesSergeanur1-3/+3
2020-01-31sizeofs n stuffSergeanur2-19/+31
2020-01-27CDate separatedSergeanur4-107/+111
2020-01-27fix var namesSergeanur2-16/+16
2020-01-27saveSergeanur4-0/+579