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* Add compatibility with RW 3.4Sergeanur2020-07-181-4/+4
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* make game load all platform dffsaap2020-07-162-2/+71
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* CBoat and friendsaap2020-07-012-0/+9
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* Merge branch 'master' into miamiSergeanur2020-06-071-1/+1
|\ | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/Frontend.cpp # src/peds/PlayerPed.cpp # src/render/Hud.cpp # src/vehicles/Train.cpp
| * FONT_BANK renamed to FONT_STANDARDSergeanur2020-06-071-1/+1
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| * hanim fixaap2020-06-011-2/+8
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* | hanim fixaap2020-06-011-2/+8
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* | VC CMenuManager struct, ctor etc.eray orçunus2020-05-221-3/+3
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* | Merge branch 'master' into miamiSergeanur2020-05-161-0/+11
|\| | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/peds/Ped.cpp # src/peds/PedIK.cpp # src/peds/PedIK.h
| * fixes for 64 bit buildaap2020-05-161-0/+11
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* | blaaap2020-05-161-1/+1
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* | minimal weather stuff + multiple bugfixesNikolay Korolev2020-05-161-0/+2
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* | Merge branch 'master' into miamiSergeanur2020-05-121-1/+2
|\| | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/FileLoader.cpp # src/core/Streaming.cpp # src/core/Zones.cpp # src/core/Zones.h # src/render/Renderer.cpp # src/rw/VisibilityPlugins.cpp
| * Fix linux warningsFilip Gawin2020-05-121-6/+9
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-05-123-24/+25
|\| | | | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/core/ZoneCull.cpp # src/core/Zones.cpp # src/objects/CutsceneHead.cpp # src/render/Clouds.cpp
| * Merge pull request #533 from erorcun/mastererorcun2020-05-113-24/+25
| |\ | | | | | | Linux build support
| | * Linux build supporteray orçunus2020-05-113-24/+25
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| * | RenderPedCB from VCaap2020-05-111-5/+9
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| * some fixes and cosmetic changesaap2020-05-101-0/+8
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* | CVisibilityPluginsaap2020-05-112-134/+158
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* | CRendereraap2020-05-114-22/+47
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* | CVehicleModelInfoaap2020-05-102-2/+18
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* | Merge branch 'miami' of github.com:GTAmodding/re3 into miamiaap2020-05-101-0/+2
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| * | Merge branch 'master' into miamiSergeanur2020-05-101-0/+2
| |\| | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/AnimManager.cpp # src/control/CarCtrl.cpp # src/control/Curves.cpp # src/core/templates.h
| | * Place debug menu under ifdefSergeanur2020-05-091-0/+2
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* | | CWeaponModelInfoaap2020-05-102-0/+20
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* | implemented most of timecycle and mbluraap2020-05-061-6/+26
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* | getting the vice city map to workaap2020-05-051-5/+0
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* | cleaned up MIAMI ifdefsaap2020-05-051-10/+0
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* Make CBaseModelInfo fields protectedSergeanur2020-05-051-2/+2
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* More use of GetModelIndexSergeanur2020-05-051-1/+1
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* fixes for glfwaap2020-04-261-35/+0
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* Initial GLFW supporteray orçunus2020-04-263-1/+38
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* using librw GS alpha test emulationaap2020-04-252-0/+6
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* few fixesaap2020-04-253-4/+23
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* implemented debugmenuaap2020-04-242-1/+11
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* implemented skinned peds, no cutscene hands yetaap2020-04-244-8/+198
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* Crossplatform work continueseray orçunus2020-04-221-3/+0
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* Try to build with mingwFilip Gawin2020-04-201-17/+17
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* implemented librw alphatest settingaap2020-04-171-1/+2
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* We don't need rw.cpp anymoreSergeanur2020-04-171-40/+0
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* Remove patchesSergeanur2020-04-179-945/+13
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* rem refsFire-Head2020-04-176-35/+37
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* Some refs removed, little fixes and teleporteray orçunus2020-04-161-1/+1
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* Increase alpha entity list capacity for wide screenSergeanur2020-04-161-2/+7
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* More refs removedSergeanur2020-04-167-65/+69
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* first fake RW implementation workingaap2020-04-162-6/+10
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* implemented most of librw wrapperaap2020-04-155-8/+33
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* RwMatFX support with linked RW libsSergeanur2020-04-141-0/+13
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* Debug font and CProfilesSergeanur2020-04-142-15/+39
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* Link with RW libsSergeanur2020-04-1114-0/+3752