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path: root/src/rw/VisibilityPlugins.cpp (follow)
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* add debug render groupsaap2021-02-181-0/+3
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* renderer fix from miamiwithmorten2021-01-311-0/+4
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* first version of new rendereraap2021-01-051-0/+20
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* signed/unsigned fixes, and some other fixeserorcun2020-12-271-3/+3
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* sync vis-plugins with miamiaap2020-12-131-5/+14
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* typoaap2020-12-041-1/+1
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* bit more GTA_VERSION and GTA_PS2aap2020-12-041-0/+5
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* blaaap2020-12-021-2/+1
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* rpDefaultGeometryInstanceaap2020-12-021-6/+85
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* start using CMemoryHeapaap2020-11-261-26/+61
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* finished cullzonesaap2020-11-221-2/+0
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* few more fixes to last commitaap2020-10-291-1/+1
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* implemented extra model flags for backface culling and alpha test from mobileaap2020-10-291-0/+9
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* neo pipelinesaap2020-08-181-0/+5
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* 64-bit on Windowseray orçunus2020-07-221-2/+2
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* Fix linux warningsFilip Gawin2020-05-121-6/+9
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* Merge pull request #533 from erorcun/mastererorcun2020-05-111-4/+4
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| * Linux build supporteray orçunus2020-05-111-4/+4
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* | RenderPedCB from VCaap2020-05-111-5/+9
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* some fixes and cosmetic changesaap2020-05-101-0/+8
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* Make CBaseModelInfo fields protectedSergeanur2020-05-051-2/+2
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* More use of GetModelIndexSergeanur2020-05-051-1/+1
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* implemented skinned peds, no cutscene hands yetaap2020-04-241-0/+15
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* Remove patchesSergeanur2020-04-171-57/+1
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* rem refsFire-Head2020-04-171-18/+18
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* Increase alpha entity list capacity for wide screenSergeanur2020-04-161-2/+7
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* More refs removedSergeanur2020-04-161-26/+28
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* Link with RW libsSergeanur2020-04-111-0/+889