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fully reversed source code for gta III and gta VC
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RwHelper.cpp
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2021-01-23
Includes overhaul, fix some compiler warnings
erorcun
1
-2
/
+0
2021-01-13
Fix build without FIX_BUGS, divide to 0 fixes
erorcun
1
-4
/
+5
2020-12-29
Reorder CEntity functions into their original order
Sergeanur
1
-20
/
+0
2020-12-29
Reorder CEntity functions into their original order
Sergeanur
1
-20
/
+0
2020-12-26
Backface cull. in INI, mouse sensitivity fix, aspect ratio auto as default
erorcun
1
-1
/
+1
2020-12-18
added MemoryHeap from III, MemoryMgr
aap
1
-39
/
+0
2020-12-01
TexturePools
Sergeanur
1
-7
/
+0
# Conflicts: # src/core/Game.cpp # src/rw/RwHelper.cpp
2020-12-01
TexturePools
Sergeanur
1
-5
/
+0
2020-11-26
start using CMemoryHeap
aap
1
-39
/
+0
2020-11-11
changes to RW layer so loading foreign files works
aap
1
-0
/
+77
2020-10-31
Merge pull request #792 from withmorten/master
aap
1
-2
/
+4
fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL ... # Conflicts: # src/core/Frontend.cpp
2020-10-29
fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL, add extra defines for menu and game version text
withmorten
1
-2
/
+4
2020-10-29
implemented extra model flags for backface culling and alpha test from mobile
aap
1
-2
/
+22
2020-10-25
Messages fix and update librw
erorcun
1
-0
/
+2
2020-10-24
librw update
erorcun
1
-1
/
+1
2020-10-24
Messages and CameraSize fix
erorcun
1
-2
/
+4
2020-10-18
Fixes and style changes from miami
erorcun
1
-1
/
+10
2020-10-17
Radar, WaterCannon, win/glfw skels
eray orçunus
1
-2
/
+10
2020-08-30
CGame done, Peds, fixes
eray orçunus
1
-2
/
+4
2020-08-20
rw stuff done & other small things
aap
1
-31
/
+6
2020-07-31
NULL -> nil
Fire-Head
1
-3
/
+3
2020-07-29
rename shit
aap
1
-1
/
+1
2020-07-29
Dual pass rendering for RW 3.3
Sergeanur
1
-2
/
+6
2020-07-29
The real pickup reflection fix
Sergeanur
1
-0
/
+34
2020-07-29
Update RwHelper.cpp
Fire-Head
1
-1
/
+1
2020-07-29
miami shadows
Fire-Head
1
-0
/
+119
2020-07-18
Add compatibility with RW 3.4
Sergeanur
1
-4
/
+4
2020-07-16
make game load all platform dffs
aap
1
-1
/
+68
2020-07-16
tiny cleanup
aap
1
-1
/
+1
2020-06-01
hanim fix
aap
1
-2
/
+8
2020-06-01
hanim fix
aap
1
-2
/
+8
2020-05-16
fixes for 64 bit build
aap
1
-0
/
+11
2020-05-11
Linux build support
eray orçunus
1
-20
/
+20
2020-05-11
CRenderer
aap
1
-0
/
+10
2020-05-09
Place debug menu under ifdef
Sergeanur
1
-0
/
+2
2020-04-26
Initial GLFW support
eray orçunus
1
-0
/
+2
2020-04-25
using librw GS alpha test emulation
aap
1
-0
/
+4
2020-04-25
few fixes
aap
1
-0
/
+20
2020-04-24
implemented debugmenu
aap
1
-1
/
+10
2020-04-24
implemented skinned peds, no cutscene hands yet
aap
1
-8
/
+171
2020-04-17
implemented librw alphatest setting
aap
1
-1
/
+2
2020-04-17
Remove patches
Sergeanur
1
-9
/
+1
2020-04-17
rem refs
Fire-Head
1
-0
/
+2
2020-04-15
implemented most of librw wrapper
aap
1
-0
/
+4
2020-04-14
Debug font and CProfiles
Sergeanur
1
-15
/
+38
2020-04-11
Link with RW libs
Sergeanur
1
-0
/
+0
2020-04-09
txd.img creator
Sergeanur
1
-7
/
+0
2020-03-28
CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names
Fire-Head
1
-1
/
+19
2020-03-22
CGame::Initialise
Nikolay Korolev
1
-0
/
+7
2019-07-07
the great reorganization
aap
1
-0
/
+0
2019-06-30
Cleanup project a bit
Filip Gawin
1
-8
/
+8
2019-06-23
more Radar code
aap
1
-0
/
+17
2019-06-17
CdStream RwFreeAlign/RwMallocAlign
Fire-Head
1
-0
/
+28
2019-06-13
implemented GTA stream read functions
aap
1
-1
/
+1
2019-06-12
implemented CCutsceneHead and dependencies
aap
1
-2
/
+36
2019-06-12
CameraCreate cosmetic fix
Fire-Head
1
-30
/
+30
2019-06-12
CameraCreate/CameraDestroy/CameraSize done
Fire-Head
1
-0
/
+232
2019-05-30
added CMBlur
aap
1
-0
/
+26