| Commit message (Expand) | Author | Files | Lines |
2020-12-29 | Reorder CEntity functions into their original order | Sergeanur | 1 | -20/+0 |
2020-12-26 | Backface cull. in INI, mouse sensitivity fix, aspect ratio auto as default | erorcun | 1 | -1/+1 |
2020-12-18 | added MemoryHeap from III, MemoryMgr | aap | 1 | -39/+0 |
2020-12-01 | TexturePools | Sergeanur | 1 | -7/+0 |
2020-12-01 | TexturePools | Sergeanur | 1 | -5/+0 |
2020-11-26 | start using CMemoryHeap | aap | 1 | -39/+0 |
2020-11-11 | changes to RW layer so loading foreign files works | aap | 1 | -0/+77 |
2020-10-31 | Merge pull request #792 from withmorten/master | aap | 1 | -2/+4 |
2020-10-29 | fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL, add extra defines for menu and game version text | withmorten | 1 | -2/+4 |
2020-10-29 | implemented extra model flags for backface culling and alpha test from mobile | aap | 1 | -2/+22 |
2020-10-25 | Messages fix and update librw | erorcun | 1 | -0/+2 |
2020-10-24 | librw update | erorcun | 1 | -1/+1 |
2020-10-24 | Messages and CameraSize fix | erorcun | 1 | -2/+4 |
2020-10-18 | Fixes and style changes from miami | erorcun | 1 | -1/+10 |
2020-10-17 | Radar, WaterCannon, win/glfw skels | eray orçunus | 1 | -2/+10 |
2020-08-30 | CGame done, Peds, fixes | eray orçunus | 1 | -2/+4 |
2020-08-20 | rw stuff done & other small things | aap | 1 | -31/+6 |
2020-07-31 | NULL -> nil | Fire-Head | 1 | -3/+3 |
2020-07-29 | rename shit | aap | 1 | -1/+1 |
2020-07-29 | Dual pass rendering for RW 3.3 | Sergeanur | 1 | -2/+6 |
2020-07-29 | The real pickup reflection fix | Sergeanur | 1 | -0/+34 |
2020-07-29 | Update RwHelper.cpp | Fire-Head | 1 | -1/+1 |
2020-07-29 | miami shadows | Fire-Head | 1 | -0/+119 |
2020-07-18 | Add compatibility with RW 3.4 | Sergeanur | 1 | -4/+4 |
2020-07-16 | make game load all platform dffs | aap | 1 | -1/+68 |
2020-07-16 | tiny cleanup | aap | 1 | -1/+1 |
2020-06-01 | hanim fix | aap | 1 | -2/+8 |
2020-06-01 | hanim fix | aap | 1 | -2/+8 |
2020-05-16 | fixes for 64 bit build | aap | 1 | -0/+11 |
2020-05-11 | Linux build support | eray orçunus | 1 | -20/+20 |
2020-05-11 | CRenderer | aap | 1 | -0/+10 |
2020-05-09 | Place debug menu under ifdef | Sergeanur | 1 | -0/+2 |
2020-04-26 | Initial GLFW support | eray orçunus | 1 | -0/+2 |
2020-04-25 | using librw GS alpha test emulation | aap | 1 | -0/+4 |
2020-04-25 | few fixes | aap | 1 | -0/+20 |
2020-04-24 | implemented debugmenu | aap | 1 | -1/+10 |
2020-04-24 | implemented skinned peds, no cutscene hands yet | aap | 1 | -8/+171 |
2020-04-17 | implemented librw alphatest setting | aap | 1 | -1/+2 |
2020-04-17 | Remove patches | Sergeanur | 1 | -9/+1 |
2020-04-17 | rem refs | Fire-Head | 1 | -0/+2 |
2020-04-15 | implemented most of librw wrapper | aap | 1 | -0/+4 |
2020-04-14 | Debug font and CProfiles | Sergeanur | 1 | -15/+38 |
2020-04-11 | Link with RW libs | Sergeanur | 1 | -0/+0 |
2020-04-09 | txd.img creator | Sergeanur | 1 | -7/+0 |
2020-03-28 | CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names | Fire-Head | 1 | -1/+19 |
2020-03-22 | CGame::Initialise | Nikolay Korolev | 1 | -0/+7 |
2019-07-07 | the great reorganization | aap | 1 | -0/+0 |
2019-06-30 | Cleanup project a bit | Filip Gawin | 1 | -8/+8 |
2019-06-23 | more Radar code | aap | 1 | -0/+17 |
2019-06-17 | CdStream RwFreeAlign/RwMallocAlign | Fire-Head | 1 | -0/+28 |
2019-06-13 | implemented GTA stream read functions | aap | 1 | -1/+1 |
2019-06-12 | implemented CCutsceneHead and dependencies | aap | 1 | -2/+36 |
2019-06-12 | CameraCreate cosmetic fix | Fire-Head | 1 | -30/+30 |
2019-06-12 | CameraCreate/CameraDestroy/CameraSize done | Fire-Head | 1 | -0/+232 |
2019-05-30 | added CMBlur | aap | 1 | -0/+26 |