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path: root/src/renderer/Shadows.h (unfollow)
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2021-07-23syncNikolay Korolev1-0/+0
2021-07-17render -> renderer (original name)Sergeanur1-180/+0
2021-07-17render -> renderer (original name)Sergeanur1-210/+0
2020-08-19small stuffaap1-1/+1
2020-08-03shadow fixesFire-Head1-10/+1
2020-07-30cutsceneshadow fixesFire-Head1-1/+1
2020-07-29miami shadowsFire-Head1-50/+71
2020-05-11Linux build supporteray orçunus1-9/+3
2020-05-10Fixed typos and made all assert functions optionalbigbossbro081-2/+1
2020-05-10defined out asserts.bigbossbro081-0/+11
2020-05-02SetPosition, part 1Sergeanur1-1/+1
2020-04-18Remove padding fieldsSergeanur1-6/+0
2020-04-17rem refsFire-Head1-15/+15
2020-04-15implemented most of librw wrapperaap1-1/+0
2020-04-07implemented CShinyTextsaap1-2/+9
2020-04-01Glass doneFire-Head1-0/+1
2020-03-11CPopulation done, CCopPed and fixeseray orçunus1-0/+3
2020-03-02script utilsNikolay Korolev1-0/+1
2019-07-28CAutomobile::PreRender; whole class finishedaap1-0/+1
2019-07-24updateFire-Head1-8/+3
2019-07-24shadows doneFire-Head1-10/+167
2019-06-30finished CEntityaap1-1/+11
2019-06-28Footstepseray orçunus1-0/+2
2019-06-12implemented CutsceneObject; little fixesaap1-0/+2
2019-06-12implemented CTimeCycleaap1-0/+1
2019-05-31more high level functionsaap1-1/+2
2019-05-30implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap1-1/+3
2019-05-29Particle, ParticleMgr doneFire-Head1-0/+9