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2021-07-23syncNikolay Korolev1-0/+0
2021-07-17render -> renderer (original name)Sergeanur1-73/+0
2021-07-17render -> renderer (original name)Sergeanur1-70/+0
2021-02-12Sync aspect ratio setting with masterSergeanur1-1/+5
2021-01-24make building with Codewarrior 7 possiblewithmorten1-1/+1
2021-01-08sync with re3Fire-Head1-0/+13
-radardisc shadow fix -fix for the dimension where moon is round -correct radar based on the early gta 3 screenshot -proper scaling based on ps2 gta 3 -ini and debugmenu options
2021-01-08fix last commit, debugmenu optionsFire-Head1-5/+5
2021-01-08.ini for scaling, radar, spritesFire-Head1-0/+14
2021-01-08bb .ini hello definesFire-Head1-15/+0
2021-01-05remakeFire-Head1-1/+5
2020-12-29gxt key, default valueFire-Head1-2/+1
2020-12-29Sprite Scaling optionFire-Head1-0/+16
2020-06-21FOV fixaap1-3/+9
2020-06-21FOV fixaap1-3/+9
2020-05-24Menu borders and weapon fixeseray orçunus1-4/+2
2020-04-17rem refsFire-Head1-8/+8
2019-08-15AnimViewer!eray orçunus1-2/+2
2019-07-12little change to aspect ratio definesaap1-1/+4
2019-07-03Update Frontend._AG1-0/+7
2019-07-03cleaned up to be closer to original gameaap1-7/+13
2019-07-02Revert "Implemented frontend inputs."aap1-12/+0
2019-07-02Implemented frontend inputs._AG1-0/+12
Fixed #66 and few other stuff.
2019-06-20Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG1-1/+6
2019-06-16Updates Draw.cpp, MusicManager.cpp._AG1-0/+7
2019-05-30implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap1-0/+5
2019-05-30added CMBluraap1-1/+1