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2020-10-17typo fixesRoman Masanin1-1/+1
2020-10-15fix bullet traces rener and some renamingRoman Masanin1-2/+2
2020-10-12mark file and fix screen offsetRoman Masanin1-56/+57
2020-10-12CBrightLight::renderRoman Masanin1-1/+2
2020-10-11final stepRoman Masanin1-5/+7
2020-10-11SpecialFX almost doneRoman Masanin1-40/+41
2020-10-09CSpecialFX and some other classesRoman Masanin1-10/+19
2020-08-27bike shooting fix + trace temp fixFire-Head1-1/+4
2020-08-27weaponsFire-Head1-0/+5
2020-08-14Stats(except displaying), PlayerInfo, marker fixeray orçunus1-0/+1
2020-05-25CVehicleaap1-0/+2
2020-04-09normalized line endings to LFaap1-35/+35
2020-04-07finished CMotionBlurStreaks, CSpecialFXaap1-5/+24
2020-04-07implemented CRubbishaap1-6/+52
2020-04-07implemented CShinyTextsaap1-55/+86
2020-03-28CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* namesFire-Head1-0/+1
2020-03-22CGame::InitialiseNikolay Korolev1-0/+1
2020-03-22bullet traces fixesNikolay Korolev1-4/+1
2020-03-21bullet tracesNikolay Korolev1-3/+11
2020-02-22removed extra includeNikolay Korolev1-2/+0
2020-02-16script 1000-1154Nikolay Korolev1-1/+12
2019-10-26Fixed markers rotation speedSergeanur1-1/+1
2019-10-19CGame::Process() && CGame::ReloadIPLsnmzik1-0/+1
2019-10-17Full C3dMarkersSergeanur1-1/+47
2019-10-10CMoneyMessages moved to SpecialFX.cppSergeanur1-2/+24
2019-07-28CAutomobile::PreRender; whole class finishedaap1-1/+8
2019-07-24shadows doneFire-Head1-0/+6
2019-06-30little cleanupaap1-0/+17
2019-06-30finished CEntityaap1-0/+6
2019-05-30implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap1-0/+7