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fully reversed source code for gta III and gta VC
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Renderer.cpp
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Files
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2020-05-11
random fixes
aap
1
-15
/
+15
2020-05-11
CRenderer
aap
1
-76
/
+150
2020-05-06
IsStatic
Nikolay Korolev
1
-1
/
+1
2020-05-06
new zone stuff
aap
1
-109
/
+40
2020-05-05
getting the vice city map to work
aap
1
-2
/
+4
2020-05-05
colstore support in script
Nikolay Korolev
1
-1
/
+1
2020-05-05
cleaned up MIAMI ifdefs
aap
1
-262
/
+0
2020-05-05
Revert "Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL"
Sergeanur
1
-0
/
+12
2020-05-05
Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL
Sergeanur
1
-12
/
+0
2020-05-05
Revert "Remove Miami stuff"
Sergeanur
1
-0
/
+291
2020-05-05
Remove Miami stuff
Sergeanur
1
-291
/
+0
2020-05-05
Make CBaseModelInfo fields protected
Sergeanur
1
-5
/
+5
2020-05-05
More use of GetModelIndex
Sergeanur
1
-9
/
+5
2020-05-05
implemented most of streamed collisions and big buildings
aap
1
-14
/
+316
2020-05-03
implemented most of vice city path system
aap
1
-0
/
+2
2020-04-30
Adding getters and setters for type and status
Sergeanur
1
-4
/
+4
2020-04-18
Various fixes
eray orçunus
1
-2
/
+0
2020-04-17
Remove patches
Sergeanur
1
-38
/
+1
2020-04-15
Many fixes and cleanup
eray orçunus
1
-8
/
+9
2020-03-27
Finished CCam; various smaller things
aap
1
-0
/
+6
2020-02-02
Some fixes and some cosmetic things
eray orçunus
1
-4
/
+4
2019-11-12
Frontend, Peds & logic and overflow fixes
eray orçunus
1
-0
/
+2
2019-11-12
Frontend, Peds & logic and overflow fixes
eray orçunus
1
-0
/
+2
2019-11-03
Renderer fixes
eray orçunus
1
-10
/
+14
2019-10-27
ControllerConfig done
Fire-Head
1
-5
/
+5
2019-08-09
finished CPathFind
aap
1
-2
/
+2
2019-07-28
CAutomobile::PreRender; whole class finished
aap
1
-2
/
+2
2019-07-19
implemented col line rendering
aap
1
-0
/
+21
2019-07-09
more CAutomobile
aap
1
-1
/
+1
2019-07-06
misc classes finished
aap
1
-0
/
+7
2019-07-03
fixed boat rendering
aap
1
-9
/
+12
2019-06-27
CStreaming almost done
aap
1
-5
/
+5
2019-06-20
started CStreaming
aap
1
-1
/
+1
2019-06-17
first part of CFileLoader
aap
1
-0
/
+1
2019-06-12
implemented CutsceneObject; little fixes
aap
1
-0
/
+13
2019-06-02
added some small bits and stubs
aap
1
-0
/
+1
2019-05-31
more high level functions
aap
1
-0
/
+24
2019-05-30
implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
aap
1
-4
/
+4
2019-05-28
implemented bits of CWorld
aap
1
-3
/
+3
2019-05-17
reversed CPhysical::ProcessShiftSectorList
aap
1
-5
/
+3