| Commit message (Expand) | Author | Files | Lines |
2021-06-24 | experiment: sorted building list for new renderer | aap | 1 | -5/+40 |
2021-06-24 | fix new renderer | aap | 1 | -8/+14 |
2021-02-28 | update librw; little fix | aap | 1 | -1/+1 |
2021-02-18 | add debug render groups | aap | 1 | -0/+28 |
2021-01-31 | renderer fix from miami | withmorten | 1 | -0/+4 |
2021-01-17 | Includes overhaul, fix some compiler warnings | erorcun | 1 | -1/+1 |
2021-01-09 | moved new renderer, fixed a bug | aap | 1 | -319/+11 |
2021-01-05 | first version of new renderer | aap | 1 | -8/+601 |
2020-12-29 | Reorder CEntity functions into their original order | Sergeanur | 1 | -0/+13 |
2020-12-18 | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | Sergeanur | 1 | -2/+2 |
2020-11-29 | fix backface culling on vehicles | aap | 1 | -0/+1 |
2020-11-22 | Renderer fix | Sergeanur | 1 | -2/+2 |
2020-11-22 | finished cullzones | aap | 1 | -22/+184 |
2020-11-19 | Reorganize CPed functions into their original cpp files | Sergeanur | 1 | -0/+31 |
2020-11-03 | only do backface culling on buildings | aap | 1 | -2/+2 |
2020-10-29 | implemented extra model flags for backface culling and alpha test from mobile | aap | 1 | -0/+29 |
2020-10-18 | Setter for bIsStatic (became virtual in SA) | Sergeanur | 1 | -1/+1 |
2020-08-21 | fixed CRenderer::ScanSectorPoly again | aap | 1 | -41/+42 |
2020-08-18 | neo pipelines | aap | 1 | -1/+11 |
2020-08-16 | Island loading and PS2 alpha test added to options | Sergeanur | 1 | -6/+10 |
2020-08-13 | fix render poly bug | aap | 1 | -2/+7 |
2020-08-03 | Squeeze performance option, minor fixes | eray orçunus | 1 | -1/+5 |
2020-07-22 | New math wrappers | eray orçunus | 1 | -4/+4 |
2020-07-21 | fixed to renderer | aap | 1 | -9/+14 |
2020-07-13 | Rename LEVEL_NONE to LEVEL_GENERIC | Sergeanur | 1 | -2/+2 |
2020-07-09 | Remove island loading | Sergeanur | 1 | -1/+9 |
2020-05-12 | Fix linux warnings | Filip Gawin | 1 | -1/+4 |
2020-05-11 | random fixes | aap | 1 | -15/+15 |
2020-05-06 | IsStatic | Nikolay Korolev | 1 | -1/+1 |
2020-05-05 | Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL | Sergeanur | 1 | -12/+0 |
2020-05-05 | Remove Miami stuff | Sergeanur | 1 | -291/+0 |
2020-05-05 | Make CBaseModelInfo fields protected | Sergeanur | 1 | -5/+5 |
2020-05-05 | More use of GetModelIndex | Sergeanur | 1 | -9/+5 |
2020-05-05 | implemented most of streamed collisions and big buildings | aap | 1 | -14/+316 |
2020-05-03 | implemented most of vice city path system | aap | 1 | -0/+2 |
2020-04-30 | Adding getters and setters for type and status | Sergeanur | 1 | -4/+4 |
2020-04-18 | Various fixes | eray orçunus | 1 | -2/+0 |
2020-04-17 | Remove patches | Sergeanur | 1 | -38/+1 |
2020-04-15 | Many fixes and cleanup | eray orçunus | 1 | -8/+9 |
2020-03-27 | Finished CCam; various smaller things | aap | 1 | -0/+6 |
2020-02-02 | Some fixes and some cosmetic things | eray orçunus | 1 | -4/+4 |
2019-11-12 | Frontend, Peds & logic and overflow fixes | eray orçunus | 1 | -0/+2 |
2019-11-12 | Frontend, Peds & logic and overflow fixes | eray orçunus | 1 | -0/+2 |
2019-11-03 | Renderer fixes | eray orçunus | 1 | -10/+14 |
2019-10-27 | ControllerConfig done | Fire-Head | 1 | -5/+5 |
2019-08-09 | finished CPathFind | aap | 1 | -2/+2 |
2019-07-28 | CAutomobile::PreRender; whole class finished | aap | 1 | -2/+2 |
2019-07-19 | implemented col line rendering | aap | 1 | -0/+21 |
2019-07-09 | more CAutomobile | aap | 1 | -1/+1 |
2019-07-06 | misc classes finished | aap | 1 | -0/+7 |
2019-07-03 | fixed boat rendering | aap | 1 | -9/+12 |
2019-06-27 | CStreaming almost done | aap | 1 | -5/+5 |
2019-06-20 | started CStreaming | aap | 1 | -1/+1 |
2019-06-17 | first part of CFileLoader | aap | 1 | -0/+1 |
2019-06-12 | implemented CutsceneObject; little fixes | aap | 1 | -0/+13 |
2019-06-02 | added some small bits and stubs | aap | 1 | -0/+1 |
2019-05-31 | more high level functions | aap | 1 | -0/+24 |
2019-05-30 | implemented some higher level functions; added lots of stubs; switched top and bottom in CRect | aap | 1 | -4/+4 |
2019-05-28 | implemented bits of CWorld | aap | 1 | -3/+3 |
2019-05-17 | reversed CPhysical::ProcessShiftSectorList | aap | 1 | -5/+3 |