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* cleanupaap2020-06-291-4/+4
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* Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-06-291-22/+110
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/soundlist.h # src/control/Script.cpp # src/control/ScriptCommands.h # src/core/Cam.cpp # src/core/Camera.cpp # src/core/Camera.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.cpp # src/core/MenuScreens.cpp # src/core/Pad.cpp # src/core/Pad.h # src/core/config.h # src/entities/Entity.cpp # src/render/Credits.cpp # src/render/Fluff.cpp # src/render/Hud.cpp # src/render/MBlur.cpp # src/render/Timecycle.cpp # src/skel/glfw/glfw.cpp # src/skel/win/win.cpp # src/text/Text.cpp
| * Update MBlur.cppFire-Head2020-06-291-3/+3
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| * Update MBlur.cppFire-Head2020-06-291-1/+1
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| * fix linux build?Fire-Head2020-06-291-1/+5
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| * fixfixfixFire-Head2020-06-271-3/+3
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| * mips overdoseFire-Head2020-06-271-25/+109
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* | CCamera doneaap2020-06-201-3/+9
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* | Weapon layer in Pedseray orçunus2020-05-151-0/+9
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* | implemented most of timecycle and mbluraap2020-05-061-35/+103
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* tried to fix some half-pixel bugsaap2020-04-261-6/+6
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* Remove patchesSergeanur2020-04-171-9/+1
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* rem refsFire-Head2020-04-171-3/+3
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* fixed questionable RW usage; changed radar mask to PS2 techinqueaap2020-04-091-1/+2
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* Cleanup project a bitFilip Gawin2019-06-301-1/+1
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* more high level functionsaap2019-05-311-11/+12
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* added CMBluraap2019-05-301-0/+221