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2021-01-11CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bitSergeanur1-1/+2
2020-12-07ps2 hud, restore original codeFire-Head1-45/+27
2020-10-18Fixes and style changes from miamierorcun1-6/+7
2020-10-12Hud, Fire, OnscreenBlaBlaeray orçunus1-30/+25
2020-10-11Control updatesNikolay Korolev1-2/+2
2020-09-30Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixeseray orçunus1-0/+1
2020-07-30new opcodes, buyable properties, minor fixeseray orçunus1-0/+1
2020-07-22Peds, Hud, CFO 1/2, fixes - including zone nameseray orçunus1-0/+1
2020-07-09VC fighting, Peds, many fixes including ghost bikeseray orçunus1-0/+1
2020-06-07HUD sizeseray orçunus1-3/+2
2020-05-22VC CMenuManager struct, ctor etc.eray orçunus1-0/+1
2020-05-21make reloadables optionalXinerki1-0/+2
2020-05-21fancy HUD.TXD reloaderXinerki1-0/+1
2020-05-19Melee weapons(half-working), Ped and Hud bitseray orçunus1-0/+39
2020-04-11CMenuManager done and CHud fixeseray orçunus1-36/+37
2020-04-05JapaneseSergeanur1-2/+2
2019-10-05Fixed a bunch of calculation mistakes in CHudSergeanur1-1/+1
2019-07-04Fixed type of m_ItemToFlashNikolay Korolev1-1/+1
2019-07-04Script stuff + bug fixesNikolay Korolev1-1/+1
2019-06-28CHud cleanup: fixes and cosmetic treatmentaap1-8/+9
2019-06-27Finished Hud.cpp_AG1-8/+8
2019-06-25Initial commit for Frontend._AG1-3/+3
2019-06-20Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG1-6/+7
2019-06-17Update HUD stuff, bug and format fixes._AG1-20/+29
2019-06-17got rid of upper case typesaap1-12/+12
2019-06-16Updates Draw.cpp, MusicManager.cpp._AG1-1/+0
2019-06-15New updates for Hud.cpp and more._AG1-6/+83
2019-06-12RE more stuff from COnscreenTimerFilip Gawin1-0/+2
2019-05-30implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap1-0/+8