Commit message (Collapse) | Author | Files | Lines | ||
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2020-10-12 | Fix forgotten wanted/busted text | eray orçunus | 1 | -8/+4 | |
2020-10-12 | Hud, Fire, OnscreenBlaBla | eray orçunus | 1 | -320/+443 | |
2020-09-30 | Fixes, mouse AUX buttons, joystick detect menu | eray orçunus | 1 | -4/+4 | |
2020-09-30 | Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes | eray orçunus | 1 | -36/+51 | |
2020-09-27 | Fixes: PS2/PS2-like menu, Hud, new sliding text found | eray orçunus | 1 | -18/+29 | |
2020-09-01 | cheats, fixes, cosmetic changes | majestic | 1 | -0/+51 | |
2020-08-13 | fixes to HUD and sprite2d | aap | 1 | -27/+35 | |
2020-08-13 | extended postfx and sniper hud fix | aap | 1 | -27/+36 | |
2020-07-30 | new opcodes, buyable properties, minor fixes | eray orçunus | 1 | -0/+6 | |
2020-07-22 | Peds, Hud, CFO 1/2, fixes - including zone names | eray orçunus | 1 | -149/+183 | |
2020-07-09 | VC fighting, Peds, many fixes including ghost bikes | eray orçunus | 1 | -9/+17 | |
2020-07-07 | Miami Colors. | Dominik | 1 | -4/+4 | |
Miami colors for MissionPassed/Failed, oddjob text 1 and 2 + fixed wrong busted/wasted color (it was pink and in the original its actually green) | |||||
2020-06-27 | mips overdose | Fire-Head | 1 | -3/+3 | |
2020-06-22 | CWanted, anim fix, ped objs renaming, remove III beta features | eray orçunus | 1 | -1/+5 | |
2020-06-13 | small fixes | Sergeanur | 1 | -5/+5 | |
2020-06-07 | Message box, letterbox and ped attaching | eray orçunus | 1 | -1/+1 | |
2020-06-07 | HUD sizes | eray orçunus | 1 | -47/+44 | |
2020-06-07 | more font | Sergeanur | 1 | -15/+23 | |
2020-06-07 | more font stuff | Sergeanur | 1 | -1/+1 | |
2020-06-07 | Revert "FONT_BANK renamed to FONT_STANDARD" | Fire-Head | 1 | -8/+8 | |
This reverts commit 552205dfbaea70628df56a4966d269a81a97d28e. | |||||
2020-06-07 | fixes | Sergeanur | 1 | -1/+1 | |
2020-06-07 | FONT_BANK renamed to FONT_STANDARD | Sergeanur | 1 | -8/+8 | |
2020-06-04 | fixes, mostly from miami | eray orçunus | 1 | -1/+1 | |
2020-06-03 | Peds, eSound and PedState enum, fixes | eray orçunus | 1 | -1/+1 | |
2020-06-02 | fixed radar rendering | aap | 1 | -8/+2 | |
2020-05-29 | R to freeroam, idle anims, weapon and cam enum fix | eray orçunus | 1 | -2/+1 | |
2020-05-23 | Compatibility with VC weapon.dat + new shotguns | eray orçunus | 1 | -22/+19 | |
2020-05-22 | VC CMenuManager struct, ctor etc. | eray orçunus | 1 | -29/+59 | |
2020-05-21 | wasted/busted text color | Xinerki | 1 | -1/+1 | |
how did nobody change it yet | |||||
2020-05-21 | make reloadables optional | Xinerki | 1 | -0/+2 | |
2020-05-21 | fancy HUD.TXD reloader | Xinerki | 1 | -0/+22 | |
TODO: make optional with defines, also add more reload options | |||||
2020-05-21 | radardisc shadow | Xinerki | 1 | -1/+11 | |
thank tomasak | |||||
2020-05-19 | Melee weapons(half-working), Ped and Hud bits | eray orçunus | 1 | -58/+238 | |
2020-05-19 | Zone and Vehicle text slant | Xinerki | 1 | -4/+14 | |
2020-05-17 | some HUD colors | aap | 1 | -21/+46 | |
2020-05-17 | collect HUD colors at top of file | aap | 1 | -21/+41 | |
2020-05-15 | Weapon layer in Peds | eray orçunus | 1 | -21/+45 | |
2020-05-02 | Ceil health and armor values in hud (fix 99 health) | Sergeanur | 1 | -0/+8 | |
2020-04-27 | Fixes | Sergeanur | 1 | -10/+14 | |
2020-04-20 | Try to build with mingw | Filip Gawin | 1 | -4/+4 | |
2020-04-20 | beta OddJob(unique jump etc) sliding text | Fire-Head | 1 | -0/+7 | |
2020-04-18 | Hide Vehicle/Zone name during Wasted/Busted... | gennariarmando | 1 | -0/+9 | |
Fixed little mistake in my latest commit. | |||||
2020-04-17 | Remove patches | Sergeanur | 1 | -16/+1 | |
2020-04-17 | rem refs | Fire-Head | 1 | -39/+39 | |
2020-04-16 | Fix misplaced targeting | Sergeanur | 1 | -4/+2 | |
2020-04-15 | More japanese | Sergeanur | 1 | -2/+5 | |
2020-04-11 | CMenuManager done and CHud fixes | eray orçunus | 1 | -121/+158 | |
2020-04-09 | PS2 Cheats, restored R*names | Fire-Head | 1 | -2/+2 | |
2020-04-05 | Japanese | Sergeanur | 1 | -11/+19 | |
2020-04-02 | fixes | Sergeanur | 1 | -2/+4 | |
2020-03-29 | Wrappers cleanup | Sergeanur | 1 | -41/+1 | |
2020-03-28 | CCopPed done and #include cleanup | eray orçunus | 1 | -0/+1 | |
2020-03-27 | Finished CCam; various smaller things | aap | 1 | -21/+18 | |
2020-03-22 | Fixes for Serge's review | Filip Gawin | 1 | -29/+29 | |
2020-03-11 | CPopulation done, CCopPed and fixes | eray orçunus | 1 | -6/+3 | |
2020-02-01 | Added enum to OnscreenTimer, fixed mistakes in CCarCtrl::SteerAIBoatWithPhysicsHeadingForTarget | Sergeanur | 1 | -8/+8 | |
2020-02-01 | Fix damage bar assert crash | Sergeanur | 1 | -1/+5 | |
2020-01-10 | Fixes | eray orçunus | 1 | -2/+0 | |
2020-01-07 | CPlayerPed & CMenuManager (#286) | erorcun | 1 | -25/+31 | |
Make Frontend great again! | |||||
2019-10-27 | ControllerConfig done | Fire-Head | 1 | -7/+7 | |
Fix Cam enum | |||||
2019-10-25 | Fixes&Peds | eray orçunus | 1 | -1/+2 | |
2019-10-17 | Gangs save and missed sound enums | Sergeanur | 1 | -1/+1 | |
2019-10-07 | CHud::Draw - removed render states, readded hud toogle with second controller | Sergeanur | 1 | -8/+3 | |
2019-10-06 | Radio shadow fix, RAMPAGE!! message fix | Sergeanur | 1 | -3/+3 | |
2019-10-06 | CHud: timer and damage fixes | Sergeanur | 1 | -46/+70 | |
2019-10-05 | Fixed a bunch of calculation mistakes in CHud | Sergeanur | 1 | -127/+153 | |
2019-10-03 | Fixed disappearing ammo count | Sergeanur | 1 | -17/+13 | |
2019-08-27 | More more more audio | Filip Gawin | 1 | -10/+10 | |
2019-07-11 | Frontend fixes. | _AG | 1 | -1/+1 | |
Fix #125 #119 #105 #98 #54. | |||||
2019-07-10 | added wrappers around math functions | aap | 1 | -1/+1 | |
2019-07-07 | More script | Nikolay Korolev | 1 | -1/+1 | |
2019-07-07 | More scripts | Nikolay Korolev | 1 | -1/+1 | |
2019-07-07 | IntoTheScripts! | Nikolay Korolev | 1 | -5/+5 | |
2019-07-07 | made code use TimeStepIn(Milli)Seconds; purged unnecessary inlines | aap | 1 | -22/+22 | |
2019-07-04 | Fixed type of m_ItemToFlash | Nikolay Korolev | 1 | -1/+1 | |
2019-07-04 | Script stuff + bug fixes | Nikolay Korolev | 1 | -1/+1 | |
2019-07-03 | Update Frontend. | _AG | 1 | -14/+20 | |
2019-07-03 | cleaned up to be closer to original game | aap | 1 | -2/+2 | |
2019-07-02 | Revert "Implemented frontend inputs." | aap | 1 | -16/+2 | |
2019-07-02 | Implemented frontend inputs. | _AG | 1 | -2/+16 | |
Fixed #66 and few other stuff. | |||||
2019-07-02 | Kangaroo cheat and bug fixes | eray orçunus | 1 | -6/+6 | |
Signed-off-by: eray orçunus <erayorcunus@gmail.com> | |||||
2019-06-30 | Cleanup project a bit | Filip Gawin | 1 | -11/+11 | |
2019-06-29 | fix hud render states; bug in coronas | aap | 1 | -714/+706 | |
2019-06-28 | Little ops. | _AG | 1 | -2/+2 | |
2019-06-28 | Some Hud.cpp fixes. | _AG | 1 | -38/+23 | |
2019-06-28 | CHud cleanup: fixes and cosmetic treatment | aap | 1 | -205/+223 | |
2019-06-27 | Finished Hud.cpp | _AG | 1 | -64/+156 | |
2019-06-25 | Initial commit for Frontend. | _AG | 1 | -18/+25 | |
Bug fixes: fix #40, fix #39, fix #38, fix #37, fix #21. Code organization and cleanup... | |||||
2019-06-23 | some Radar and Hud cleanup; fix in Physical | aap | 1 | -1/+5 | |
2019-06-22 | First commit of replay system | Nikolay Korolev | 1 | -2/+2 | |
2019-06-20 | Update Radar.cpp | _AG | 1 | -11/+11 | |
2019-06-20 | Code clean up. | _AG | 1 | -27/+44 | |
2019-06-20 | Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h. | _AG | 1 | -130/+183 | |
2019-06-17 | Fixed health icon. | _AG | 1 | -1/+1 | |
2019-06-17 | Update HUD stuff, bug and format fixes. | _AG | 1 | -114/+100 | |
Added environment variables to premake5.lua. Update README.md | |||||
2019-06-17 | got rid of upper case types | aap | 1 | -23/+23 | |
2019-06-16 | fix the cleanup... | aap | 1 | -39/+39 | |
2019-06-16 | some cleanup | aap | 1 | -147/+148 | |
2019-06-16 | Changes for the pull request. | _AG | 1 | -3/+3 | |
2019-06-16 | Updates Draw.cpp, MusicManager.cpp. | _AG | 1 | -1/+0 | |
2019-06-15 | New updates for Hud.cpp and more. | _AG | 1 | -3/+1293 | |
2019-06-12 | RE more stuff from COnscreenTimer | Filip Gawin | 1 | -0/+2 | |
2019-05-30 | implemented some higher level functions; added lots of stubs; switched top and bottom in CRect | aap | 1 | -0/+6 | |