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path: root/src/render/Hud.cpp (unfollow)
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2020-08-13extended postfx and sniper hud fixaap1-27/+36
2020-06-27mips overdoseFire-Head1-3/+3
2020-06-13small fixesSergeanur1-5/+5
2020-06-07Revert "FONT_BANK renamed to FONT_STANDARD"Fire-Head1-8/+8
2020-06-07FONT_BANK renamed to FONT_STANDARDSergeanur1-8/+8
2020-06-04fixes, mostly from miamieray orçunus1-1/+1
2020-05-17collect HUD colors at top of fileaap1-21/+41
2020-05-02Ceil health and armor values in hud (fix 99 health)Sergeanur1-0/+8
2020-04-27FixesSergeanur1-10/+14
2020-04-20Try to build with mingwFilip Gawin1-4/+4
2020-04-20beta OddJob(unique jump etc) sliding textFire-Head1-0/+7
2020-04-18Hide Vehicle/Zone name during Wasted/Busted...gennariarmando1-0/+9
2020-04-17Remove patchesSergeanur1-16/+1
2020-04-17rem refsFire-Head1-39/+39
2020-04-16Fix misplaced targetingSergeanur1-4/+2
2020-04-15More japaneseSergeanur1-2/+5
2020-04-11CMenuManager done and CHud fixeseray orçunus1-121/+158
2020-04-09PS2 Cheats, restored R*namesFire-Head1-2/+2
2020-04-05JapaneseSergeanur1-11/+19
2020-04-02fixesSergeanur1-2/+4
2020-03-29Wrappers cleanupSergeanur1-41/+1
2020-03-28CCopPed done and #include cleanuperay orçunus1-0/+1
2020-03-27Finished CCam; various smaller thingsaap1-21/+18
2020-03-22Fixes for Serge's reviewFilip Gawin1-29/+29
2020-03-11CPopulation done, CCopPed and fixeseray orçunus1-6/+3
2020-02-01Added enum to OnscreenTimer, fixed mistakes in CCarCtrl::SteerAIBoatWithPhysicsHeadingForTargetSergeanur1-8/+8
2020-02-01Fix damage bar assert crashSergeanur1-1/+5
2020-01-10Fixeseray orçunus1-2/+0
2020-01-07CPlayerPed & CMenuManager (#286)erorcun1-25/+31
2019-10-27ControllerConfig doneFire-Head1-7/+7
2019-10-25Fixes&Pedseray orçunus1-1/+2
2019-10-17Gangs save and missed sound enumsSergeanur1-1/+1
2019-10-07CHud::Draw - removed render states, readded hud toogle with second controllerSergeanur1-8/+3
2019-10-06Radio shadow fix, RAMPAGE!! message fixSergeanur1-3/+3
2019-10-06CHud: timer and damage fixesSergeanur1-46/+70
2019-10-05Fixed a bunch of calculation mistakes in CHudSergeanur1-127/+153
2019-10-03Fixed disappearing ammo countSergeanur1-17/+13
2019-08-27More more more audioFilip Gawin1-10/+10
2019-07-11Frontend fixes._AG1-1/+1
2019-07-10added wrappers around math functionsaap1-1/+1
2019-07-07More scriptNikolay Korolev1-1/+1
2019-07-07More scriptsNikolay Korolev1-1/+1
2019-07-07IntoTheScripts!Nikolay Korolev1-5/+5
2019-07-07made code use TimeStepIn(Milli)Seconds; purged unnecessary inlinesaap1-22/+22
2019-07-04Fixed type of m_ItemToFlashNikolay Korolev1-1/+1
2019-07-04Script stuff + bug fixesNikolay Korolev1-1/+1
2019-07-03Update Frontend._AG1-14/+20
2019-07-03cleaned up to be closer to original gameaap1-2/+2
2019-07-02Revert "Implemented frontend inputs."aap1-16/+2
2019-07-02Implemented frontend inputs._AG1-2/+16
2019-07-02Kangaroo cheat and bug fixeseray orçunus1-6/+6
2019-06-30Cleanup project a bitFilip Gawin1-11/+11
2019-06-29fix hud render states; bug in coronasaap1-714/+706
2019-06-28Little ops._AG1-2/+2
2019-06-28Some Hud.cpp fixes._AG1-38/+23
2019-06-28CHud cleanup: fixes and cosmetic treatmentaap1-205/+223
2019-06-27Finished Hud.cpp_AG1-64/+156
2019-06-25Initial commit for Frontend._AG1-18/+25
2019-06-23some Radar and Hud cleanup; fix in Physicalaap1-1/+5
2019-06-22First commit of replay systemNikolay Korolev1-2/+2
2019-06-20Update Radar.cpp_AG1-11/+11
2019-06-20Code clean up._AG1-27/+44
2019-06-20Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG1-130/+183
2019-06-17Fixed health icon._AG1-1/+1
2019-06-17Update HUD stuff, bug and format fixes._AG1-114/+100
2019-06-17got rid of upper case typesaap1-23/+23
2019-06-16fix the cleanup...aap1-39/+39
2019-06-16some cleanupaap1-147/+148
2019-06-16Changes for the pull request._AG1-3/+3
2019-06-16Updates Draw.cpp, MusicManager.cpp._AG1-1/+0
2019-06-15New updates for Hud.cpp and more._AG1-3/+1293
2019-06-12RE more stuff from COnscreenTimerFilip Gawin1-0/+2
2019-05-30implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap1-0/+6