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2020-10-31couple of fixes and cleanupaap1-52/+60
2020-10-21Fluff donemajestic1-544/+136
2020-10-21/c/Users/misha/Documents/GitHub/re3/src/render/Fluff.cpp /c/Users/misha/Documents/GitHub/re3/src/render/Fluff.hmajestic1-544/+136
2020-10-11Control updatesNikolay Korolev1-1/+3
2020-10-09Fix sniper and water creatures bug, mark some fileseray orçunus1-2/+2
2020-10-08CWaterCreaturesmajestic1-1/+1
2020-09-01cheats, fixes, cosmetic changesmajestic1-3/+3
2020-08-20stable CScriptPathsmajestic1-0/+193
2020-08-09pointlights doneaap1-1/+4
2020-08-04CEscalators donemajestic1-0/+230
2020-08-03Squeeze performance option, minor fixeseray orçunus1-2/+3
2020-07-27CHeli and CRopes doneaap1-2/+2
2020-07-2464-bit on Windowseray orçunus1-1/+1
2020-07-2264-bit on Windowseray orçunus1-1/+1
2020-07-20CPlaneTrails and CPlaneBanners doneaap1-12/+283
2020-07-19CPlane doneaap1-0/+12
2020-06-27mips overdoseFire-Head1-2/+2
2020-06-13small fixesSergeanur1-17/+18
2020-06-13script fixNikolay Korolev1-1/+2
2020-06-11removed extern from RwImVertexIndex SmokeTrailIndices and additional rotational variables for minigunmajestic1-1/+1
2020-06-10m_density renamed to m_opacitymajestic1-4/+4
2020-06-10SmokeTrail(s) moved to Fluff, variables' names fixed, floats roundedmajestic1-1/+131
2020-06-10more original cheatsmajestic1-0/+7
2020-05-22VC CMenuManager struct, ctor etc.eray orçunus1-2/+2
2020-05-07some quick cosmetic fixesaap1-1/+3
2020-04-19Struct cleanup, various fixes, enable PS2 randeray orçunus1-6/+6
2020-04-17Remove patchesSergeanur1-29/+1
2020-04-09fixed questionable RW usage; changed radar mask to PS2 techinqueaap1-2/+2
2020-03-22Remove unneeded double to float castsFilip Gawin1-19/+19
2020-01-20MLO, XtraCompsModelInfo, MovingThing, SolidSergeanur1-10/+74
2019-08-27More more more audioFilip Gawin1-1/+1
2019-07-19implemented col line renderingaap1-2/+1
2019-07-17Fluffguard31-1/+827
2019-05-30implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap1-0/+5