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fully reversed source code for gta III and gta VC
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src
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render
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Coronas.cpp
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2020-12-29
Reorder CEntity functions into their original order
Sergeanur
1
-0
/
+236
2020-12-29
Reorder CEntity functions into their original order
Sergeanur
1
-0
/
+192
2020-12-18
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
Sergeanur
1
-3
/
+3
2020-12-18
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
Sergeanur
1
-3
/
+3
2020-09-26
Fix coronas reflections
Sergeanur
1
-0
/
+4
2020-09-26
Fix coronas reflections
Sergeanur
1
-0
/
+4
2020-08-12
sun reflection fix
aap
1
-2
/
+2
2020-08-09
coronas done
aap
1
-26
/
+162
2020-08-09
corona fixes
aap
1
-20
/
+21
2020-05-25
small fixes
aap
1
-3
/
+3
2020-05-25
CVehicle
aap
1
-3
/
+3
2020-05-19
CEntity and friends
aap
1
-4
/
+7
2020-05-12
CClouds; disabled object clipping for SA cam
aap
1
-1
/
+1
2020-04-20
Try to build with mingw
Filip Gawin
1
-10
/
+10
2020-04-17
Remove patches
Sergeanur
1
-15
/
+1
2020-04-17
rem refs
Fire-Head
1
-8
/
+8
2020-04-17
Ped fixes and ref removal
eray orçunus
1
-8
/
+8
2020-04-10
Fix sprite vertical scale
Sergeanur
1
-2
/
+2
2020-03-29
Wrappers cleanup
Sergeanur
1
-3
/
+0
2020-03-22
Fixes for Serge's review
Filip Gawin
1
-1
/
+1
2019-10-07
Corona streaks fix
Sergeanur
1
-3
/
+5
2019-10-05
Corona widescreen fix
Sergeanur
1
-2
/
+2
2019-08-27
Cleanup
Filip Gawin
1
-10
/
+10
2019-08-27
More more more audio
Filip Gawin
1
-10
/
+10
2019-08-27
Cleanup
Filip Gawin
1
-10
/
+10
2019-08-27
More audio ped
Filip Gawin
1
-10
/
+10
2019-07-28
CAutomobile::PreRender; whole class finished
aap
1
-1
/
+1
2019-07-10
added wrappers around math functions
aap
1
-2
/
+2
2019-06-30
Cleanup project a bit
Filip Gawin
1
-1
/
+1
2019-06-29
fix hud render states; bug in coronas
aap
1
-1
/
+1
2019-06-17
first part of CFileLoader
aap
1
-0
/
+1
2019-06-01
added CCoronas
aap
1
-2
/
+576
2019-05-30
implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
aap
1
-0
/
+4