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path: root/src/peds/PlayerPed.h (follow)
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* R to freeroam, idle anims, weapon and cam enum fixeray orçunus2020-05-291-0/+1
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* Cleanup and one needed functioneray orçunus2020-05-231-0/+1
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* Weapon layer in Pedseray orçunus2020-05-151-7/+18
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* Fixed typos and made all assert functions optionalbigbossbro082020-05-101-1/+1
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* changed saving compatibilityNikolay Korolev2020-05-021-0/+7
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* implemented skinned peds, no cutscene hands yetaap2020-04-241-0/+2
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* Remove padding fieldsSergeanur2020-04-181-7/+0
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* rem commentFire-Head2020-04-151-1/+1
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* CWeapon done, ps2 cheats fixFire-Head2020-04-151-2/+2
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* CCopPed done and #include cleanuperay orçunus2020-03-281-2/+4
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* a fixeray orçunus2020-02-131-1/+1
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* CPlayerPed doneeray orçunus2020-02-131-1/+2
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* CPlayerPed continues (#294)erorcun2020-01-231-2/+9
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* Fixes 2eray orçunus2020-01-111-1/+1
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* CPlayerPed & CMenuManager (#286)erorcun2020-01-071-2/+13
| | | Make Frontend great again!
* script 800-899Nikolay Korolev2020-01-031-0/+1
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* CPlayerPed & fixeseray orçunus2019-12-281-1/+3
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* Full CGameLogicSergeanur2019-10-081-0/+1
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* Moar pedseray orçunus2019-10-011-1/+1
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* P.e.d.s.eray orçunus2019-09-141-1/+2
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* The Pedseray orçunus2019-08-021-6/+11
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* The Peds, mainly dying/injuringeray orçunus2019-07-181-1/+2
| | | | There is also some reorganization
* CAutomobile::ProcessControlInputsaap2019-07-111-0/+1
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* sync with upstreamNikolay Korolev2019-07-091-0/+2
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| * yet more CAutomobileaap2019-07-091-0/+2
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* | RunningScript: 1/12Nikolay Korolev2019-07-091-0/+4
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* cleaned up patching of virtual functions; started CAutomobileaap2019-07-081-1/+0
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* Merge branch 'master' of https://github.com/gtamodding/re3_AG2019-07-071-0/+1
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* the great reorganizationaap2019-07-071-0/+48