Commit message (Collapse) | Author | Age | Files | Lines | |
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* | CEntity done; C(Vu)Vector fixes and cleanup | aap | 2021-06-24 | 1 | -0/+1 |
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* | Use bool8 in audio code | Sergeanur | 2021-06-24 | 1 | -1/+1 |
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* | Merge branch 'miami' into lcs | Sergeanur | 2021-05-18 | 3 | -14/+54 |
|\ | | | | | | | | | * miami: Pool fixes + peds not forming circle fix | ||||
| * | Merge pull request 'Pool fixes + peds not forming circle fix' (#4) from erorcun/re3:miami into miami | Sergeanur | 2021-05-18 | 3 | -14/+54 |
| |\ | | | | | | | | | | Reviewed-on: https://git.jacksmininetwork.co.uk/re/re3/pulls/4 | ||||
| | * | Pool fixes + peds not forming circle fix | erorcun | 2021-03-06 | 3 | -14/+54 |
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* | | | Merge branch 'miami' into lcs | Sergeanur | 2021-05-10 | 1 | -6/+6 |
|\| | | | | | | | | | | | | | | # Conflicts: # src/core/World.cpp | ||||
| * | | Use some GetMatrix/SetMatrix logic based on SA | Sergeanur | 2021-05-10 | 1 | -6/+6 |
| |/ | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Pickups.cpp # src/control/RoadBlocks.cpp # src/core/World.cpp # src/entities/Entity.cpp # src/objects/CutsceneHead.cpp # src/objects/Object.cpp | ||||
* | | Merge remote-tracking branch 'origin/miami' into lcs | Sergeanur | 2021-04-09 | 1 | -0/+3 |
|\| | | | | | | | | | # Conflicts: # src/modelinfo/PedModelInfo.cpp | ||||
| * | Fixes | erorcun | 2021-02-28 | 1 | -0/+3 |
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* | | Merge branch 'miami' into lcs | Sergeanur | 2021-02-26 | 1 | -0/+6 |
|\| | | | | | | | | | | | | | | | | | | | | | # Conflicts: # README.md # premake5.lua # src/audio/MusicManager.cpp # src/core/main.cpp # src/core/re3.cpp # src/extras/postfx.cpp # src/render/Font.cpp | ||||
| * | A saner way to remove Stingers, may fix Physical crash | erorcun | 2021-02-20 | 1 | -0/+6 |
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* | | Merge remote-tracking branch 'origin/miami' into lcs | Sergeanur | 2021-02-16 | 1 | -3/+3 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # .github/workflows/reLCS_msvc_amd64.yml # .github/workflows/reLCS_msvc_x86.yml # README.md # gamefiles/TEXT/american.gxt # gamefiles/TEXT/french.gxt # gamefiles/TEXT/german.gxt # gamefiles/TEXT/italian.gxt # gamefiles/TEXT/spanish.gxt # premake5.lua # src/animation/AnimManager.cpp # src/animation/AnimationId.h # src/audio/MusicManager.cpp # src/audio/audio_enums.h # src/control/Script7.cpp # src/core/FileLoader.cpp # src/core/re3.cpp # src/extras/custompipes_d3d9.cpp # src/extras/custompipes_gl.cpp # src/extras/postfx.cpp # src/extras/shaders/colourfilterVC.frag # src/extras/shaders/colourfilterVC_PS.hlsl # src/extras/shaders/make_hlsl.cmd # src/extras/shaders/obj/colourfilterVC_PS.cso # src/extras/shaders/obj/colourfilterVC_PS.inc # src/extras/shaders/obj/colourfilterVC_frag.inc # src/peds/PedFight.cpp # src/render/Font.cpp # src/render/Hud.cpp # src/render/Particle.cpp # src/render/WaterCannon.cpp # src/skel/win/gtavc.ico # src/vehicles/Automobile.cpp # utils/gxt/american.txt # utils/gxt/french.txt # utils/gxt/german.txt # utils/gxt/italian.txt # utils/gxt/spanish.txt | ||||
| * | Use original animation names from VCS | Sergeanur | 2021-01-27 | 1 | -3/+3 |
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* | | Merge remote-tracking branch 'origin/miami' into lcs | Sergeanur | 2021-01-22 | 3 | -6/+0 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/CutsceneMgr.cpp # src/control/CarCtrl.cpp # src/control/Script.cpp # src/control/Script2.cpp # src/core/Frontend.cpp # src/core/main.cpp # src/entities/Physical.cpp # src/peds/Ped.cpp # src/peds/PedAI.cpp # src/text/Messages.cpp # src/vehicles/Cranes.cpp # src/vehicles/Transmission.cpp | ||||
| * | get rid of most --MIAMI comments | withmorten | 2021-01-22 | 3 | -6/+0 |
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* | | Merge pull request #976 from Fire-Head/lcs | aap | 2021-01-22 | 2 | -2/+14 |
|\ \ | | | | | | | Lcs pobj | ||||
| * | | Update ParticleObject.h | Fire_Head | 2021-01-22 | 1 | -2/+2 |
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| * | | lcs pobj | Fire-Head | 2021-01-22 | 2 | -2/+14 |
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* | | | sync | Nikolay Korolev | 2021-01-18 | 1 | -0/+1 |
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* | | Merge branch 'miami' into lcs | Sergeanur | 2021-01-13 | 1 | -1/+1 |
|\| | | | | | | | | | | | | | | | | | | | | | | | * miami: Fix backface culling of cutscene objects more renames anim velocity union rename m_vehEnterType -> m_vehDoor Port cmake improvements to miami some loose ends move TODO to Readme Fix build without FIX_BUGS, divide to 0 fixes | ||||
| * | Fix backface culling of cutscene objects | Sergeanur | 2021-01-13 | 1 | -2/+2 |
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| * | anim velocity union | aap | 2021-01-13 | 1 | -1/+1 |
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* | | CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit | Sergeanur | 2021-01-11 | 1 | -2/+5 |
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* | Merge pull request #869 from Nick007J/miami | aap | 2020-12-09 | 1 | -1/+1 |
|\ | | | | | garages revision + fixes | ||||
| * | sync with upstream | Nikolay Korolev | 2020-12-08 | 2 | -150/+449 |
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| * | | pool stuff fix | Nikolay Korolev | 2020-12-06 | 1 | -1/+1 |
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* | | | fix CObject::DeleteAllTempObjectsInArea | aap | 2020-12-08 | 1 | -2/+1 |
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* | | Implement DAMAGE_EFFECT_SMASH_VEGPALM and code style fixes | Walied K. Yassen | 2020-12-07 | 1 | -35/+83 |
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* | | Fix the code style issues | Walied K. Yassen | 2020-11-30 | 2 | -95/+110 |
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* | | Implement the missing damage effects and fix the existing ones | Walied K. Yassen | 2020-11-30 | 2 | -144/+326 |
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* | | Implement MI_BEACHBALL behaviours | Walied K. Yassen | 2020-11-29 | 1 | -4/+49 |
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* | | Fix MI_RCBOMB gravity force and treat MI_PETROLPUMP2 as explosive | Walied K. Yassen | 2020-11-29 | 1 | -1/+9 |
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* | | Fix CObject::DeleteAllTempObjectsInArea not considering the given point | Walied K. Yassen | 2020-11-29 | 1 | -1/+2 |
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* | neo screen droplets | aap | 2020-11-19 | 2 | -0/+8 |
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* | pragma twice | Sergeanur | 2020-11-16 | 1 | -2/+0 |
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* | Possibly fix pickup money text | Sergeanur | 2020-11-08 | 1 | -2/+2 |
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* | CObject::Render | majestic | 2020-11-01 | 1 | -2/+104 |
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* | Merge pull request #779 from Sergeanur/VC/Pickups | erorcun | 2020-10-24 | 1 | -1/+1 |
|\ | | | | | Pickups Done | ||||
| * | Rename CObject flag | Sergeanur | 2020-10-21 | 1 | -1/+1 |
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* | | ObjectData | Sergeanur | 2020-10-23 | 1 | -4/+69 |
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* | Merge remote-tracking branch 'upstream/miami' into miami | Nikolay Korolev | 2020-10-18 | 1 | -8/+8 |
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| * | Merge branch 'master' into miami | Sergeanur | 2020-10-18 | 1 | -8/+8 |
| |\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/control/RoadBlocks.cpp # src/entities/Entity.h # src/entities/Physical.cpp # src/peds/Ped.cpp # src/render/Renderer.cpp # src/vehicles/Automobile.cpp # src/vehicles/CarGen.cpp # src/weapons/BulletInfo.cpp # src/weapons/Weapon.cpp | ||||
| | * | Setter for bIsStatic (became virtual in SA) | Sergeanur | 2020-10-18 | 1 | -8/+8 |
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| | * | fixes for CPhysical and friends | aap | 2020-05-22 | 1 | -8/+1 |
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* | | | object field renamed | Nikolay Korolev | 2020-10-18 | 1 | -1/+1 |
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* | | | saves part 1 | Nikolay Korolev | 2020-10-17 | 1 | -1/+2 |
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* | | Fix sniper and water creatures bug, mark some files | eray orçunus | 2020-10-09 | 5 | -7/+24 |
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* | | More stinger fix | Sergeanur | 2020-09-02 | 1 | -2/+4 |
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* | | Stinger fixes | Sergeanur | 2020-09-02 | 1 | -33/+30 |
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* | | Enable Stinger | eray orçunus | 2020-09-01 | 2 | -10/+11 |
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* | | Rename vars | Sergeanur | 2020-09-01 | 1 | -5/+4 |
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* | | Rename states | Sergeanur | 2020-08-31 | 2 | -12/+12 |
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* | | vars rename | Sergeanur | 2020-08-31 | 1 | -6/+6 |
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* | | use SetOrientation | Sergeanur | 2020-08-31 | 1 | -10/+3 |
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* | | Stinger done | Sergeanur | 2020-08-31 | 2 | -0/+280 |
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* | | rem pobj assert | Fire-Head | 2020-08-09 | 1 | -2/+0 |
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* | | Merge pull request #670 from Fire-Head/miami | aap | 2020-08-07 | 2 | -18/+99 |
|\ \ | | | | | | | Miami Shadows | ||||
| * | | NULL -> nil | Fire-Head | 2020-07-31 | 1 | -5/+5 |
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| * | | miami shadows | Fire-Head | 2020-07-29 | 2 | -19/+100 |
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* | | | CEscalators done | majestic | 2020-08-04 | 1 | -0/+1 |
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* | | | Merge pull request #647 from Fire-Head/miami | aap | 2020-07-04 | 2 | -454/+442 |
|\| | | | | | | | | miami CParticleObject | ||||
| * | | NULL->nil | Fire-Head | 2020-07-03 | 2 | -91/+91 |
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| * | | miami pobj | Fire-Head | 2020-07-03 | 2 | -380/+368 |
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* | | | Peds & fixes | eray orçunus | 2020-07-04 | 1 | -1/+1 |
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* | | CPhysical | aap | 2020-05-22 | 2 | -18/+17 |
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* | | Fixes for melees and various things | eray orçunus | 2020-05-20 | 1 | -5/+5 |
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* | | CEntity and friends | aap | 2020-05-19 | 2 | -3/+11 |
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* | | script revision | Nikolay Korolev | 2020-05-19 | 2 | -0/+17 |
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* | | Merge branch 'master' into miami | Sergeanur | 2020-05-16 | 1 | -4/+5 |
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| * | Remove unused audio enum | Sergeanur | 2020-05-16 | 1 | -4/+5 |
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* | | Merge branch 'master' into miami | Sergeanur | 2020-05-14 | 1 | -2/+2 |
|\| | | | | | | | | | # Conflicts: # src/modelinfo/ClumpModelInfo.cpp | ||||
| * | Revert to memcpy | Filip Gawin | 2020-05-13 | 1 | -2/+2 |
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* | | Merge branch 'master' into miami | Sergeanur | 2020-05-12 | 1 | -1/+9 |
|\| | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/FileLoader.cpp # src/core/Streaming.cpp # src/core/Zones.cpp # src/core/Zones.h # src/render/Renderer.cpp # src/rw/VisibilityPlugins.cpp | ||||
| * | Fix linux warnings | Filip Gawin | 2020-05-12 | 1 | -1/+9 |
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| * | fixed bug in cutscene head | aap | 2020-05-12 | 1 | -1/+9 |
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* | | Merge branch 'master' into miami | Sergeanur | 2020-05-11 | 1 | -1/+1 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/AnimBlendAssociation.h # src/animation/AnimBlendClumpData.h # src/animation/AnimManager.h # src/animation/FrameUpdate.cpp # src/control/AutoPilot.h # src/control/PathFind.h # src/core/PlayerInfo.h # src/entities/Building.h # src/entities/Dummy.h # src/entities/Entity.h # src/entities/Physical.h # src/entities/Treadable.h # src/modelinfo/BaseModelInfo.h # src/modelinfo/ClumpModelInfo.cpp # src/modelinfo/ClumpModelInfo.h # src/modelinfo/PedModelInfo.h # src/modelinfo/SimpleModelInfo.h # src/modelinfo/TimeModelInfo.h # src/modelinfo/VehicleModelInfo.h # src/objects/CutsceneHead.h # src/objects/CutsceneObject.h # src/objects/DummyObject.h # src/objects/Object.h # src/peds/DummyPed.h # src/peds/PedIK.cpp # src/rw/VisibilityPlugins.cpp # src/vehicles/Automobile.h # src/vehicles/Boat.h # src/vehicles/Heli.h # src/vehicles/Plane.h # src/vehicles/Train.h # src/vehicles/Vehicle.h | ||||
| * | Fixed typos and made all assert functions optional | bigbossbro08 | 2020-05-10 | 5 | -9/+5 |
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| * | defined out asserts. | bigbossbro08 | 2020-05-10 | 2 | -0/+6 |
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| * | sorted out object collision enums | aap | 2020-05-06 | 2 | -18/+27 |
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| * | got rid of superfluous enum | aap | 2020-05-06 | 2 | -20/+8 |
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* | | peds starting to work | aap | 2020-05-09 | 2 | -61/+0 |
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* | | removed cutscene heads | aap | 2020-05-09 | 2 | -214/+0 |
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* | | car control and friends | Nikolay Korolev | 2020-05-07 | 2 | -2/+0 |
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* | | fixed object collision stuff at least somewhat | aap | 2020-05-06 | 1 | -2/+18 |
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* | | sorted out object collision enums | aap | 2020-05-06 | 2 | -18/+27 |
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* | | got rid of superfluous enum | aap | 2020-05-06 | 2 | -20/+8 |
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* | | setting some areas so objects dont disappear | aap | 2020-05-06 | 2 | -0/+2 |
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* | Make CBaseModelInfo fields protected | Sergeanur | 2020-05-05 | 1 | -1/+1 |
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* | More use of GetModelIndex | Sergeanur | 2020-05-05 | 3 | -8/+8 |
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* | SetPosition, part 2 | Sergeanur | 2020-05-02 | 1 | -2/+2 |
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* | Adding getters and setters for type and status | Sergeanur | 2020-04-30 | 2 | -2/+2 |
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* | Changing prefixes for some audio fields | Sergeanur | 2020-04-28 | 1 | -0/+1 |
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* | implemented skinned peds, no cutscene hands yet | aap | 2020-04-24 | 4 | -11/+174 |
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* | ps2 particles, sampman oal started | Fire-Head | 2020-04-23 | 1 | -0/+148 |
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* | Try to build with mingw | Filip Gawin | 2020-04-20 | 2 | -4/+5 |
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* | Struct cleanup, various fixes, enable PS2 rand | eray orçunus | 2020-04-19 | 2 | -4/+3 |
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* | Revert "Part one" | Filip Gawin | 2020-04-18 | 1 | -1/+1 |
| | | | | This reverts commit 63951d9b957b30a110f42a03edb4833cbbaf380e. | ||||
* | Merge branch 'master' of https://github.com/GTAmodding/re3 | Filip Gawin | 2020-04-18 | 2 | -5/+3 |
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| * | Remove padding fields | Sergeanur | 2020-04-18 | 2 | -5/+3 |
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* | | Part one | Filip Gawin | 2020-04-17 | 1 | -1/+1 |
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* | Remove patches | Sergeanur | 2020-04-17 | 7 | -151/+7 |
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* | Merge remote-tracking branch 'Fire-Head/master' into Standalone | Sergeanur | 2020-04-17 | 4 | -12/+12 |
|\ | | | | | | | | | # Conflicts: # src/render/Coronas.cpp | ||||
| * | rem refs | Fire-Head | 2020-04-17 | 4 | -12/+12 |
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* | | Reverse CWorld | saml1er | 2020-04-16 | 2 | -3/+3 |
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* | Merge pull request #399 from saml1er/master | Nikolay Korolev | 2020-04-12 | 2 | -20/+302 |
|\ | | | | | CObject complete | ||||
| * | CObject fixes | saml1er | 2020-04-11 | 1 | -13/+13 |
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| * | Addendum to previous commit | saml1er | 2020-04-10 | 1 | -2/+1 |
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| * | Refactor CObject::ObjectDamage switch statement | saml1er | 2020-04-10 | 1 | -105/+102 |
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| * | Fix cast in CObject::ObjectDamage | saml1er | 2020-04-10 | 1 | -1/+1 |
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| * | Refactor CObject::ObjectDamage | saml1er | 2020-04-10 | 2 | -142/+141 |
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| * | Fix Object.h and Object.cpp indentation | saml1er | 2020-04-10 | 2 | -235/+235 |
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| * | CObject complete | saml1er | 2020-04-10 | 2 | -13/+300 |
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* | | fuck you git, i fixed this already | aap | 2020-04-10 | 1 | -1/+1 |
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* | fixed questionable RW usage; changed radar mask to PS2 techinque | aap | 2020-04-09 | 2 | -2/+2 |
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* | Glass done | Fire-Head | 2020-04-01 | 2 | -4/+4 |
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* | CCopPed done and #include cleanup | eray orçunus | 2020-03-28 | 2 | -1/+2 |
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* | remove include <new> from common.h | aap | 2020-03-28 | 3 | -0/+6 |
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* | Fixes for Serge's review | Filip Gawin | 2020-03-22 | 1 | -1/+1 |
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* | CPopulation done, CCopPed and fixes | eray orçunus | 2020-03-11 | 2 | -2/+6 |
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* | CPopulation 3 and fixes | eray orçunus | 2020-02-27 | 2 | -1/+42 |
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* | script 900-999 | Nikolay Korolev | 2020-02-15 | 1 | -1/+1 |
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* | Fix Projectile Air Resistance | Sergeanur | 2020-01-31 | 1 | -1/+1 |
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* | Fixing Projectile code | Sergeanur | 2020-01-07 | 3 | -1/+16 |
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* | bug fixes | Nikolay Korolev | 2020-01-01 | 2 | -0/+4 |
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* | making particleobject compile on vs2015 | aap | 2019-12-28 | 1 | -1/+1 |
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* | Frontend, Peds & logic and overflow fixes | eray orçunus | 2019-11-12 | 1 | -1/+2 |
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* | Logic fix in CParticleObject::UpdateAll | Sergeanur | 2019-10-12 | 1 | -2/+2 |
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* | CPickups | Sergeanur | 2019-10-03 | 2 | -3/+7 |
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* | AnimViewer messages, Particle fix, Peds | eray orçunus | 2019-08-17 | 1 | -4/+4 |
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* | CParticleObject done, cDMAudio done | Fire-Head | 2019-08-15 | 2 | -17/+1193 |
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* | Running script part 3 | Nikolay Korolev | 2019-07-25 | 2 | -0/+12 |
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* | fixed buoyancy; implemented CAutomobile::ProcessBuoyancy | aap | 2019-07-24 | 2 | -6/+8 |
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* | CAutomobile ctor, car spawner, fixes | aap | 2019-07-19 | 1 | -1/+1 |
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* | more CAutomobile | aap | 2019-07-09 | 2 | -0/+2 |
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* | more CAutomobile | aap | 2019-07-08 | 2 | -1/+9 |
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* | cleaned up patching of virtual functions; started CAutomobile | aap | 2019-07-08 | 12 | -45/+71 |
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* | the great reorganization | aap | 2019-07-07 | 14 | -0/+682 |