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fully reversed source code for gta III and gta VC
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objects
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Object.h
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2021-06-24
Pool fixes + peds not forming circle fix
erorcun
1
-4
/
+4
2020-11-30
Fix the code style issues
Walied K. Yassen
1
-1
/
+1
2020-11-30
Implement the missing damage effects and fix the existing ones
Walied K. Yassen
1
-6
/
+6
2020-10-21
Rename CObject flag
Sergeanur
1
-1
/
+1
2020-10-18
object field renamed
Nikolay Korolev
1
-1
/
+1
2020-10-17
saves part 1
Nikolay Korolev
1
-1
/
+2
2020-10-17
Partial Pickups
Sergeanur
1
-1
/
+2
2020-10-09
Fix sniper and water creatures bug, mark some files
eray orçunus
1
-1
/
+1
2020-10-08
CWaterCreatures
majestic
1
-1
/
+1
2020-08-04
CEscalators done
majestic
1
-0
/
+1
2020-05-22
fixes for CPhysical and friends
aap
1
-8
/
+1
2020-05-22
CPhysical
aap
1
-17
/
+12
2020-05-19
CEntity and friends
aap
1
-1
/
+3
2020-05-19
script revision
Nikolay Korolev
1
-0
/
+2
2020-05-10
Fixed typos and made all assert functions optional
bigbossbro08
1
-3
/
+1
2020-05-10
defined out asserts.
bigbossbro08
1
-0
/
+3
2020-05-07
car control and friends
Nikolay Korolev
1
-1
/
+0
2020-05-06
fixed object collision stuff at least somewhat
aap
1
-2
/
+18
2020-05-06
sorted out object collision enums
aap
1
-10
/
+19
2020-05-06
sorted out object collision enums
aap
1
-10
/
+19
2020-05-06
got rid of superfluous enum
aap
1
-12
/
+0
2020-05-06
got rid of superfluous enum
aap
1
-12
/
+0
2020-04-19
Struct cleanup, various fixes, enable PS2 rand
eray orçunus
1
-2
/
+1
2020-04-18
Remove padding fields
Sergeanur
1
-3
/
+3
2020-04-17
rem refs
Fire-Head
1
-2
/
+2
2020-04-16
Reverse CWorld
saml1er
1
-1
/
+1
2020-04-11
CPools
Nikolay Korolev
1
-0
/
+1
2020-04-10
Refactor CObject::ObjectDamage
saml1er
1
-0
/
+1
2020-04-10
Fix Object.h and Object.cpp indentation
saml1er
1
-7
/
+7
2020-04-10
CObject complete
saml1er
1
-4
/
+18
2020-04-01
Glass done
Fire-Head
1
-2
/
+2
2020-03-28
CCopPed done and #include cleanup
eray orçunus
1
-1
/
+1
2020-03-11
CPopulation done, CCopPed and fixes
eray orçunus
1
-1
/
+1
2020-02-27
CPopulation 3 and fixes
eray orçunus
1
-0
/
+3
2020-01-01
bug fixes
Nikolay Korolev
1
-0
/
+2
2019-10-03
CPickups
Sergeanur
1
-2
/
+4
2019-07-25
Running script part 3
Nikolay Korolev
1
-0
/
+2
2019-07-09
more CAutomobile
aap
1
-0
/
+1
2019-07-08
more CAutomobile
aap
1
-0
/
+1
2019-07-08
cleaned up patching of virtual functions; started CAutomobile
aap
1
-3
/
+0
2019-07-07
the great reorganization
aap
1
-0
/
+0
2019-07-06
misc classes finished
aap
1
-0
/
+2
2019-06-30
finished CEntity
aap
1
-1
/
+1
2019-06-30
PlayBackThisFrameInterpolation and all it required...
Nikolay Korolev
1
-0
/
+1
2019-06-25
More replay stuff
Nikolay Korolev
1
-0
/
+1
2019-06-19
implemented CObjectData
aap
1
-3
/
+18
2019-06-12
implemented CCutsceneHead and dependencies
aap
1
-1
/
+12
2019-05-28
implemented bits of CWorld
aap
1
-1
/
+0
2019-05-19
CPhysical almost done
aap
1
-1
/
+1
2019-05-17
reversed CPhysical::ProcessShiftSectorList
aap
1
-1
/
+3