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fully reversed source code for gta III and gta VC
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modelinfo
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VehicleModelInfo.cpp
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2020-12-25
Fix use of strncmp
Sergeanur
1
-6
/
+6
2020-12-18
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
Sergeanur
1
-1
/
+1
2020-12-04
bit more GTA_VERSION and GTA_PS2
aap
1
-1
/
+8
2020-11-29
GTA_VERSION define and some config.h cleanup
aap
1
-1
/
+1
2020-11-23
Add some TODO stubs for unused code to be reversed
Sergeanur
1
-1
/
+1
2020-08-18
neo pipelines
aap
1
-0
/
+5
2020-06-02
some vehicle cleanup
aap
1
-10
/
+11
2020-05-11
Linux build support
eray orçunus
1
-3
/
+3
2020-05-11
few fixes
aap
1
-2
/
+2
2020-04-19
1.1 patch stuff
Nikolay Korolev
1
-0
/
+2
2020-04-17
Remove patches
Sergeanur
1
-63
/
+1
2020-04-17
rem refs
Fire-Head
1
-8
/
+8
2020-04-13
finished CBoat
aap
1
-3
/
+4
2020-04-09
fixed questionable RW usage; changed radar mask to PS2 techinque
aap
1
-7
/
+7
2020-03-28
garage update part 2
Nikolay Korolev
1
-0
/
+2
2019-08-27
More more more audio
Filip Gawin
1
-1
/
+1
2019-08-04
implemented CHeli
aap
1
-7
/
+8
2019-07-31
implemented CPlane
aap
1
-3
/
+4
2019-07-26
CAutomobile effect stuff
aap
1
-1
/
+1
2019-07-08
more CAutomobile
aap
1
-3
/
+5
2019-07-08
cleaned up patching of virtual functions; started CAutomobile
aap
1
-3
/
+11
2019-07-06
some work on vehicles
aap
1
-28
/
+0
2019-07-03
fixed car colour texture bug
aap
1
-0
/
+1
2019-06-30
Cleanup project a bit
Filip Gawin
1
-1
/
+1
2019-06-28
PS2-like MatFX from skygfx
aap
1
-0
/
+2
2019-05-28
more CVehicleModelInfo
aap
1
-0
/
+223