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fully reversed source code for gta III and gta VC
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src
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modelinfo
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VehicleModelInfo.cpp
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2020-11-24
Original enum name
Sergeanur
1
-2
/
+2
2020-08-24
fixes to zones and vehicle comp rules
aap
1
-2
/
+2
2020-08-19
neo pipelines; postfx fix
aap
1
-0
/
+5
2020-08-18
neo pipelines
aap
1
-0
/
+5
2020-07-24
90% fixes, 10% skel refactoring
eray orçunus
1
-0
/
+4
2020-07-16
make game load all platform dffs
aap
1
-1
/
+1
2020-07-01
CBoat and friends
aap
1
-0
/
+10
2020-06-02
some CBike code; vehicle cleanup
aap
1
-5
/
+5
2020-06-02
some vehicle cleanup
aap
1
-10
/
+11
2020-05-11
Linux build support
eray orçunus
1
-3
/
+3
2020-05-11
few fixes
aap
1
-2
/
+2
2020-05-10
vehicle model descriptions; a bit of heli code
aap
1
-15
/
+22
2020-05-10
update file loader for new VC fields
aap
1
-0
/
+1
2020-05-10
CVehicleModelInfo
aap
1
-26
/
+115
2020-05-07
few changes for vehicle model info
aap
1
-68
/
+29
2020-04-19
1.1 patch stuff
Nikolay Korolev
1
-0
/
+2
2020-04-17
Remove patches
Sergeanur
1
-63
/
+1
2020-04-17
rem refs
Fire-Head
1
-8
/
+8
2020-04-13
finished CBoat
aap
1
-3
/
+4
2020-04-09
fixed questionable RW usage; changed radar mask to PS2 techinque
aap
1
-7
/
+7
2020-03-28
garage update part 2
Nikolay Korolev
1
-0
/
+2
2019-08-27
More more more audio
Filip Gawin
1
-1
/
+1
2019-08-04
implemented CHeli
aap
1
-7
/
+8
2019-07-31
implemented CPlane
aap
1
-3
/
+4
2019-07-26
CAutomobile effect stuff
aap
1
-1
/
+1
2019-07-08
more CAutomobile
aap
1
-3
/
+5
2019-07-08
cleaned up patching of virtual functions; started CAutomobile
aap
1
-3
/
+11
2019-07-06
some work on vehicles
aap
1
-28
/
+0
2019-07-03
fixed car colour texture bug
aap
1
-0
/
+1
2019-06-30
Cleanup project a bit
Filip Gawin
1
-1
/
+1
2019-06-28
PS2-like MatFX from skygfx
aap
1
-0
/
+2
2019-05-28
more CVehicleModelInfo
aap
1
-0
/
+223