| Commit message (Expand) | Author | Age | Files | Lines |
* | More Pickup stuff | Sergeanur | 2020-10-17 | 1 | -0/+8 |
* | Control updates | Nikolay Korolev | 2020-10-11 | 1 | -0/+3 |
* | Fix RotateY | Sergeanur | 2020-09-14 | 1 | -8/+8 |
* | Move a bunch of math to cpp files + small fixes | Sergeanur | 2020-09-14 | 10 | -502/+814 |
* | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-08-07 | 3 | -0/+170 |
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| * | VU0 collision | aap | 2020-08-03 | 3 | -0/+170 |
| * | New math wrappers | eray orçunus | 2020-07-22 | 1 | -0/+2 |
| * | fixes to CBoat | aap | 2020-07-01 | 1 | -0/+8 |
* | | Merge pull request #1 from GTAmodding/miami | Fire_Head | 2020-07-29 | 1 | -0/+2 |
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| * | | Peds, Hud, CFO 1/2, fixes - including zone names | eray orçunus | 2020-07-22 | 1 | -0/+2 |
* | | | miami shadows | Fire-Head | 2020-07-29 | 1 | -0/+18 |
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* | | Merge branch 'master' into miami | Sergeanur | 2020-06-07 | 1 | -0/+4 |
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| * | fixing some uninitialized stuff | Nikolay Korolev | 2020-06-06 | 1 | -0/+4 |
| * | minor stuff | aap | 2020-06-04 | 2 | -0/+12 |
| * | fixed to CAutomobile and friends | aap | 2020-05-31 | 2 | -0/+7 |
* | | more CBike and fixes | aap | 2020-06-04 | 2 | -0/+12 |
* | | Merge branch 'miami' of github.com:GTAmodding/re3 into miami | aap | 2020-06-01 | 1 | -0/+8 |
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| * | | roadblocks | Nikolay Korolev | 2020-05-30 | 1 | -0/+8 |
* | | | CAutomobile done | aap | 2020-05-31 | 2 | -4/+16 |
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* | | CVehicle | aap | 2020-05-25 | 2 | -16/+1 |
* | | Merge remote-tracking branch 'upstream/miami' into miami | Nikolay Korolev | 2020-05-14 | 1 | -0/+5 |
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| * | Redoing some pool reading for better alignment | Sergeanur | 2020-05-13 | 1 | -0/+5 |
* | | ped attractor: start | Nikolay Korolev | 2020-05-13 | 1 | -1/+2 |
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* | implemented most of streamed collisions and big buildings | aap | 2020-05-05 | 1 | -0/+19 |
* | SetPosition, final part | Sergeanur | 2020-05-05 | 1 | -9/+0 |
* | fixed CVector != | aap | 2020-04-30 | 1 | -0/+4 |
* | implemented skinned peds, no cutscene hands yet | aap | 2020-04-24 | 1 | -0/+12 |
* | Try to build with mingw | Filip Gawin | 2020-04-20 | 1 | -0/+5 |
* | Merge remote-tracking branch 'origin/master' into Standalone | Sergeanur | 2020-04-17 | 2 | -5/+20 |
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| * | implemented CVector2D::NormaliseSafe for SkidMarks | aap | 2020-04-17 | 2 | -5/+20 |
* | | Remove patches | Sergeanur | 2020-04-17 | 1 | -6/+1 |
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* | Merge pull request #440 from Fire-Head/master | Nikolay Korolev | 2020-04-15 | 2 | -3/+11 |
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| * | CWeapon done, ps2 cheats fix | Fire-Head | 2020-04-15 | 2 | -3/+11 |
* | | CPacManPickups | Sergeanur | 2020-04-13 | 1 | -1/+1 |
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* | cranes init | Nikolay Korolev | 2020-04-05 | 1 | -0/+11 |
* | WaterCannon done, resource ico | Fire-Head | 2020-03-28 | 1 | -0/+8 |
* | ProjectileInfo | Sergeanur | 2020-01-11 | 1 | -1/+1 |
* | Merge pull request #267 from ShFil119/audio12 | erorcun | 2019-11-05 | 1 | -15/+21 |
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| * | RE cAudioManager::UpdateReflections | Filip Gawin | 2019-11-05 | 1 | -15/+21 |
* | | Peds & a few fixes | eray orçunus | 2019-11-05 | 1 | -3/+10 |
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* | cAudioManager::TranslateEntity cleanup | Sergeanur | 2019-10-27 | 2 | -11/+9 |
* | Full C3dMarkers | Sergeanur | 2019-10-17 | 1 | -14/+8 |
* | Fixing ColPoints again | Sergeanur | 2019-10-06 | 2 | -4/+4 |
* | CPickups | Sergeanur | 2019-10-03 | 1 | -0/+16 |
* | Moar peds | eray orçunus | 2019-10-01 | 2 | -0/+7 |
* | Peds | eray orçunus | 2019-08-23 | 2 | -0/+7 |
* | finished CPathFind | aap | 2019-08-09 | 1 | -1/+27 |
* | implemented CHeli | aap | 2019-08-04 | 1 | -0/+23 |
* | CAutomobile::PreRender; whole class finished | aap | 2019-07-28 | 2 | -2/+6 |
* | CAutomobile::Render; moved some math code into .cpp | aap | 2019-07-27 | 2 | -120/+167 |
* | Ped & fixes, including peds dive into danger fix | eray orçunus | 2019-07-25 | 1 | -0/+1 |
* | Merge branch 'master' into master | Fire_Head | 2019-07-24 | 1 | -1/+2 |
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| * | shadows done | Fire-Head | 2019-07-24 | 1 | -1/+2 |
* | | couple of fixes | aap | 2019-07-20 | 1 | -1/+0 |
* | | CAutomobile::ProcessControl done | aap | 2019-07-18 | 1 | -0/+1 |
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* | and of course the last commit didnt fix everything | aap | 2019-07-10 | 4 | -5/+9 |
* | added wrappers around math functions | aap | 2019-07-10 | 6 | -20/+32 |
* | more CAutomobile | aap | 2019-07-08 | 1 | -0/+27 |
* | little changes; one more function of CAutomobile | aap | 2019-07-08 | 1 | -23/+23 |
* | implemented CDoor | aap | 2019-07-07 | 1 | -0/+9 |
* | made code use TimeStepIn(Milli)Seconds; purged unnecessary inlines | aap | 2019-07-07 | 1 | -5/+5 |
* | PlayBackThisFrameInterpolation and all it required... | Nikolay Korolev | 2019-06-30 | 1 | -0/+15 |
* | Merged with upstream | Nikolay Korolev | 2019-06-29 | 1 | -0/+1 |
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| * | miscellaneous, mostly world related | aap | 2019-06-29 | 1 | -0/+1 |
* | | more replay stuff, bug fix | Nikolay Korolev | 2019-06-29 | 1 | -1/+1 |
* | | ProcessPedUpdate | Nikolay Korolev | 2019-06-29 | 1 | -0/+20 |
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* | Merge with upstream | Nikolay Korolev | 2019-06-26 | 2 | -0/+40 |
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| * | CPed, CVehicle, mostly entering/exiting car | eray orçunus | 2019-06-24 | 1 | -0/+24 |
| * | some Radar and Hud cleanup; fix in Physical | aap | 2019-06-23 | 1 | -0/+16 |
* | | StorePedUpdate | Nikolay Korolev | 2019-06-23 | 1 | -0/+34 |
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* | fixed tab | Nikolay Korolev | 2019-06-22 | 1 | -3/+3 |
* | First commit of replay system | Nikolay Korolev | 2019-06-22 | 1 | -0/+3 |
* | cleanup on CPed and CPedType | aap | 2019-06-19 | 1 | -0/+6 |
* | implemented CCutsceneHead and dependencies | aap | 2019-06-12 | 1 | -6/+6 |
* | added animation system (with skin support for now) | aap | 2019-06-11 | 2 | -0/+140 |
* | added CCoronas | aap | 2019-06-01 | 1 | -0/+1 |
* | implemented some higher level functions; added lots of stubs; switched top and bottom in CRect | aap | 2019-05-30 | 2 | -11/+14 |
* | clean up | aap | 2019-05-30 | 2 | -191/+56 |
* | Particle, ParticleMgr done | Fire-Head | 2019-05-29 | 2 | -42/+201 |
* | CPhysical almost done | aap | 2019-05-19 | 1 | -0/+1 |
* | first commit | aap | 2019-05-15 | 4 | -0/+395 |