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2019-07-28CAutomobile::PreRender; whole class finishedaap2-2/+6
2019-07-27CAutomobile::Render; moved some math code into .cppaap2-120/+167
2019-07-25Ped & fixes, including peds dive into danger fixeray orçunus1-0/+1
2019-07-24shadows doneFire-Head1-1/+2
2019-07-20couple of fixesaap1-1/+0
2019-07-18CAutomobile::ProcessControl doneaap1-0/+1
2019-07-10and of course the last commit didnt fix everythingaap4-5/+9
2019-07-10added wrappers around math functionsaap6-20/+32
2019-07-08more CAutomobileaap1-0/+27
2019-07-08little changes; one more function of CAutomobileaap1-23/+23
2019-07-07implemented CDooraap1-0/+9
2019-07-07made code use TimeStepIn(Milli)Seconds; purged unnecessary inlinesaap1-5/+5
2019-06-30PlayBackThisFrameInterpolation and all it required...Nikolay Korolev1-0/+15
2019-06-29more replay stuff, bug fixNikolay Korolev1-1/+1
2019-06-29ProcessPedUpdateNikolay Korolev1-0/+20
2019-06-29miscellaneous, mostly world relatedaap1-0/+1
2019-06-24CPed, CVehicle, mostly entering/exiting careray orçunus1-0/+24
Signed-off-by: eray orçunus <erayorcunus@gmail.com>
2019-06-23some Radar and Hud cleanup; fix in Physicalaap1-0/+16
2019-06-23StorePedUpdateNikolay Korolev1-0/+34
2019-06-22fixed tabNikolay Korolev1-3/+3
2019-06-22First commit of replay systemNikolay Korolev1-0/+3
2019-06-19cleanup on CPed and CPedTypeaap1-0/+6
2019-06-12implemented CCutsceneHead and dependenciesaap1-6/+6
2019-06-11added animation system (with skin support for now)aap2-0/+140
2019-06-01added CCoronasaap1-0/+1
2019-05-30implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap2-11/+14
2019-05-30clean upaap2-191/+56
2019-05-29Particle, ParticleMgr doneFire-Head2-42/+201
2019-05-19CPhysical almost doneaap1-0/+1