Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Move a bunch of math to cpp files + small fixes | Sergeanur | 2020-09-14 | 1 | -230/+27 |
| | | | | | | | | | # Conflicts: # src/control/CarCtrl.cpp # src/math/Matrix.h # src/math/Vector2D.h # src/math/math.cpp # src/render/Skidmarks.cpp | ||||
* | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-08-07 | 1 | -0/+1 |
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/RoadBlocks.cpp # src/core/Collision.h # src/core/Pad.cpp # src/core/SurfaceTable.h # src/core/main.cpp # src/core/re3.cpp # src/peds/Population.cpp # src/render/Fluff.cpp # src/render/Shadows.cpp # src/render/Shadows.h # src/render/Sprite2d.cpp # src/weapons/BulletInfo.cpp | ||||
| * | VU0 collision | aap | 2020-08-03 | 1 | -0/+1 |
| | | |||||
| * | fixes to CBoat | aap | 2020-07-01 | 1 | -0/+8 |
| | | |||||
* | | miami shadows | Fire-Head | 2020-07-29 | 1 | -0/+18 |
| | | |||||
* | | Merge branch 'master' into miami | Sergeanur | 2020-06-07 | 1 | -0/+4 |
|\| | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/Frontend.cpp # src/peds/PlayerPed.cpp # src/render/Hud.cpp # src/vehicles/Train.cpp | ||||
| * | fixing some uninitialized stuff | Nikolay Korolev | 2020-06-06 | 1 | -0/+4 |
| | | |||||
| * | fixed to CAutomobile and friends | aap | 2020-05-31 | 1 | -0/+1 |
| | | |||||
* | | Merge branch 'miami' of github.com:GTAmodding/re3 into miami | aap | 2020-06-01 | 1 | -0/+8 |
|\ \ | |||||
| * | | roadblocks | Nikolay Korolev | 2020-05-30 | 1 | -0/+8 |
| | | | |||||
* | | | CAutomobile done | aap | 2020-05-31 | 1 | -4/+10 |
|/ / | |||||
* | | Merge remote-tracking branch 'upstream/miami' into miami | Nikolay Korolev | 2020-05-14 | 1 | -0/+5 |
|\| | |||||
| * | Redoing some pool reading for better alignment | Sergeanur | 2020-05-13 | 1 | -0/+5 |
| | | |||||
* | | ped attractor: start | Nikolay Korolev | 2020-05-13 | 1 | -1/+2 |
|/ | |||||
* | cranes init | Nikolay Korolev | 2020-04-05 | 1 | -0/+11 |
| | |||||
* | cAudioManager::TranslateEntity cleanup | Sergeanur | 2019-10-27 | 1 | -1/+9 |
| | |||||
* | Full C3dMarkers | Sergeanur | 2019-10-17 | 1 | -14/+8 |
| | |||||
* | Fixing ColPoints again | Sergeanur | 2019-10-06 | 1 | -2/+2 |
| | |||||
* | CPickups | Sergeanur | 2019-10-03 | 1 | -0/+16 |
| | |||||
* | Moar peds | eray orçunus | 2019-10-01 | 1 | -0/+1 |
| | |||||
* | Peds | eray orçunus | 2019-08-23 | 1 | -0/+1 |
| | |||||
* | CAutomobile::Render; moved some math code into .cpp | aap | 2019-07-27 | 1 | -120/+28 |
| | |||||
* | couple of fixes | aap | 2019-07-20 | 1 | -1/+0 |
| | |||||
* | added wrappers around math functions | aap | 2019-07-10 | 1 | -12/+12 |
| | |||||
* | more CAutomobile | aap | 2019-07-08 | 1 | -0/+27 |
| | |||||
* | little changes; one more function of CAutomobile | aap | 2019-07-08 | 1 | -23/+23 |
| | |||||
* | implemented CDoor | aap | 2019-07-07 | 1 | -0/+9 |
| | |||||
* | PlayBackThisFrameInterpolation and all it required... | Nikolay Korolev | 2019-06-30 | 1 | -0/+15 |
| | |||||
* | more replay stuff, bug fix | Nikolay Korolev | 2019-06-29 | 1 | -1/+1 |
| | |||||
* | ProcessPedUpdate | Nikolay Korolev | 2019-06-29 | 1 | -0/+20 |
| | |||||
* | Merge with upstream | Nikolay Korolev | 2019-06-26 | 1 | -0/+24 |
|\ | |||||
| * | CPed, CVehicle, mostly entering/exiting car | eray orçunus | 2019-06-24 | 1 | -0/+24 |
| | | | | | | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com> | ||||
* | | StorePedUpdate | Nikolay Korolev | 2019-06-23 | 1 | -0/+34 |
|/ | |||||
* | fixed tab | Nikolay Korolev | 2019-06-22 | 1 | -3/+3 |
| | |||||
* | First commit of replay system | Nikolay Korolev | 2019-06-22 | 1 | -0/+3 |
| | |||||
* | implemented CCutsceneHead and dependencies | aap | 2019-06-12 | 1 | -6/+6 |
| | |||||
* | first commit | aap | 2019-05-15 | 1 | -0/+245 |