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2021-01-21fixed anisotropic filtering; updated librwaap1-0/+9
2021-01-17Includes overhaul, fix some compiler warningserorcun1-1/+1
2021-01-04Fixes from miami Entity/Physical proof-read 1erorcun1-1/+1
2020-12-26make screendrops independent of neo.txd; enable new rendering by defaultaap1-6/+6
2020-11-28Add multisampling to librwSergeanur1-0/+3
2020-11-25memory heap starting to workaap1-4/+28
2020-11-18changes to librw layer, GLES now runtime choiceaap1-13/+0
2020-11-16change gl caps.dat constantsaap1-1/+3
2020-11-11changes to RW layer so loading foreign files worksaap1-21/+4
2020-11-05RwRenderStateGetaap1-0/+47
2020-07-29synch fakerw with reVC; update librwaap1-5/+6
2020-07-28Fix casepath chaoseray orçunus1-33/+29
2020-07-26Provide more memory for casepath's argFilip Gawin1-3/+3
2020-07-25fix windows build, don't use crossplatformFilip Gawin1-6/+24
2020-07-25Small fixes for linux buildFilip Gawin1-6/+17
2020-07-22update librwaap1-1/+1
2020-05-27librw updateaap1-0/+6
2020-05-27RwCameraGetCurrentCameraaap1-1/+1
2020-05-27MT function for fakerwaap1-2/+2
2020-05-16fixes for 64 bit buildaap1-1/+1
2020-05-11Linux build supporteray orçunus1-0/+19
2020-05-07got rid of superfluous enum; update librwaap1-2/+18
2020-05-06updated librwaap1-2/+1
2020-05-04fixed fog color for librwaap1-1/+9
2020-05-02update librw (vsynch)aap1-2/+2
2020-05-01update librwaap1-2/+2
2020-04-30improved video modes for glfwaap1-3/+2
2020-04-27little support for gl3 textures; txd.img enabled againaap1-4/+16
2020-04-26fixes for glfwaap1-1/+21
2020-04-26Initial GLFW supporteray orçunus1-2/+6
2020-04-25update librwaap1-2/+2
2020-04-25few fixesaap1-3/+3
2020-04-24implemented debugmenuaap1-2/+2
2020-04-24implemented skinned peds, no cutscene hands yetaap1-8/+38
2020-04-18RpClumpRemoveAtomic updateeray orçunus1-1/+1
2020-04-17fixed raster from image conversionaap1-37/+2
2020-04-16add textures in correct orderaap1-1/+1
2020-04-16first fake RW implementation workingaap1-13/+32
2020-04-15implemented most of librw wrapperaap1-0/+795