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2021-03-02update librwaap1-3/+3
2021-02-18update librw; gl cleanupaap1-90/+18
2021-02-18update librw; gl cleanupaap1-70/+14
2021-02-06reorganize shaders; use modulate flag; update librwaap1-15/+19
2021-01-28fix some little UBaap1-1/+6
2021-01-19PSP rendering and shader cleanupaap1-62/+56
2021-01-12little cleanup of vehicle renderingaap1-5/+6
2021-01-12mobile vehicle renderingaap1-10/+107
2021-01-11some useless codeaap1-2/+1
2021-01-10mobile building renderingaap1-7/+22
2021-01-10dont render untextured worldaap1-1/+6
2021-01-10env map renderingaap1-2/+139
2021-01-09moved new renderer; implemented leeds building renderingaap1-1/+186
2021-01-09moved new rendereraap1-2/+169
2021-01-08timecycle; some renderingaap1-40/+42
2020-12-30fix use of LoadFileaap1-3/+3
2020-12-30fix use of LoadFileaap1-3/+3
2020-12-27tiny rendering fixesaap1-0/+1
2020-11-19neo screen dropletsaap1-0/+2
2020-11-18changes to librw layer, GLES now runtime choiceaap1-35/+10
2020-11-18changes to librw layer, GLES now runtime choiceaap1-35/+12
2020-10-27boolean for extended pipelinesaap1-0/+17
2020-10-27boolean for extended pipelinesaap1-0/+17
2020-08-19neo pipelines; postfx fixaap1-0/+623
2020-08-18neo pipelinesaap1-0/+623