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* Merge branch 'miami' into lcsSergeanur2021-06-301-8/+8
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| * rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake)withmorten2021-06-281-1/+1
* | Merge branch 'miami' into lcsSergeanur2021-06-281-2/+4
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| * Redo ReadSaveBuf + common.h cleanupSergeanur2021-06-281-2/+4
| * CEntity and C(Vu)Vector fixes and cleanupaap2021-06-243-28/+31
| * Pool fixes + peds not forming circle fixerorcun2021-06-242-4/+4
* | FixesSergeanur2021-06-251-1/+0
* | CEntity and C(Vu)Vector fixes and cleanupaap2021-06-241-0/+1
* | CEntity done; C(Vu)Vector fixes and cleanupaap2021-06-243-35/+124
* | Merge branch 'miami' into lcsSergeanur2021-05-182-4/+4
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| * \ Merge pull request 'Pool fixes + peds not forming circle fix' (#4) from erorcun/re3:miami into miamiSergeanur2021-05-182-4/+4
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| | * Pool fixes + peds not forming circle fixerorcun2021-03-062-4/+4
* | | Merge branch 'miami' into lcsSergeanur2021-05-102-14/+14
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| * | Use some GetMatrix/SetMatrix logic based on SASergeanur2021-05-102-14/+14
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* | Merge branch 'miami' into lcsSergeanur2021-01-251-5/+5
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| * make building with Codewarrior 7 possiblewithmorten2021-01-241-5/+5
* | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-01-222-5/+1
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| * get rid of most --MIAMI commentswithmorten2021-01-223-7/+1
* | Merge pull request #976 from Fire-Head/lcsaap2021-01-221-0/+1
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| * | lcs pobjFire-Head2021-01-221-0/+1
* | | Merge branch 'miami' into lcsSergeanur2021-01-201-1/+5
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| * Sync matrix with masterSergeanur2021-01-201-1/+5
| * vehicle fixesaap2021-01-171-11/+11
* | initial work on vehiclesaap2021-01-183-44/+109
* | Merge branch 'miami' into lcsSergeanur2021-01-131-1/+36
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| * Fix build without FIX_BUGS, divide to 0 fixeserorcun2021-01-131-1/+36
* | streaming fixesaap2021-01-091-3/+9
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* Use original namesSergeanur2021-01-081-1/+1
* Fix CEntity::UpdateRwFrameSergeanur2021-01-041-1/+1
* Entity/Physical proof-read 1erorcun2021-01-042-28/+57
* Reorder CEntity functions into their original orderSergeanur2020-12-292-690/+341
* buildings directorySergeanur2020-12-205-96/+0
* merge attemptNikolay Korolev2020-12-191-0/+5
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| * uint8 enums fixedwithmorten2020-12-071-6/+6
| * GTA_VERSION define and some config.h cleanupaap2020-11-291-1/+1
| * start using CMemoryHeapaap2020-11-261-0/+5
| * Make collision code placement more like original (+ small fixes)Sergeanur2020-11-151-12/+12
* | get rid of all PED_SKIN definesaap2020-12-181-2/+0
* | Merge pull request #869 from Nick007J/miamiaap2020-12-092-3/+3
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| * | pool stuff fixNikolay Korolev2020-12-062-3/+3
* | | uint8 enums fixedwithmorten2020-12-071-6/+6
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* | Make collision code placement more like original (+ small fixes)Sergeanur2020-11-151-12/+12
* | Merge branch 'master' into miamiSergeanur2020-10-182-14/+15
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| * Setter for bIsStatic (became virtual in SA)Sergeanur2020-10-182-14/+15
| * fixed hanim for 64 bitaap2020-07-241-1/+1
* | CWaterCreaturesmajestic2020-10-112-1/+3
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| * | Fix sniper and water creatures bug, mark some fileseray orçunus2020-10-091-0/+2
* | | CWaterCreaturesmajestic2020-10-082-0/+34
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* | wall climb cheat from LCSNikolay Korolev2020-09-111-2/+28
* | small stuffaap2020-08-191-1/+1
* | NULL -> nilFire-Head2020-07-311-2/+2
* | Merge pull request #1 from GTAmodding/miamiFire_Head2020-07-294-7/+58
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| * | fixed hanim for 64 bitaap2020-07-241-1/+1
| * | Peds, Hud, CFO 1/2, fixes - including zone nameseray orçunus2020-07-222-0/+18
| * | fixed COcclusionaap2020-07-201-2/+1
| * | Merge pull request #650 from majesticCoding/miamiaap2020-07-202-2/+36
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| | * | cosmetic fixesmajestic2020-07-202-2/+36
| * | | Merge branch 'master' into miamiSergeanur2020-07-133-4/+4
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| | * Rename LEVEL_NONE to LEVEL_GENERICSergeanur2020-07-133-4/+4
| | * renamed 2dfx shadowRange to Sizeaap2020-06-281-5/+5
* | | miami shadowsFire-Head2020-07-291-2/+2
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* | miami pobjFire-Head2020-07-031-3/+0
* | renamed 2dfx shadowRange to Sizeaap2020-06-281-5/+5
* | more script commandsNikolay Korolev2020-06-071-1/+1
* | Merge branch 'master' into miamiSergeanur2020-06-071-0/+7
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| * minor fixesNikolay Korolev2020-06-061-0/+4
| * fixing some uninitialized stuffNikolay Korolev2020-06-061-0/+3
| * eSurfaceTypeaap2020-05-261-1/+1
| * fixes for CPhysical and friendsaap2020-05-222-50/+54
| * blaaap2020-05-191-1/+1
| * small fixesaap2020-05-192-5/+5
| * Fixed typos and made all assert functions optionalbigbossbro082020-05-105-15/+8
| * defined out asserts.bigbossbro082020-05-105-0/+15
* | forgot to delete debug codeaap2020-06-041-10/+0
* | more CBike and fixesaap2020-06-042-2/+12
* | few bike thingsaap2020-06-021-2/+7
* | CAutomobile doneaap2020-05-311-1/+3
* | some CAutomobileaap2020-05-312-4/+4
* | eSurfaceTypeaap2020-05-261-4/+4
* | CVehicleaap2020-05-251-1/+1
* | Merge branch 'miami' of github.com:GTAmodding/re3 into miamiaap2020-05-221-1/+1
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| * | new script commands - mostly stubsNikolay Korolev2020-05-222-0/+6
* | | CPhysicalaap2020-05-223-152/+432
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* | Fixes for melees and various thingseray orçunus2020-05-202-6/+6
* | Merge pull request #569 from aap/miamiaap2020-05-203-212/+328
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| * | CEntity and friendsaap2020-05-193-212/+328
* | | Merge branch 'miami' of https://github.com/GTAmodding/re3 into miamieray orçunus2020-05-196-0/+60
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| * | script revisionNikolay Korolev2020-05-196-0/+60
* | | Melee weapons(half-working), Ped and Hud bitseray orçunus2020-05-191-1/+1
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* | Weapon fixes and thingieseray orçunus2020-05-171-17/+16
* | Merge pull request #535 from Nick007J/miamiaap2020-05-111-0/+11
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| * \ Merge remote-tracking branch 'upstream/miami' into miamiNikolay Korolev2020-05-112-11/+23
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| * | | garages + scriptNikolay Korolev2020-05-111-0/+11
* | | | CVisibilityPluginsaap2020-05-112-3/+3
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* | | CRendereraap2020-05-112-11/+23
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* | sync with upstreamNikolay Korolev2020-05-071-3/+4
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| * | Merge branch 'master' into miamiSergeanur2020-05-071-2/+2
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| | * Fixed arguments for sound collisionsSergeanur2020-05-071-2/+2
| | * IsStaticNikolay Korolev2020-05-062-7/+8
| | * sorted out object collision enumsaap2020-05-061-2/+2
| | * some work on zonesaap2020-05-061-1/+1
| | * Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULLSergeanur2020-05-052-20/+0
| * | VC vehicles just barely working nowaap2020-05-071-1/+2
* | | car control and friendsNikolay Korolev2020-05-074-4/+0
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* | added flagNikolay Korolev2020-05-061-1/+2
* | Merge remote-tracking branch 'upstream/miami' into miamiNikolay Korolev2020-05-061-2/+2
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| * | sorted out object collision enumsaap2020-05-061-2/+2
* | | Merge remote-tracking branch 'upstream/miami' into miamiNikolay Korolev2020-05-061-0/+1
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| * | setting some areas so objects dont disappearaap2020-05-061-0/+1
* | | sync with masterNikolay Korolev2020-05-061-1/+1
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| * | new zone stuffaap2020-05-061-1/+1
* | | Merge remote-tracking branch 'upstream/miami' into miamiNikolay Korolev2020-05-061-8/+4
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| * | getting the vice city map to workaap2020-05-051-8/+4
* | | colstore support in scriptNikolay Korolev2020-05-053-10/+10
* | | script stuffNikolay Korolev2020-05-052-0/+4
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* | cleaned up MIAMI ifdefsaap2020-05-054-62/+6
* | Revert "Remove Miami stuff"Sergeanur2020-05-054-0/+22
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* Remove Miami stuffSergeanur2020-05-054-22/+0
* merged masteraap2020-05-053-5/+5
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| * Make CBaseModelInfo fields protectedSergeanur2020-05-052-4/+4
| * More use of GetModelIndexSergeanur2020-05-051-1/+1
* | implemented most of streamed collisions and big buildingsaap2020-05-052-1/+37
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* SetPosition, final partSergeanur2020-05-051-4/+4
* implemented most of vice city path systemaap2020-05-032-0/+6
* changed saving compatibilityNikolay Korolev2020-05-022-1/+109
* Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-303-34/+41
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| * Rename m_phy_flagA80 to bSkipLineColSergeanur2020-04-302-12/+12
| * Rename m_ped_flagA2 into bWasStandingSergeanur2020-04-301-2/+2
| * Adding getters and setters for type and statusSergeanur2020-04-302-20/+27
* | pools compatibilityNikolay Korolev2020-04-261-0/+2
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* Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-251-22/+0
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| * few fixesaap2020-04-251-22/+0
* | Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-252-1/+73
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| * implemented skinned peds, no cutscene hands yetaap2020-04-242-1/+73
* | Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-211-20/+20
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| * Try to build with mingwFilip Gawin2020-04-201-20/+20
* | sync with masterNikolay Korolev2020-04-193-27/+27
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| * Struct cleanup, various fixes, enable PS2 randeray orçunus2020-04-193-27/+27
* | 1.1 patch stuffNikolay Korolev2020-04-191-0/+4
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* Remove patchesSergeanur2020-04-175-152/+5
* More CWorld fixessaml1er2020-04-172-3/+3
* Merge branch 'master' into worldsaml1er2020-04-161-4/+4
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| * Merge pull request #440 from Fire-Head/masterNikolay Korolev2020-04-151-1/+1
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| | * CWeapon done, ps2 cheats fixFire-Head2020-04-151-1/+1
| * | Many fixes and cleanuperay orçunus2020-04-151-3/+3
* | | Reverse CWorldsaml1er2020-04-162-0/+13
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* | Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-132-2/+2
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| * | finished CBoataap2020-04-132-2/+2
* | | sync with masterNikolay Korolev2020-04-122-4/+4
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| * | CObject completesaml1er2020-04-102-4/+4
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* / CPoolsNikolay Korolev2020-04-111-0/+1
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* normalized line endings to LFaap2020-04-091-11/+11
* fixed questionable RW usage; changed radar mask to PS2 techinqueaap2020-04-091-7/+7
* finished CMotionBlurStreaks, CSpecialFXaap2020-04-071-4/+4
* remove include <new> from common.haap2020-03-282-0/+4
* Fixes for Serge's reviewFilip Gawin2020-03-221-1/+1
* Fixes and cleanuperay orçunus2020-03-021-1/+1
* Plane crashfix and moreSergeanur2020-01-231-4/+2
* MLO, XtraCompsModelInfo, MovingThing, SolidSergeanur2020-01-201-0/+14
* Frontend, Peds & logic and overflow fixeseray orçunus2019-11-121-1/+1
* Fixes for aap review (audio8)Filip Gawin2019-10-261-1/+1
* More audio (to hook and test)Filip Gawin2019-10-261-1/+1
* Fixeseray orçunus2019-10-051-1/+1
* Fixes & pedseray orçunus2019-10-031-1/+1
* P.e.d.s.eray orçunus2019-09-141-1/+1
* finished CPathFindaap2019-08-093-16/+15
* CCarCtrl::GenerateOneRandomVehicle!Nikolay Korolev2019-08-061-0/+3
* RunningScript, part 4, plus some fixesNikolay Korolev2019-08-031-1/+1
* implemented CTrainaap2019-07-311-1/+1
* CAutomobile::PreRender; whole class finishedaap2019-07-282-2/+2
* Merge branch 'master' into masterFire_Head2019-07-241-3/+3
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| * updateFire-Head2019-07-241-3/+3
* | implemented cBuoyancyaap2019-07-231-1/+1
* | bit more CAutomobileaap2019-07-231-0/+9
* | Merge pull request #149 from ShFil119/audio4aap2019-07-201-2/+2
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| * | ComputeDopplerEffectedFrequencyFilip Gawin2019-07-191-2/+2
* | | fixed references leakNikolay Korolev2019-07-191-1/+1
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* | CAutomobile ctor, car spawner, fixesaap2019-07-192-2/+2
* | more fixes; started CAutomobile::ProcessControlaap2019-07-161-6/+1
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* added wrappers around math functionsaap2019-07-102-19/+19
* Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcuneray orçunus2019-07-103-8/+28
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| * more CAutomobileaap2019-07-093-4/+6
| * more CAutomobileaap2019-07-082-4/+22
* | Phone start, ped spinning and cop car fix, and some love to CPederay orçunus2019-07-101-1/+1
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* little changes; one more function of CAutomobileaap2019-07-082-9/+9
* cleaned up patching of virtual functions; started CAutomobileaap2019-07-0810-71/+90
* the great reorganizationaap2019-07-0740-5428/+4
* finished CPhysicalaap2019-07-072-10/+54
* made code use TimeStepIn(Milli)Seconds; purged unnecessary inlinesaap2019-07-074-8/+8
* Merge pull request #114 from Nick007J/masteraap2019-07-071-0/+3
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| * Added CUpsideDownCarCheck and CStuckCarCheckNikolay Korolev2019-07-061-0/+3
* | Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcuneray orçunus2019-07-075-91/+116
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| * | some work on vehiclesaap2019-07-063-99/+99
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| * misc classes finishedaap2019-07-062-0/+24
* | General fixeseray orçunus2019-07-072-25/+17
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* Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcuneray orçunus2019-07-065-54/+574
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| * Merge branch 'master' into audio3aap2019-07-058-156/+1233
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| | * implemented some CVehicle functionsaap2019-07-055-53/+494
| * | More AudioManagerFilip Gawin2019-07-041-0/+74
* | | CPed...eray orçunus2019-07-063-63/+441
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* | Little fixeseray orçunus2019-07-041-3/+3
* | Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcuneray orçunus2019-07-046-1/+19
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| * Script stuff + bug fixesNikolay Korolev2019-07-042-0/+4
| * Update Frontend._AG2019-07-034-1/+15
| * Merge pull request #89 from ShFil119/testaap2019-07-031-1/+1
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| | * Fix address of IsPedHeadAbovePosFilip Gawin2019-07-021-1/+1
| * | Revert "Implemented frontend inputs."aap2019-07-022-3/+1
| * | Implemented frontend inputs._AG2019-07-022-1/+3
* | | Even more CPederay orçunus2019-07-045-41/+676
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* | Kangaroo cheat and bug fixeseray orçunus2019-07-023-23/+30
* | CPed fixeseray orçunus2019-07-012-54/+38
* | Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcuneray orçunus2019-07-014-1/+12
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| * \ Merge remote-tracking branch 'upstream/master'Nikolay Korolev2019-06-305-20/+446
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| | * | little cleanupaap2019-06-301-0/+7
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| * | Completed CReplayNikolay Korolev2019-06-302-0/+4
| * | More replay functions, also removed pool iteration errorNikolay Korolev2019-06-301-1/+1
* | | More CPederay orçunus2019-07-019-57/+561
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* | finished CEntityaap2019-06-304-20/+439
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* Merge remote-tracking branch 'upstream/master'Nikolay Korolev2019-06-302-10/+10
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| * Merge pull request #78 from ShFil119/cleanupaap2019-06-302-10/+10
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| | * Cleanup project a bitFilip Gawin2019-06-302-10/+10
* | | Reactivated Store(Restore)StuffIn(From)Mem, fixed bugsNikolay Korolev2019-06-304-0/+6
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* | PlayBackThisFrameInterpolation and all it required...Nikolay Korolev2019-06-3039-6/+316
* | ProcessCarUpdateNikolay Korolev2019-06-292-2/+6
* | CReplay::PlaybackThisFrame + fixesNikolay Korolev2019-06-291-1/+1
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* fixaap2019-06-291-1/+1
* Merge pull request #71 from ShFil119/audio2aap2019-06-291-3/+3
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| * Implement some GetXTalkSfx methodsFilip Gawin2019-06-291-3/+3
* | fixNikolay Korolev2019-06-291-1/+1
* | Merged with upstreamNikolay Korolev2019-06-296-31/+81
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| * fixaap2019-06-291-1/+1
| * Merge branch 'master' of github.com:GTAmodding/re3aap2019-06-291-12/+12
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| * | miscellaneous, mostly world relatedaap2019-06-296-31/+81
* | | ProcessPedUpdateNikolay Korolev2019-06-292-0/+7
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* | Changed to actual crimes namesNikolay Korolev2019-06-291-12/+12
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* misc stuff, mostly collisionaap2019-06-281-1/+10
* Footstepseray orçunus2019-06-283-17/+160
* Merge pull request #62 from erorcun/erorcunaap2019-06-272-13/+11
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| * Several little mistakes in CPederay orçunus2019-06-272-13/+11
* | CStreaming almost doneaap2019-06-273-18/+18
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* Merge pull request #60 from erorcun/erorcunaap2019-06-271-1/+1
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| * Fix 3 bugseray orçunus2019-06-271-1/+1
* | Merge pull request #57 from gennariarmando/masteraap2019-06-271-3/+60
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| * Update Wanted.cpp_AG2019-06-261-3/+60
* | Merge with upstreamNikolay Korolev2019-06-269-80/+712
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| * some more CStreaming + fixes by erorcunaap2019-06-261-1/+1
| * fixed bug in CPedaap2019-06-261-3/+3
| * CPed cleanupaap2019-06-261-18/+14
| * Fix car animations & M16 bugeray orçunus2019-06-251-50/+50
| * Merge pull request #43 from erorcun/erorcunaap2019-06-244-35/+677
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| | * CPed, CVehicle, mostly entering/exiting careray orçunus2019-06-244-35/+677
| * | replaced some ctors; made PreRender call game functionaap2019-06-244-2/+7
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| * some Radar and Hud cleanup; fix in Physicalaap2019-06-231-1/+1
* | More replay stuffNikolay Korolev2019-06-257-7/+86
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* fixed key binding, head shots, freezesaap2019-06-232-20/+16
* Merge pull request #29 from erorcun/erorcunaap2019-06-222-24/+149
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| * Shotgun fix, CPed, CWeaponInfoeray orçunus2019-06-222-24/+149
* | Merge pull request #30 from gennariarmando/masteraap2019-06-223-3/+16
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| * | More CRadar stuff._AG2019-06-223-3/+16
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* | Merge pull request #32 from Nick007J/masteraap2019-06-221-1/+1
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| * First commit of replay systemNikolay Korolev2019-06-221-1/+1
* | Fix throwable weaponseray orçunus2019-06-201-2/+3
* | Merge branch 'master' of git://github.com/GTAmodding/re3 into erayeray orçunus2019-06-201-1/+1
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| * started CStreamingaap2019-06-201-1/+1
* | Big CPed updateeray orçunus2019-06-204-22/+503
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* implemented cHandlingDataMgraap2019-06-202-2/+22
* implemented CObjectDataaap2019-06-195-11/+26
* implemented CPedStatsaap2019-06-191-1/+1
* some CPed flags named from SAaap2019-06-192-11/+11
* cleanup on CPed and CPedTypeaap2019-06-192-65/+60
* CPed merge fixeseray orçunus2019-06-182-12/+10
* Merge branch 'master' of git://github.com/GTAmodding/re3eray orçunus2019-06-189-5/+30
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| * finished CFileLoader, except a crash!aap2019-06-186-4/+28
| * first part of CFileLoaderaap2019-06-173-1/+2
* | CPed fixeseray orçunus2019-06-184-33/+31
* | CPed::Avoid and needed changeseray orçunus2019-06-172-6/+70
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* Update HUD stuff, bug and format fixes._AG2019-06-172-8/+12
* got rid of upper case typesaap2019-06-176-40/+40
* some more cleanupaap2019-06-163-46/+37
* Delete duplicate enumeray orçunus2019-06-161-1/+1
* Merge branch 'master' of git://github.com/GTAmodding/re3eray orçunus2019-06-165-38/+128
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| * New updates for Hud.cpp and more._AG2019-06-155-8/+131
* | CPed fixes and needed functions for further commitseray orçunus2019-06-164-69/+136
* | More CPed functions and minor fixeseray orçunus2019-06-152-10/+198
* | Fix duplicate code for PedNodeeray orçunus2019-06-141-17/+1
* | Some CPed functionserorcun2019-06-144-4/+131
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* Merge branch 'master' into masterFire_Head2019-06-139-4/+371
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| * implemented CutsceneObject; little fixesaap2019-06-122-0/+101
| * implemented CCutsceneHead and dependenciesaap2019-06-129-4/+270
* | CPad doneFire-Head2019-06-134-0/+20
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* added CPhysical flags from Nickaap2019-06-022-8/+8
* added some small bits and stubsaap2019-06-0218-7/+221
* more high level functionsaap2019-05-312-0/+18
* implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap2019-05-302-20/+20
* fixed ped statesaap2019-05-301-3/+6
* implemented some of CCam and dependenciesaap2019-05-291-2/+24
* more CVehicleModelInfoaap2019-05-281-1/+5
* implemented bits of CWorldaap2019-05-284-15/+226
* CPhysical almost doneaap2019-05-197-58/+782
* more work on CPhysicalaap2019-05-182-99/+310
* reversed CPhysical::ProcessShiftSectorListaap2019-05-175-2/+193
* first commitaap2019-05-1516-0/+1773