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2019-07-04Script stuff + bug fixesNikolay Korolev2-0/+4
2019-07-03Update Frontend._AG4-1/+15
2019-07-02Revert "Implemented frontend inputs."aap2-3/+1
2019-07-02Fix address of IsPedHeadAbovePosFilip Gawin1-1/+1
2019-07-02Implemented frontend inputs._AG2-1/+3
2019-07-02Kangaroo cheat and bug fixeseray orçunus3-23/+30
2019-07-01CPed fixeseray orçunus2-54/+38
2019-07-01More CPederay orçunus9-57/+561
2019-06-30Completed CReplayNikolay Korolev2-0/+4
2019-06-30little cleanupaap1-0/+7
2019-06-30finished CEntityaap4-20/+439
2019-06-30More replay functions, also removed pool iteration errorNikolay Korolev1-1/+1
2019-06-30Reactivated Store(Restore)StuffIn(From)Mem, fixed bugsNikolay Korolev4-0/+6
2019-06-30PlayBackThisFrameInterpolation and all it required...Nikolay Korolev39-6/+316
2019-06-30Cleanup project a bitFilip Gawin2-10/+10
2019-06-29ProcessCarUpdateNikolay Korolev2-2/+6
2019-06-29CReplay::PlaybackThisFrame + fixesNikolay Korolev1-1/+1
2019-06-29fixaap1-1/+1
2019-06-29fixNikolay Korolev1-1/+1
2019-06-29Implement some GetXTalkSfx methodsFilip Gawin1-3/+3
2019-06-29ProcessPedUpdateNikolay Korolev2-0/+7
2019-06-29fixaap1-1/+1
2019-06-29miscellaneous, mostly world relatedaap6-31/+81
2019-06-29Changed to actual crimes namesNikolay Korolev1-12/+12
2019-06-28misc stuff, mostly collisionaap1-1/+10
2019-06-28Footstepseray orçunus3-17/+160
2019-06-27CStreaming almost doneaap3-18/+18
2019-06-27Several little mistakes in CPederay orçunus2-13/+11
2019-06-27Fix 3 bugseray orçunus1-1/+1
2019-06-26Update Wanted.cpp_AG1-3/+60
2019-06-26some more CStreaming + fixes by erorcunaap1-1/+1
2019-06-26fixed bug in CPedaap1-3/+3
2019-06-26CPed cleanupaap1-18/+14
2019-06-25Fix car animations & M16 bugeray orçunus1-50/+50
2019-06-25More replay stuffNikolay Korolev7-7/+86
2019-06-24CPed, CVehicle, mostly entering/exiting careray orçunus4-35/+677
2019-06-24replaced some ctors; made PreRender call game functionaap4-2/+7
2019-06-23some Radar and Hud cleanup; fix in Physicalaap1-1/+1
2019-06-23fixed key binding, head shots, freezesaap2-20/+16
2019-06-22First commit of replay systemNikolay Korolev1-1/+1
2019-06-22More CRadar stuff._AG3-3/+16
2019-06-22Shotgun fix, CPed, CWeaponInfoeray orçunus2-24/+149
2019-06-20Fix throwable weaponseray orçunus1-2/+3
2019-06-20Big CPed updateeray orçunus4-22/+503
2019-06-20started CStreamingaap1-1/+1
2019-06-20implemented cHandlingDataMgraap2-2/+22
2019-06-19implemented cHandlingDataMgraap2-2/+22
2019-06-19implemented CObjectDataaap5-11/+26
2019-06-19implemented CPedStatsaap1-1/+1
2019-06-19some CPed flags named from SAaap2-11/+11
2019-06-19cleanup on CPed and CPedTypeaap2-65/+60
2019-06-18CPed merge fixeseray orçunus2-12/+10
2019-06-18CPed fixeseray orçunus4-33/+31
2019-06-18finished CFileLoader, except a crash!aap6-4/+28
2019-06-17first part of CFileLoaderaap3-1/+2
2019-06-17CPed::Avoid and needed changeseray orçunus2-6/+70
2019-06-17Update HUD stuff, bug and format fixes._AG2-8/+12
2019-06-17got rid of upper case typesaap6-40/+40
2019-06-16some more cleanupaap3-46/+37
2019-06-16Delete duplicate enumeray orçunus1-1/+1
2019-06-16CPed fixes and needed functions for further commitseray orçunus4-69/+136
2019-06-15More CPed functions and minor fixeseray orçunus2-10/+198
2019-06-15New updates for Hud.cpp and more._AG5-8/+131
2019-06-14Fix duplicate code for PedNodeeray orçunus1-17/+1
2019-06-14Some CPed functionserorcun4-4/+131
2019-06-13CPad doneFire-Head4-0/+20
2019-06-12implemented CutsceneObject; little fixesaap2-0/+101
2019-06-12implemented CCutsceneHead and dependenciesaap9-4/+270
2019-06-02added CPhysical flags from Nickaap2-8/+8
2019-06-02added some small bits and stubsaap18-7/+221
2019-05-31more high level functionsaap2-0/+18
2019-05-30implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap2-20/+20
2019-05-30fixed ped statesaap1-3/+6
2019-05-29implemented some of CCam and dependenciesaap1-2/+24
2019-05-28more CVehicleModelInfoaap1-1/+5
2019-05-28implemented bits of CWorldaap4-15/+226
2019-05-19CPhysical almost doneaap7-58/+782
2019-05-18more work on CPhysicalaap2-99/+310
2019-05-17reversed CPhysical::ProcessShiftSectorListaap5-2/+193