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2021-01-20Get rid of bitfields in CPoolSergeanur1-26/+45
2020-12-18little cleanup of templatesaap1-25/+24
2020-12-18little cleanup and synch on templates and configaap1-33/+31
2020-12-16Fixes and style changeserorcun1-1/+2
2020-12-08Pool fixes from masterSergeanur1-3/+9
2020-12-06garages revision + some fixesNikolay Korolev1-7/+13
2020-11-30small garages revision + small template stuffNikolay Korolev1-3/+9
2020-11-26start using CMemoryHeapaap1-8/+8
2020-08-20rw stuff done & other small thingsaap1-3/+1
2020-05-10Small unificationSergeanur1-1/+1
2020-05-09ccarctrl big fixNikolay Korolev1-1/+2
2020-05-07small fixesaap1-0/+10
2020-05-07CBaseModelInfo doneaap1-0/+10
2020-05-05cleaned up MIAMI ifdefsaap1-6/+1
2020-05-05Revert "Remove Miami stuff"Sergeanur1-1/+8
2020-05-05Remove Miami stuffSergeanur1-8/+1
2020-05-05implemented most of streamed collisions and big buildingsaap1-0/+9
2020-04-20fixesNikolay Korolev1-0/+4
2020-01-10Fixeseray orçunus1-0/+9
2019-10-16Some CPool and CPools funcs, restoring original logic of pool lookup loopsSergeanur1-1/+16
2019-07-07the great reorganizationaap1-0/+0
2019-06-30PlayBackThisFrameInterpolation and all it required...Nikolay Korolev1-1/+1
2019-06-25More replay stuffNikolay Korolev1-18/+18
2019-06-22fixNikolay Korolev1-2/+2
2019-06-22tabifyNikolay Korolev1-21/+21
2019-06-22First commit of replay systemNikolay Korolev1-0/+21
2019-06-20Fix bug in templates.h, again._AG1-2/+2
2019-06-20Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG1-1/+1
2019-06-17first part of CFileLoaderaap1-1/+3
2019-06-11added animation system (with skin support for now)aap1-1/+4