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* make building with Codewarrior 7 possiblewithmorten2021-01-241-0/+10
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* use ARRAY_SIZENikolay Korolev2021-01-231-1/+1
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* No more resetting bindings for joypad, create .ini at the first start, joystick hotplug for Linuxerorcun2021-01-231-41/+18
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* Migrate from old .ini to new .inierorcun2021-01-231-1/+8
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* Store all settings in .INIerorcun2021-01-231-80/+333
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* Includes overhaul, fix some compiler warningserorcun2021-01-231-1/+4
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* sync with re3Fire-Head2021-01-081-0/+30
| | | | | | | | -radardisc shadow fix -fix for the dimension where moon is round -correct radar based on the early gta 3 screenshot -proper scaling based on ps2 gta 3 -ini and debugmenu options
* cfo fixerorcun2021-01-041-1/+0
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* CVarConsoleSergeanur2021-01-021-1/+1
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* fixerorcun2020-12-271-1/+0
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* Dynamically add pipelines options, only if neo.txd existserorcun2020-12-271-1/+26
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* Backface cull. in INI, mouse sensitivity fix, aspect ratio auto as defaulterorcun2020-12-261-0/+2
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* fix sizeofaap2020-12-211-1/+1
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* removed cullzones stuff from rendererNikolay Korolev2020-12-191-2/+0
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* merge attemptNikolay Korolev2020-12-191-0/+10
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| * added GTA_SCENE_EDITNikolay Korolev2020-12-021-0/+2
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| * added a few registered pointers and memory debugaap2020-11-301-0/+11
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| * finished cullzonesaap2020-11-221-0/+3
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| * add mission switcher from miamiwithmorten2020-11-161-0/+33
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| * Fix ini readerSergeanur2020-11-111-2/+4
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| * Fix build without CFO, NO_ISLAND_LOADING, save postfx/pipeline multserorcun2020-11-071-16/+32
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| * rewrite CFO + postfx/pipeline optionserorcun2020-10-281-389/+53
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| * boolean for extended pipelinesaap2020-10-271-3/+6
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| * Fix buildSergeanur2020-10-251-0/+3
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| * Fix bindings not loaded on Linuxerorcun2020-10-251-2/+30
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| * Load and write our settings in re3.ini & fixeseray orçunus2020-10-021-22/+91
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| * Fixes, mouse AUX buttons, joystick detect menueray orçunus2020-09-301-7/+66
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| * Fixeseray orçunus2020-09-271-1/+2
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| * CFO fixeseray orçunus2020-08-251-2/+7
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| * new frontend customizationeray orçunus2020-08-241-34/+240
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| * Revert "remove CFO"eray orçunus2020-08-191-0/+112
| | | | | | | | This reverts commit 0418ba597bc53d08d0244188f4623ebadfdd2876.
| * Merge branch 'master' of github.com:gtamodding/re3aap2020-08-181-112/+0
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| * | neo pipelinesaap2020-08-181-0/+12
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* | | little cleanup and synch on templates and configaap2020-12-181-0/+2
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* | | Frontend cleanup, .INI, CFO, scrollable pageserorcun2020-12-091-4/+168
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* | | forget ifdefaap2020-11-031-0/+2
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* | | new LCS-style rendereraap2020-11-031-0/+22
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* | | boolean for extended pipelinesaap2020-10-271-3/+6
| | | | | | | | | | | | (cherry picked from commit 78ac22ee2cfa12c1e8c93cca956f1aa1f93c76dc)
* | | Pad, BulletInfo, ProjectileInfo, fixeseray orçunus2020-10-071-2/+4
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* | | cheats, fixes, cosmetic changesmajestic2020-09-011-2/+2
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* | | CGame done, Peds, fixeseray orçunus2020-08-301-0/+2
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* | | CWeather doneaap2020-08-231-2/+8
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* | | Merge remote-tracking branch 'origin/miami' into miamiSergeanur2020-08-191-0/+12
|\ \ \ | | | | | | | | | | | | | | | | # Conflicts: # src/core/config.h
| * | | neo pipelines; postfx fixaap2020-08-191-0/+12
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* | | | Merge branch 'master' into miamiSergeanur2020-08-191-107/+0
|\ \ \ \ | |/ / / |/| | / | | |/ | |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # gamefiles/TEXT/american.gxt # src/control/Garages.cpp # src/control/Record.cpp # src/control/Script.cpp # src/core/Collision.cpp # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.cpp # src/core/MenuScreens.cpp # src/core/Streaming.cpp # src/core/config.h # src/core/re3.cpp # src/modelinfo/ModelInfo.cpp # src/render/Renderer.cpp # src/save/GenericGameStorage.cpp # utils/gxt/american.txt
| * | remove CFOeray orçunus2020-08-161-112/+0
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| * | Graphics menu + MSAASergeanur2020-08-161-14/+14
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| * extended postfx and sniper hud fixaap2020-08-131-0/+9
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* | Stats(except displaying), PlayerInfo, marker fixeray orçunus2020-08-141-1/+1
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* | implemented extended postfxaap2020-08-111-0/+11
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* | improved mission switchermajestic2020-08-101-1/+24
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* | timecycle doneaap2020-08-091-1/+23
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-08-071-2/+0
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/RoadBlocks.cpp # src/core/Collision.h # src/core/Pad.cpp # src/core/SurfaceTable.h # src/core/main.cpp # src/core/re3.cpp # src/peds/Population.cpp # src/render/Fluff.cpp # src/render/Shadows.cpp # src/render/Shadows.h # src/render/Sprite2d.cpp # src/weapons/BulletInfo.cpp
| * Enable PS2 Alpha test Emu in debug menu on RWSergeanur2020-08-051-2/+0
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-07-221-1/+0
|\| | | | | | | | | | | | | | | | | | | | | # Conflicts: # README.md # src/core/Frontend.cpp # src/core/Frontend.h # src/peds/Ped.cpp # src/peds/Ped.h # src/render/Renderer.cpp # src/vehicles/Plane.cpp
| * Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcherSergeanur2020-07-221-1/+0
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* | fixed COcclusionaap2020-07-201-0/+2
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* | Merge branch 'master' into miamiSergeanur2020-07-131-0/+14
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/CarAI.cpp # src/control/Phones.cpp # src/control/Phones.h # src/control/Record.cpp # src/control/Restart.cpp # src/control/Script.cpp # src/core/Collision.cpp # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.h # src/core/Streaming.cpp # src/core/TempColModels.cpp # src/core/Wanted.cpp # src/core/Zones.cpp # src/core/config.h # src/core/main.cpp # src/core/re3.cpp # src/entities/Entity.cpp # src/entities/Physical.cpp # src/extras/frontendoption.cpp # src/modelinfo/ModelInfo.cpp # src/modelinfo/PedModelInfo.cpp # src/peds/CivilianPed.cpp # src/peds/CopPed.cpp # src/peds/EmergencyPed.cpp # src/peds/Ped.cpp # src/peds/Ped.h # src/peds/Population.cpp # src/render/Renderer.cpp # src/save/GenericGameStorage.cpp # src/skel/win/win.cpp # src/vehicles/Automobile.cpp # src/vehicles/Boat.cpp # src/vehicles/Boat.h # src/vehicles/Vehicle.cpp
| * Add cutscene borders switch to the menuSergeanur2020-07-111-0/+14
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| * Bettah car enter canceling, fix CFO crash, ped objs. renamingeray orçunus2020-07-031-1/+2
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| * Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639)erorcun2020-07-011-4/+0
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* | fixes from master, menu helper texteray orçunus2020-07-041-8/+4
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* | CBoat and friendsaap2020-07-011-0/+2
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-06-291-3/+3
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/soundlist.h # src/control/Script.cpp # src/control/ScriptCommands.h # src/core/Cam.cpp # src/core/Camera.cpp # src/core/Camera.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.cpp # src/core/MenuScreens.cpp # src/core/Pad.cpp # src/core/Pad.h # src/core/config.h # src/entities/Entity.cpp # src/render/Credits.cpp # src/render/Fluff.cpp # src/render/Hud.cpp # src/render/MBlur.cpp # src/render/Timecycle.cpp # src/skel/glfw/glfw.cpp # src/skel/win/win.cpp # src/text/Text.cpp
| * menu fixesFire-Head2020-06-291-3/+3
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| * cleaned up and fixed animvieweraap2020-06-081-0/+1
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* | CCamera doneaap2020-06-201-3/+0
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* | CCam doneaap2020-06-161-1/+1
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* | much better mission switchereray orçunus2020-06-141-1/+1
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* | Peds, mission switcher & fixeseray orçunus2020-06-141-1/+14
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* | cleaned up and updated animviewer; fixed animation bugaap2020-06-081-0/+1
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* | more CBikeaap2020-06-051-0/+2
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* | some orig cheartsmajestic2020-06-031-2/+6
| | | | | | | | | | | | - weapon model indices added - orig weapon cheats added - some cheats' names changed to original ones
* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-06-031-0/+105
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/GameLogic.cpp # src/control/PathFind.cpp # src/control/RoadBlocks.cpp # src/control/Script.cpp # src/control/Script.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/MenuScreens.cpp # src/core/TempColModels.cpp # src/core/config.h # src/core/re3.cpp # src/modelinfo/SimpleModelInfo.cpp # src/modelinfo/VehicleModelInfo.cpp # src/modelinfo/VehicleModelInfo.h # src/render/Skidmarks.h # src/render/WaterLevel.cpp # src/save/GenericGameStorage.h # src/vehicles/Automobile.cpp # src/vehicles/Automobile.h # src/vehicles/DamageManager.cpp # src/vehicles/Vehicle.cpp # src/vehicles/Vehicle.h
| * fixed timebar toggleaap2020-06-011-1/+3
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| * Add files via uploadrollschuh22822020-05-291-0/+6
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| * Frontend customization functions, freecam toggle, minor thingseray orçunus2020-05-281-0/+98
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* | some CBike code; vehicle cleanupaap2020-06-021-4/+10
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* | add freeroam; clean up debug menuaap2020-06-011-12/+0
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* | CAutomobile doneaap2020-05-311-1/+3
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* | gahhhaap2020-05-311-0/+1
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-05-261-0/+8
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/control/Garages.cpp # src/core/SurfaceTable.cpp # src/core/SurfaceTable.h # src/core/World.cpp # src/core/main.cpp # src/modelinfo/PedModelInfo.cpp # src/peds/Ped.cpp # src/render/Timecycle.cpp # src/vehicles/Automobile.cpp # src/vehicles/Automobile.h # src/vehicles/Heli.cpp # src/vehicles/Vehicle.cpp # src/weapons/Weapon.cpp # src/weapons/WeaponInfo.h
| * switch collision with debug menuNikolay Korolev2020-05-251-0/+8
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* | CVehicleaap2020-05-251-3/+7
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* | vehicle cheats and debug cheat string displayXinerki2020-05-211-2/+2
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* | make reloadables optionalXinerki2020-05-211-0/+2
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* | fancy HUD.TXD reloaderXinerki2020-05-211-0/+5
| | | | | | | | TODO: make optional with defines, also add more reload options
* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-05-121-7/+44
|\| | | | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/core/ZoneCull.cpp # src/core/Zones.cpp # src/objects/CutsceneHead.cpp # src/render/Clouds.cpp
| * Linux build supporteray orçunus2020-05-111-7/+44
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* | Merge remote-tracking branch 'origin/miami' into miamiSergeanur2020-05-111-0/+1
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| * | CRendereraap2020-05-111-0/+1
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* | | Merge branch 'master' into miamiSergeanur2020-05-111-0/+14
|\ \ \ | |/ / |/| / | |/ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/AnimBlendAssociation.h # src/animation/AnimBlendClumpData.h # src/animation/AnimManager.h # src/animation/FrameUpdate.cpp # src/control/AutoPilot.h # src/control/PathFind.h # src/core/PlayerInfo.h # src/entities/Building.h # src/entities/Dummy.h # src/entities/Entity.h # src/entities/Physical.h # src/entities/Treadable.h # src/modelinfo/BaseModelInfo.h # src/modelinfo/ClumpModelInfo.cpp # src/modelinfo/ClumpModelInfo.h # src/modelinfo/PedModelInfo.h # src/modelinfo/SimpleModelInfo.h # src/modelinfo/TimeModelInfo.h # src/modelinfo/VehicleModelInfo.h # src/objects/CutsceneHead.h # src/objects/CutsceneObject.h # src/objects/DummyObject.h # src/objects/Object.h # src/peds/DummyPed.h # src/peds/PedIK.cpp # src/rw/VisibilityPlugins.cpp # src/vehicles/Automobile.h # src/vehicles/Boat.h # src/vehicles/Heli.h # src/vehicles/Plane.h # src/vehicles/Train.h # src/vehicles/Vehicle.h
| * Merge pull request #509 from Fire-Head/mastererorcun2020-05-111-0/+14
| |\ | | | | | | OpenAL update
| | * oal wav/mp3 stream updateFire-Head2020-05-071-0/+14
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* | | vehicle model descriptions; a bit of heli codeaap2020-05-101-1/+1
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* | | Merge branch 'master' into miamiSergeanur2020-05-101-0/+2
|\| | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/AnimManager.cpp # src/control/CarCtrl.cpp # src/control/Curves.cpp # src/core/templates.h
| * | Place debug menu under ifdefSergeanur2020-05-091-0/+2
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* | | typoaap2020-05-071-2/+2
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* | | VC vehicles just barely working nowaap2020-05-071-13/+17
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* | | cleaned up MIAMI ifdefsaap2020-05-051-2/+0
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* | implemented most of streamed collisions and big buildingsaap2020-05-051-13/+13
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* | implemented most of vice city path systemaap2020-05-031-1/+1
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* | SetPosition, part 2Sergeanur2020-05-021-3/+3
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* | update librw (vsynch)aap2020-05-021-0/+4
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* | Adding getters and setters for type and statusSergeanur2020-04-301-1/+1
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* using librw GS alpha test emulationaap2020-04-251-22/+26
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* implemented debugmenuaap2020-04-241-36/+4
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* Merge branch 'master' into masterFire_Head2020-04-231-1/+1
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| * Crossplatform work continueseray orçunus2020-04-221-1/+1
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* | ps2 particles, sampman oal startedFire-Head2020-04-231-1/+0
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* Remove patchesSergeanur2020-04-171-42/+2
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* Ped fixes and ref removaleray orçunus2020-04-171-3/+3
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* Some refs removed, little fixes and teleporteray orçunus2020-04-161-0/+18
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* fix debug stuffNikolay Korolev2020-04-141-1/+0
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* Merge branch 'master' into game_devNikolay Korolev2020-04-141-15/+1
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| * Merge pull request #413 from erorcun/erorcunerorcun2020-04-131-15/+0
| |\ | | | | | | CFileLoader last funcs and Frontend cleanup
| | * CFileLoader last funcs and Frontend cleanuperay orçunus2020-04-131-15/+0
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| * | finished CBoataap2020-04-131-0/+1
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* / scene editNikolay Korolev2020-04-131-0/+4
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* Merge pull request #400 from erorcun/erorcunerorcun2020-04-111-0/+2
|\ | | | | CMenuManager done and CHud fixes
| * CMenuManager done and CHud fixeseray orçunus2020-04-111-0/+2
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* | Link with RW libsSergeanur2020-04-111-0/+4
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* | implemented CTrafficLightsaap2020-04-101-0/+3
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* fixesNikolay Korolev2020-04-081-1/+1
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* CCamera fixesaap2020-04-031-4/+2
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* Mouse free cam for peds&cars (under FREE_CAM)eray orçunus2020-03-311-2/+4
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* rotating FollowPed cam (disabled by default for now)aap2020-03-291-0/+4
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* Cleanup patching systemFilip Gawin2020-03-281-54/+0
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* Remove assembly from patcher.hFilip Gawin2020-03-271-1/+1
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* removed windows.h for most .cppsaap2020-03-271-0/+51
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* implemented some unused PS2 camsaap2020-03-271-0/+4
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* Finished CCam; various smaller thingsaap2020-03-271-7/+28
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* ConsoleSergeanur2020-03-221-0/+1
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* GenericSave complete, still needs some testingWes Hampson2020-03-111-1/+1
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* Some fixes and some cosmetic thingseray orçunus2020-02-021-1/+0
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* CCivilianPed done & restore peds running to phoneeray orçunus2019-11-261-1/+2
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* Frontend, Peds & logic and overflow fixeseray orçunus2019-11-121-6/+4
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* Peds & a few fixeseray orçunus2019-11-051-0/+1
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* Fixes&Pedseray orçunus2019-10-251-0/+2
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* Fixed save game Load/Save failed assertion on Debug buildSergeanur2019-10-111-0/+4
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* Little fixeray orçunus2019-10-071-1/+1
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* Pedseray orçunus2019-10-061-2/+2
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* World and Pedseray orçunus2019-09-121-3/+2
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* More more more audioFilip Gawin2019-08-271-2/+2
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* CleanupFilip Gawin2019-08-271-26/+0
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* More audio pedFilip Gawin2019-08-271-0/+26
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* Little CPed fixes & Peddebugeray orçunus2019-08-161-1/+1
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* P.e.d.s. and fixeseray orçunus2019-08-111-0/+16
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* CPed part 218eray orçunus2019-08-051-0/+4
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* implemented CHeliaap2019-08-041-27/+7
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* CAutomobile effect stuffaap2019-07-261-1/+14
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* CAutomobile::FireTruckControl and HydraulicControlaap2019-07-261-0/+1
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* implemented CAutomobile::TankControlaap2019-07-251-0/+2
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* Merge branch 'master' into masterFire_Head2019-07-241-0/+50
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| * updateFire-Head2019-07-241-16/+1
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| * shadows doneFire-Head2019-07-241-1/+66
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* | bit more CAutomobileaap2019-07-231-0/+12
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* | implemented col line renderingaap2019-07-191-3/+2
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* | CAutomobile ctor, car spawner, fixesaap2019-07-191-38/+59
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* | CAutomobile::ProcessControlInputsaap2019-07-111-1/+12
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* more CVehicleaap2019-07-091-1/+5
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* more CAutomobileaap2019-07-081-0/+10
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* IntoTheScripts!Nikolay Korolev2019-07-071-22/+1
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* the great reorganizationaap2019-07-071-0/+381