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* Some fixes and some cosmetic thingseray orçunus2020-02-021-1/+0
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* CCivilianPed done & restore peds running to phoneeray orçunus2019-11-261-1/+2
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* Frontend, Peds & logic and overflow fixeseray orçunus2019-11-121-6/+4
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* Peds & a few fixeseray orçunus2019-11-051-0/+1
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* Fixes&Pedseray orçunus2019-10-251-0/+2
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* Fixed save game Load/Save failed assertion on Debug buildSergeanur2019-10-111-0/+4
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* Little fixeray orçunus2019-10-071-1/+1
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* Pedseray orçunus2019-10-061-2/+2
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* World and Pedseray orçunus2019-09-121-3/+2
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* More more more audioFilip Gawin2019-08-271-2/+2
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* CleanupFilip Gawin2019-08-271-26/+0
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* More audio pedFilip Gawin2019-08-271-0/+26
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* Little CPed fixes & Peddebugeray orçunus2019-08-161-1/+1
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* P.e.d.s. and fixeseray orçunus2019-08-111-0/+16
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* CPed part 218eray orçunus2019-08-051-0/+4
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* implemented CHeliaap2019-08-041-27/+7
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* CAutomobile effect stuffaap2019-07-261-1/+14
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* CAutomobile::FireTruckControl and HydraulicControlaap2019-07-261-0/+1
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* implemented CAutomobile::TankControlaap2019-07-251-0/+2
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* Merge branch 'master' into masterFire_Head2019-07-241-0/+50
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| * updateFire-Head2019-07-241-16/+1
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| * shadows doneFire-Head2019-07-241-1/+66
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* | bit more CAutomobileaap2019-07-231-0/+12
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* | implemented col line renderingaap2019-07-191-3/+2
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* | CAutomobile ctor, car spawner, fixesaap2019-07-191-38/+59
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* | CAutomobile::ProcessControlInputsaap2019-07-111-1/+12
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* more CVehicleaap2019-07-091-1/+5
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* more CAutomobileaap2019-07-081-0/+10
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* IntoTheScripts!Nikolay Korolev2019-07-071-22/+1
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* the great reorganizationaap2019-07-071-0/+381