summaryrefslogtreecommitdiffstats
path: root/src/core/config.h (unfollow)
Commit message (Expand)AuthorFilesLines
2021-06-24Undef PS2_AUDIO_CHANNELS for SQUEEZE_PERFORMANCE and VANILLA_DEFINESSergeanur1-1/+2
2021-06-24Increase the number of audio channels to PS2 count and some small audio fixesSergeanur1-1/+1
2021-06-24Original pool sizesSergeanur1-4/+4
2021-06-24Fix engine sounds, player and male01 ped commentsSergeanur1-2/+2
2021-02-18add NoMovies ini option, rename gDrawVersionText, always save ini after loadingwithmorten1-1/+2
2021-02-18Add russian supportSergeanur1-1/+1
2021-02-12Cmake version for hashFilip Gawin1-2/+2
2021-02-12Remove version text, add toggleable debug info(with commit hash!)erorcun1-0/+4
2021-02-11Enable BIND_VEHICLE_FIREWEAPONSergeanur1-1/+1
2021-02-10Add undefSergeanur1-0/+1
2021-02-10Controller menuSergeanur1-0/+3
2021-02-07Detect joystick menu for XInputerorcun1-2/+2
2021-02-04add missing ASCII_STRCMP stuffwithmorten1-0/+6
2021-02-02no advanced script log when log level is 0withmorten1-0/+4
2021-02-01Overhaul MusicManager - fix radio bugs, scroll to prev station, radio off texterorcun1-1/+5
2021-01-27Clean up POSIX streaming codeerorcun1-4/+7
2021-01-25configFire-Head1-0/+1
2021-01-24make building with Codewarrior 7 possiblewithmorten1-0/+87
2021-01-24syncNikolay Korolev1-1/+1
2021-01-23Enable GTA_BRIDGESergeanur1-1/+1
2021-01-22fixNikolay Korolev1-1/+1
2021-01-22Reenable PS2_AUDIO_PATHSSergeanur1-1/+1
2021-01-22fix config.hwithmorten1-11/+11
2021-01-22m_nWantedLevel -> GetWantedLevel()withmorten1-11/+11
2021-01-21fixed anisotropic filtering; updated librwaap1-0/+1
2021-01-20script fixesNikolay Korolev1-1/+1
2021-01-18fixNikolay Korolev1-1/+1
2021-01-18syncNikolay Korolev1-2/+3
2021-01-18script fullNikolay Korolev1-2/+3
2021-01-13Revert "Revert "Merge branch 'lcs' of https://github.com/GTAmodding/re3 into lcs""Fire-Head1-1/+5
2021-01-13Revert "Merge branch 'lcs' of https://github.com/GTAmodding/re3 into lcs"Fire-Head1-5/+1
2021-01-13Fix build without FIX_BUGS, divide to 0 fixeserorcun1-1/+5
2021-01-11script3.cppNikolay Korolev1-1/+1
2021-01-11CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bitSergeanur1-1/+1
2021-01-11of courseNikolay Korolev1-1/+1
2021-01-11script2Nikolay Korolev1-1/+1
2021-01-09fixNikolay Korolev1-1/+1
2021-01-09more scriptNikolay Korolev1-2/+2
2021-01-08sync with re3Fire-Head1-0/+5
2021-01-08fixNikolay Korolev1-1/+1
2021-01-08lcs script modeNikolay Korolev1-1/+1
2021-01-08Add multisamplingSergeanur1-2/+1
2021-01-08Enable trainsSergeanur1-0/+2
2021-01-08PC controls and iconSergeanur1-1/+1
2021-01-08fix phonesaap1-1/+1
2021-01-08timecycle; some renderingaap1-1/+1
2021-01-08first commit for LCSaap1-20/+20
2021-01-07Make opus available alongside other formatsSergeanur1-1/+13
2021-01-07minor refactoringNikolay Korolev1-0/+5
2021-01-06Implementing our own WAV decoder to replace SndFileSergeanur1-0/+1
2020-12-28Enable BIND_VEHICLE_FIREWEAPON with gta3.set size checkSergeanur1-1/+1
2020-12-27NO_ISLAND_LOADING ported from re3Sergeanur1-1/+1
2020-12-26make screendrops independent of neo.txd; enable new rendering by defaultaap1-8/+5
2020-12-26make screendrops independent of neo.txd; enable new rendering by defaultaap1-6/+3
2020-12-21option for PC controlsaap1-0/+1
2020-12-21option for PC controlsaap1-0/+1
2020-12-21push/pop memidsaap1-1/+1
2020-12-20disabled PS2_HUD by defaulterorcun1-1/+1
2020-12-19fixesNikolay Korolev1-4/+0
2020-12-18anim compressionaap1-0/+5
2020-12-18get rid of all PED_SKIN definesaap1-1/+0
2020-12-18little cleanup and synch on templates and configaap1-11/+15
2020-12-16Use scrolling if GRAPHICS_MENU_OPTIONS not defined, like miamierorcun1-1/+1
2020-12-15Radio scroll to prev. station & radio off texterorcun1-0/+2
2020-12-14Enable our Linux joystick handlingerorcun1-1/+1
2020-12-09Frontend cleanup, .INI, CFO, scrollable pageserorcun1-15/+19
2020-12-07ps2 hud, restore original codeFire-Head1-1/+2
2020-12-05script from other platforms and unused commandsNikolay Korolev1-0/+6
2020-12-03more PS2 stuff; memory movement doneaap1-5/+5
2020-12-02fast fixNikolay Korolev1-1/+1
2020-12-02added GTA_SCENE_EDITNikolay Korolev1-0/+1
2020-12-01Add GTA_REPLAYSergeanur1-0/+1
2020-12-01Add GTA_REPLAYSergeanur1-0/+1
2020-12-01Make texture conversion work a bit fasterSergeanur1-0/+1
2020-11-29GTA_VERSION define and some config.h cleanupaap1-8/+18
2020-11-28Make texture conversion work a bit fasterSergeanur1-0/+1
2020-11-28Add multisampling to librwSergeanur1-1/+0
2020-11-23Xbox message screen, disabled by defaulterorcun1-0/+1
2020-11-21no script loggingNikolay1-1/+1
2020-11-19neo screen dropletsaap1-0/+8
2020-11-19neo screen dropletsaap1-0/+8
2020-11-19Infamous XBOX subtitle outlineerorcun1-0/+1
2020-11-17Frontend: Stats, Map, Audio inputs, Radio selectorerorcun1-1/+1
2020-11-16animation compression from PS2aap1-0/+1
2020-11-16add mission switcher from miamiwithmorten1-0/+5
2020-11-16move config.h define to CUSTOM_FRONTEND_OPTIONSwithmorten1-1/+1
2020-11-07Fix build without CFO, NO_ISLAND_LOADING, save postfx/pipeline multserorcun1-11/+14
2020-11-06Allow to handle larger files via 64bit variablesFilip Gawin1-0/+2
2020-11-05add bInvertLook4Pad from VC (doesn't get saved yet)withmorten1-0/+1
2020-11-05Button iconsSergeanur1-0/+1
2020-11-05Merge pull request #795 from withmorten/masteraap1-0/+2
2020-11-03new LCS-style rendereraap1-0/+1
2020-11-01add ifdef LIBRW guard for pipelines and colourfilterwithmorten1-0/+2
2020-10-31Merge pull request #792 from withmorten/masteraap1-4/+20
2020-10-31foobar!aap1-1/+1
2020-10-31couple of fixes and cleanupaap1-1/+1
2020-10-30Disable loading screenSergeanur1-1/+1
2020-10-30Update config.herorcun1-2/+2
2020-10-29NO_MOVIES and DEBUGMENU not for MASTERwithmorten1-2/+3
2020-10-29few more fixes to last commitaap1-2/+2
2020-10-29fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL, add extra defines for menu and game version textwithmorten1-4/+20
2020-10-29implemented extra model flags for backface culling and alpha test from mobileaap1-0/+3
2020-10-28rewrite CFO + postfx/pipeline optionserorcun1-2/+2
2020-10-23ObjectDataSergeanur1-1/+1
2020-10-17Radar, WaterCannon, win/glfw skelseray orçunus1-2/+0
2020-10-12SampleManagereray orçunus1-2/+0
2020-10-12Fix forgotten wanted/busted texteray orçunus1-1/+0
2020-10-12Hud, Fire, OnscreenBlaBlaeray orçunus1-1/+2
2020-10-11Control updatesNikolay Korolev1-0/+1
2020-10-08CWaterCreaturesmajestic1-0/+1
2020-10-02Load and write our settings in re3.ini & fixeseray orçunus1-3/+4
2020-10-01better flying cars, some refractoring and fixesRoman Masanin1-1/+1
2020-09-30Fixes, mouse AUX buttons, joystick detect menueray orçunus1-0/+3
2020-09-29Restore All Cars are Heli cheateray orçunus1-3/+2
2020-09-27Fixes: PS2/PS2-like menu, Hud, new sliding text founderay orçunus1-1/+1
2020-09-27Fixeseray orçunus1-2/+2
2020-09-11wall climb cheat from LCSNikolay Korolev1-0/+1
2020-08-30CGame done, Peds, fixeseray orçunus1-1/+0
2020-08-24new frontend customizationeray orçunus1-1/+1
2020-08-23accidentally enabled extended stuff....aap1-2/+2
2020-08-23weather fixesaap1-2/+2
2020-08-20CStreaming done, hopefullyaap1-0/+1
2020-08-20Add VEHICLE_FIREWEAPON (disabled by default)Sergeanur1-0/+1
2020-08-20rw stuff done & other small thingsaap1-5/+5
2020-08-19Revert "remove CFO"eray orçunus1-0/+1
2020-08-19neo pipelines; postfx fixaap1-0/+1
2020-08-18neo pipelinesaap1-1/+3
2020-08-16remove CFOeray orçunus1-1/+0
2020-08-16Island loading and PS2 alpha test added to optionsSergeanur1-1/+1
2020-08-16Graphics menu + MSAASergeanur1-1/+8
2020-08-13extended postfx and sniper hud fixaap1-0/+1
2020-08-11implemented extended postfxaap1-0/+1
2020-08-08static shadows fix, cutscene shadows switchesFire-Head1-0/+3
2020-08-04CEscalators donemajestic1-0/+1
2020-08-03VU0 collisionaap1-1/+5
2020-08-03Squeeze performance option, minor fixeseray orçunus1-1/+10
2020-07-29rename shitaap1-1/+1
2020-07-29Dual pass rendering for RW 3.3Sergeanur1-0/+1
2020-07-27CCollision done and fixesaap1-1/+2
2020-07-27collision fixesaap1-0/+1
2020-07-25Disable cache for openal for nowFilip Gawin1-0/+2
2020-07-23Add ps2 audio pathsSergeanur1-0/+1
2020-07-22Peds, Hud, CFO 1/2, fixes - including zone nameseray orçunus1-1/+0
2020-07-21made NPC heli rotors rotateaap1-1/+1
2020-07-20cosmetic fixesmajestic1-0/+1
2020-07-17Add audio cache for faster initializationSergeanur1-0/+3
2020-07-11Add cutscene borders switch to the menuSergeanur1-0/+1
2020-07-10enable island loading for noweray orçunus1-1/+1
2020-07-09Disable loading screenSergeanur1-1/+2
2020-07-09Remove island loadingSergeanur1-0/+1
2020-07-06Frontend: Stats, Briefs, gta_vc.set, slider ranges, fixeseray orçunus1-1/+0
2020-07-04fixes from master, menu helper texteray orçunus1-1/+1
2020-07-03reenabled script loggingNikolay Korolev1-1/+1
2020-07-02Disable VC_PED_PORTS, better cancellable car enter, weapon and cops fixeseray orçunus1-1/+1
2020-07-01script logging for miamiNikolay Korolev1-1/+1
2020-07-01Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639)erorcun1-2/+2
2020-06-29cleanupaap1-1/+0
2020-06-29menu fixesFire-Head1-9/+18
2020-06-28script logging fixesNikolay Korolev1-0/+4
2020-06-22CWanted, anim fix, ped objs renaming, remove III beta featureseray orçunus1-1/+0
2020-06-21script loggingNikolay Korolev1-0/+2
2020-06-20some PS2 cam code; fix for arrest camaap1-0/+1
2020-06-14Peds, mission switcher & fixeseray orçunus1-2/+1
2020-06-13script fixNikolay Korolev1-1/+1
2020-06-08miamification of some audio structsSergeanur1-2/+2
2020-06-01DrawStandardMenus, VC menu array and minor fixeseray orçunus1-11/+16
2020-05-31game logicNikolay Korolev1-1/+3
2020-05-31gahhhaap1-1/+1
2020-05-31some CAutomobileaap1-1/+1
2020-05-30roadblocksNikolay Korolev1-0/+1
2020-05-29Add files via uploadrollschuh22821-2/+2
2020-05-28config reorganizationeray orçunus1-4/+5
2020-05-28Frontend customization functions, freecam toggle, minor thingseray orçunus1-0/+1
2020-05-27seagulls, shipsFire-Head1-1/+2
2020-05-27VC WaterFire-Head1-0/+2
2020-05-27VC CParticle doneFire-Head1-1/+1
2020-05-26mission replayNikolay Korolev1-0/+2
2020-05-23set piecesNikolay Korolev1-0/+2
2020-05-22OpenAL configsSergeanur1-5/+0
2020-05-22VC CMenuManager struct, ctor etc.eray orçunus1-1/+0
2020-05-21make reloadables optionalXinerki1-0/+3
2020-05-20Fixes for melees and various thingseray orçunus1-1/+1
2020-05-19little cleanup of handlingmgraap1-2/+0
2020-05-19HandlingMgraap1-2/+0
2020-05-19finished CFileLoader; some COcclusion stubsaap1-0/+2
2020-05-18CTextSergeanur1-1/+1
2020-05-11CVisibilityPluginsaap1-1/+3
2020-05-11garages + scriptNikolay Korolev1-1/+1
2020-05-11Linux build supporteray orçunus1-4/+7
2020-05-09peds starting to workaap1-2/+2
2020-05-09Place debug menu under ifdefSergeanur1-0/+1
2020-05-08more small fixesaap1-0/+3
2020-05-08most of animation system done; little stuff here and thereaap1-0/+3
2020-05-07CBaseModelInfo doneaap1-3/+3
2020-05-07VC vehicles just barely working nowaap1-1/+1
2020-05-06checked some of streaming for VC changesaap1-3/+3
2020-05-06new zone stuffaap1-6/+5
2020-05-06implemented most of timecycle and mbluraap1-1/+1
2020-05-05getting the vice city map to workaap1-1/+1
2020-05-05some miami limitsaap1-18/+17
2020-05-05cleaned up MIAMI ifdefsaap1-22/+0
2020-05-05Revert "Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL"Sergeanur1-0/+6
2020-05-05Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULLSergeanur1-6/+0
2020-05-05Revert "Remove Miami stuff"Sergeanur1-0/+17
2020-05-05Remove Miami stuffSergeanur1-17/+0
2020-05-05implemented most of streamed collisions and big buildingsaap1-0/+6
2020-05-04openal-soft addedFire-Head1-2/+2
2020-05-04oal updFire-Head1-1/+2
2020-05-03GTA_ZONECULL defineaap1-0/+1
2020-05-03GTA_BRIDGE and GTA_TRAIN definesaap1-0/+5
2020-05-03implemented most of vice city path systemaap1-0/+11
2020-05-02Revert "Disable PED_SKIN for now"Sergeanur1-1/+1
2020-05-02Switching pad modes and cheats when player is switching between controller and kb&mSergeanur1-0/+1
2020-05-02Disable PED_SKIN for nowSergeanur1-1/+1
2020-04-29implemented improved video modes for win.cppaap1-0/+1
2020-04-27little support for gl3 textures; txd.img enabled againaap1-1/+1
2020-04-26pools compatibilityNikolay Korolev1-0/+2
2020-04-26A few fixesSergeanur1-1/+3
2020-04-26Initial GLFW supporteray orçunus1-1/+1
2020-04-25helis done + cheatsNikolay Korolev1-0/+2
2020-04-24implemented skinned peds, no cutscene hands yetaap1-0/+1
2020-04-23ps2 particles, sampman oal startedFire-Head1-0/+5
2020-04-20camerapickup ps2 codeFire-Head1-0/+1
2020-04-20beta OddJob(unique jump etc) sliding textFire-Head1-0/+1
2020-04-19Struct cleanup, various fixes, enable PS2 randeray orçunus1-1/+1
2020-04-18Hide Vehicle/Zone name during Wasted/Busted...gennariarmando1-0/+1
2020-04-17rem refsFire-Head1-0/+1
2020-04-16Increase alpha entity list capacity for wide screenSergeanur1-1/+2
2020-04-16first fake RW implementation workingaap1-0/+1
2020-04-15Default native resolution mode and small camera fixesSergeanur1-0/+1
2020-04-13CPacManPickupsSergeanur1-0/+1
2020-04-12Frontend fixes + triangle for back as defaulteray orçunus1-1/+4
2020-04-09Finished CExplosionSergeanur1-1/+3
2020-04-09PS2 Cheats, restored R*namesFire-Head1-0/+1
2020-04-08implemented CSkidmarksaap1-0/+1
2020-04-07finished CMotionBlurStreaks, CSpecialFXaap1-0/+1
2020-04-07Menu maperay orçunus1-1/+1
2020-04-07implemented CRubbishaap1-0/+1
2020-04-07implemented CShinyTextsaap1-0/+1
2020-04-05cranes initNikolay Korolev1-1/+3
2020-04-04Frontend (last-3)eray orçunus1-0/+1
2020-04-03CCamera fixesaap1-1/+1
2020-04-01Glass doneFire-Head1-0/+2
2020-03-31timebarsSergeanur1-1/+2
2020-03-30Add russian lang supportSergeanur1-0/+1
2020-03-29CShotInfo, CWanted done, Frontend fixeray orçunus1-0/+1
2020-03-29rotating FollowPed cam (disabled by default for now)aap1-0/+2
2020-03-28garages part 1Nikolay Korolev1-0/+2
2020-03-27XInputSergeanur1-0/+1
2020-03-27Finished CCam; various smaller thingsaap1-0/+2
2020-03-26CCopPed 2 and fixeseray orçunus1-2/+5
2020-03-22Fixes for reviewFilip Gawin1-0/+11
2020-03-22Implement ProcessGarages + small cleanupFilip Gawin1-5/+7
2020-03-22CGame::InitialiseNikolay Korolev1-0/+4
2020-03-22bullet traces fixesNikolay Korolev1-0/+1
2020-03-21ProcessButtonPresses and fixeseray orçunus1-0/+1
2020-03-15replay bug fixes, script bug fixNikolay Korolev1-0/+4
2020-02-17CPopulation 1eray orçunus1-0/+2
2020-02-16script 1000-1154Nikolay Korolev1-0/+2
2020-01-20MLO, XtraCompsModelInfo, MovingThing, SolidSergeanur1-0/+3
2020-01-12FixesSergeanur1-0/+1
2020-01-07CPlayerPed & CMenuManager (#286)erorcun1-2/+3
2020-01-03script 800-899Nikolay Korolev1-0/+1
2019-11-26CCivilianPed done & restore peds running to phoneeray orçunus1-0/+2
2019-11-09script stubsNikolay Korolev1-1/+1
2019-11-06Readme revision (#268)erorcun1-5/+5
2019-11-03Renderer fixeseray orçunus1-0/+3
2019-10-27script 600-699Nikolay Korolev1-1/+1
2019-10-17Full C3dMarkersSergeanur1-0/+1
2019-10-08Added read/write template functions for save data, small Load/Save arguments unificationSergeanur1-0/+1
2019-10-06Pedseray orçunus1-2/+3
2019-10-05Fixeseray orçunus1-4/+2
2019-10-05Triangular radar blipsSergeanur1-1/+4
2019-10-05CDarkel, walkaround fixeray orçunus1-2/+17
2019-10-03CPickupsSergeanur1-1/+6
2019-10-03Added missed config.hSergeanur1-0/+1
2019-10-03Fixes & pedseray orçunus1-1/+0
2019-09-28Added CUTSCENEDIRSIZE to Config enum and CUTSCENENAMESIZE macroSergeanur1-0/+1
2019-09-26Peds, ProcessObjective and fixeseray orçunus1-1/+2
2019-09-15CCarCtrlNikolay Korolev1-0/+3
2019-09-12World and Pedseray orçunus1-0/+1
2019-09-11ccarctrlNikolay Korolev1-1/+4
2019-09-05Fix and cancellable car entereray orçunus1-0/+1
2019-08-17AnimViewer messages, Particle fix, Pedseray orçunus1-0/+1
2019-08-09finished CPathFindaap1-0/+6
2019-08-02sampman doneFire-Head1-0/+2
2019-07-31implemented CPlaneaap1-0/+1
2019-07-27cargen + some scriptNikolay Korolev1-0/+2
2019-07-25fixed dinputaap1-2/+2
2019-07-24shadows doneFire-Head1-1/+2
2019-07-12more CWanted; added CEventListaap1-0/+1
2019-07-08more CAutomobileaap1-0/+2
2019-07-07IntoTheScripts!Nikolay Korolev1-0/+1
2019-07-07the great reorganizationaap1-0/+0
2019-07-06misc classes finishedaap1-0/+3
2019-07-04fixed rand (thanks nick)aap1-1/+1
2019-07-03cleaned up to be closer to original gameaap1-10/+42
2019-07-02Revert "Implemented frontend inputs."aap1-4/+0
2019-07-02Implemented frontend inputs._AG1-0/+4
2019-07-02Kangaroo cheat and bug fixeseray orçunus1-1/+1
2019-06-28PS2-like MatFX from skygfxaap1-0/+2
2019-06-27started filling debug menuaap1-1/+7
2019-06-25Initial commit for Frontend._AG1-0/+1
2019-06-25More replay stuffNikolay Korolev1-1/+4
2019-06-23some Radar and Hud cleanup; fix in Physicalaap1-1/+2
2019-06-20started CStreamingaap1-1/+4
2019-06-20implemented cHandlingDataMgraap1-1/+0
2019-06-19implemented cHandlingDataMgraap1-1/+0
2019-06-13fixed CFileMgr somewhat; still issues when loading savesaap1-0/+1
2019-06-12Add NUMONSCREENTIMERENTRIES in config.hFilip Gawin1-10/+11
2019-06-03added NO_MOVIESFire-Head1-2/+5
2019-06-01implemented splashes; fixed zonesaap1-0/+2
2019-06-01added CPointLightsaap1-2/+3
2019-06-01more RW lightsaap1-0/+1
2019-06-01added CCoronasaap1-0/+1
2019-05-30fixed CParticle crash && RandTableFire-Head1-0/+3
2019-05-30added CAntennasaap1-0/+2
2019-05-30clean upaap1-6/+1
2019-05-29fixFire-Head1-1/+1
2019-05-29Updates, CTimer startedFire-Head1-0/+2