| Commit message (Expand) | Author | Files | Lines |
2021-01-13 | Fix build without FIX_BUGS, divide to 0 fixes | erorcun | 1 | -1/+5 |
2021-01-11 | script3.cpp | Nikolay Korolev | 1 | -1/+1 |
2021-01-11 | CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bit | Sergeanur | 1 | -1/+1 |
2021-01-11 | of course | Nikolay Korolev | 1 | -1/+1 |
2021-01-11 | script2 | Nikolay Korolev | 1 | -1/+1 |
2021-01-09 | fix | Nikolay Korolev | 1 | -1/+1 |
2021-01-09 | more script | Nikolay Korolev | 1 | -2/+2 |
2021-01-08 | sync with re3 | Fire-Head | 1 | -0/+5 |
2021-01-08 | fix | Nikolay Korolev | 1 | -1/+1 |
2021-01-08 | lcs script mode | Nikolay Korolev | 1 | -1/+1 |
2021-01-08 | Add multisampling | Sergeanur | 1 | -2/+1 |
2021-01-08 | Enable trains | Sergeanur | 1 | -0/+2 |
2021-01-08 | PC controls and icon | Sergeanur | 1 | -1/+1 |
2021-01-08 | fix phones | aap | 1 | -1/+1 |
2021-01-08 | timecycle; some rendering | aap | 1 | -1/+1 |
2021-01-08 | first commit for LCS | aap | 1 | -20/+20 |
2021-01-07 | Make opus available alongside other formats | Sergeanur | 1 | -1/+13 |
2021-01-07 | minor refactoring | Nikolay Korolev | 1 | -0/+5 |
2021-01-06 | Implementing our own WAV decoder to replace SndFile | Sergeanur | 1 | -0/+1 |
2020-12-28 | Enable BIND_VEHICLE_FIREWEAPON with gta3.set size check | Sergeanur | 1 | -1/+1 |
2020-12-27 | NO_ISLAND_LOADING ported from re3 | Sergeanur | 1 | -1/+1 |
2020-12-26 | make screendrops independent of neo.txd; enable new rendering by default | aap | 1 | -8/+5 |
2020-12-26 | make screendrops independent of neo.txd; enable new rendering by default | aap | 1 | -6/+3 |
2020-12-21 | option for PC controls | aap | 1 | -0/+1 |
2020-12-21 | option for PC controls | aap | 1 | -0/+1 |
2020-12-21 | push/pop memids | aap | 1 | -1/+1 |
2020-12-20 | disabled PS2_HUD by default | erorcun | 1 | -1/+1 |
2020-12-19 | fixes | Nikolay Korolev | 1 | -4/+0 |
2020-12-18 | anim compression | aap | 1 | -0/+5 |
2020-12-18 | get rid of all PED_SKIN defines | aap | 1 | -1/+0 |
2020-12-18 | little cleanup and synch on templates and config | aap | 1 | -11/+15 |
2020-12-16 | Use scrolling if GRAPHICS_MENU_OPTIONS not defined, like miami | erorcun | 1 | -1/+1 |
2020-12-15 | Radio scroll to prev. station & radio off text | erorcun | 1 | -0/+2 |
2020-12-14 | Enable our Linux joystick handling | erorcun | 1 | -1/+1 |
2020-12-09 | Frontend cleanup, .INI, CFO, scrollable pages | erorcun | 1 | -15/+19 |
2020-12-07 | ps2 hud, restore original code | Fire-Head | 1 | -1/+2 |
2020-12-05 | script from other platforms and unused commands | Nikolay Korolev | 1 | -0/+6 |
2020-12-03 | more PS2 stuff; memory movement done | aap | 1 | -5/+5 |
2020-12-02 | fast fix | Nikolay Korolev | 1 | -1/+1 |
2020-12-02 | added GTA_SCENE_EDIT | Nikolay Korolev | 1 | -0/+1 |
2020-12-01 | Add GTA_REPLAY | Sergeanur | 1 | -0/+1 |
2020-12-01 | Add GTA_REPLAY | Sergeanur | 1 | -0/+1 |
2020-12-01 | Make texture conversion work a bit faster | Sergeanur | 1 | -0/+1 |
2020-11-29 | GTA_VERSION define and some config.h cleanup | aap | 1 | -8/+18 |
2020-11-28 | Make texture conversion work a bit faster | Sergeanur | 1 | -0/+1 |
2020-11-28 | Add multisampling to librw | Sergeanur | 1 | -1/+0 |
2020-11-23 | Xbox message screen, disabled by default | erorcun | 1 | -0/+1 |
2020-11-21 | no script logging | Nikolay | 1 | -1/+1 |
2020-11-19 | neo screen droplets | aap | 1 | -0/+8 |
2020-11-19 | neo screen droplets | aap | 1 | -0/+8 |
2020-11-19 | Infamous XBOX subtitle outline | erorcun | 1 | -0/+1 |
2020-11-17 | Frontend: Stats, Map, Audio inputs, Radio selector | erorcun | 1 | -1/+1 |
2020-11-16 | animation compression from PS2 | aap | 1 | -0/+1 |
2020-11-16 | add mission switcher from miami | withmorten | 1 | -0/+5 |
2020-11-16 | move config.h define to CUSTOM_FRONTEND_OPTIONS | withmorten | 1 | -1/+1 |
2020-11-07 | Fix build without CFO, NO_ISLAND_LOADING, save postfx/pipeline mults | erorcun | 1 | -11/+14 |
2020-11-06 | Allow to handle larger files via 64bit variables | Filip Gawin | 1 | -0/+2 |
2020-11-05 | add bInvertLook4Pad from VC (doesn't get saved yet) | withmorten | 1 | -0/+1 |
2020-11-05 | Button icons | Sergeanur | 1 | -0/+1 |
2020-11-05 | Merge pull request #795 from withmorten/master | aap | 1 | -0/+2 |
2020-11-03 | new LCS-style renderer | aap | 1 | -0/+1 |
2020-11-01 | add ifdef LIBRW guard for pipelines and colourfilter | withmorten | 1 | -0/+2 |
2020-10-31 | Merge pull request #792 from withmorten/master | aap | 1 | -4/+20 |
2020-10-31 | foobar! | aap | 1 | -1/+1 |
2020-10-31 | couple of fixes and cleanup | aap | 1 | -1/+1 |
2020-10-30 | Disable loading screen | Sergeanur | 1 | -1/+1 |
2020-10-30 | Update config.h | erorcun | 1 | -2/+2 |
2020-10-29 | NO_MOVIES and DEBUGMENU not for MASTER | withmorten | 1 | -2/+3 |
2020-10-29 | few more fixes to last commit | aap | 1 | -2/+2 |
2020-10-29 | fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL, add extra defines for menu and game version text | withmorten | 1 | -4/+20 |
2020-10-29 | implemented extra model flags for backface culling and alpha test from mobile | aap | 1 | -0/+3 |
2020-10-28 | rewrite CFO + postfx/pipeline options | erorcun | 1 | -2/+2 |
2020-10-23 | ObjectData | Sergeanur | 1 | -1/+1 |
2020-10-17 | Radar, WaterCannon, win/glfw skels | eray orçunus | 1 | -2/+0 |
2020-10-12 | SampleManager | eray orçunus | 1 | -2/+0 |
2020-10-12 | Fix forgotten wanted/busted text | eray orçunus | 1 | -1/+0 |
2020-10-12 | Hud, Fire, OnscreenBlaBla | eray orçunus | 1 | -1/+2 |
2020-10-11 | Control updates | Nikolay Korolev | 1 | -0/+1 |
2020-10-08 | CWaterCreatures | majestic | 1 | -0/+1 |
2020-10-02 | Load and write our settings in re3.ini & fixes | eray orçunus | 1 | -3/+4 |
2020-10-01 | better flying cars, some refractoring and fixes | Roman Masanin | 1 | -1/+1 |
2020-09-30 | Fixes, mouse AUX buttons, joystick detect menu | eray orçunus | 1 | -0/+3 |
2020-09-29 | Restore All Cars are Heli cheat | eray orçunus | 1 | -3/+2 |
2020-09-27 | Fixes: PS2/PS2-like menu, Hud, new sliding text found | eray orçunus | 1 | -1/+1 |
2020-09-27 | Fixes | eray orçunus | 1 | -2/+2 |
2020-09-11 | wall climb cheat from LCS | Nikolay Korolev | 1 | -0/+1 |
2020-08-30 | CGame done, Peds, fixes | eray orçunus | 1 | -1/+0 |
2020-08-24 | new frontend customization | eray orçunus | 1 | -1/+1 |
2020-08-23 | accidentally enabled extended stuff.... | aap | 1 | -2/+2 |
2020-08-23 | weather fixes | aap | 1 | -2/+2 |
2020-08-20 | CStreaming done, hopefully | aap | 1 | -0/+1 |
2020-08-20 | Add VEHICLE_FIREWEAPON (disabled by default) | Sergeanur | 1 | -0/+1 |
2020-08-20 | rw stuff done & other small things | aap | 1 | -5/+5 |
2020-08-19 | Revert "remove CFO" | eray orçunus | 1 | -0/+1 |
2020-08-19 | neo pipelines; postfx fix | aap | 1 | -0/+1 |
2020-08-18 | neo pipelines | aap | 1 | -1/+3 |
2020-08-16 | remove CFO | eray orçunus | 1 | -1/+0 |
2020-08-16 | Island loading and PS2 alpha test added to options | Sergeanur | 1 | -1/+1 |
2020-08-16 | Graphics menu + MSAA | Sergeanur | 1 | -1/+8 |
2020-08-13 | extended postfx and sniper hud fix | aap | 1 | -0/+1 |
2020-08-11 | implemented extended postfx | aap | 1 | -0/+1 |
2020-08-08 | static shadows fix, cutscene shadows switches | Fire-Head | 1 | -0/+3 |
2020-08-04 | CEscalators done | majestic | 1 | -0/+1 |
2020-08-03 | VU0 collision | aap | 1 | -1/+5 |
2020-08-03 | Squeeze performance option, minor fixes | eray orçunus | 1 | -1/+10 |
2020-07-29 | rename shit | aap | 1 | -1/+1 |
2020-07-29 | Dual pass rendering for RW 3.3 | Sergeanur | 1 | -0/+1 |
2020-07-27 | CCollision done and fixes | aap | 1 | -1/+2 |
2020-07-27 | collision fixes | aap | 1 | -0/+1 |
2020-07-25 | Disable cache for openal for now | Filip Gawin | 1 | -0/+2 |
2020-07-23 | Add ps2 audio paths | Sergeanur | 1 | -0/+1 |
2020-07-22 | Peds, Hud, CFO 1/2, fixes - including zone names | eray orçunus | 1 | -1/+0 |
2020-07-21 | made NPC heli rotors rotate | aap | 1 | -1/+1 |
2020-07-20 | cosmetic fixes | majestic | 1 | -0/+1 |
2020-07-17 | Add audio cache for faster initialization | Sergeanur | 1 | -0/+3 |
2020-07-11 | Add cutscene borders switch to the menu | Sergeanur | 1 | -0/+1 |
2020-07-10 | enable island loading for now | eray orçunus | 1 | -1/+1 |
2020-07-09 | Disable loading screen | Sergeanur | 1 | -1/+2 |
2020-07-09 | Remove island loading | Sergeanur | 1 | -0/+1 |
2020-07-06 | Frontend: Stats, Briefs, gta_vc.set, slider ranges, fixes | eray orçunus | 1 | -1/+0 |
2020-07-04 | fixes from master, menu helper text | eray orçunus | 1 | -1/+1 |
2020-07-03 | reenabled script logging | Nikolay Korolev | 1 | -1/+1 |
2020-07-02 | Disable VC_PED_PORTS, better cancellable car enter, weapon and cops fixes | eray orçunus | 1 | -1/+1 |
2020-07-01 | script logging for miami | Nikolay Korolev | 1 | -1/+1 |
2020-07-01 | Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639) | erorcun | 1 | -2/+2 |
2020-06-29 | cleanup | aap | 1 | -1/+0 |
2020-06-29 | menu fixes | Fire-Head | 1 | -9/+18 |
2020-06-28 | script logging fixes | Nikolay Korolev | 1 | -0/+4 |
2020-06-22 | CWanted, anim fix, ped objs renaming, remove III beta features | eray orçunus | 1 | -1/+0 |
2020-06-21 | script logging | Nikolay Korolev | 1 | -0/+2 |
2020-06-20 | some PS2 cam code; fix for arrest cam | aap | 1 | -0/+1 |
2020-06-14 | Peds, mission switcher & fixes | eray orçunus | 1 | -2/+1 |
2020-06-13 | script fix | Nikolay Korolev | 1 | -1/+1 |
2020-06-08 | miamification of some audio structs | Sergeanur | 1 | -2/+2 |
2020-06-01 | DrawStandardMenus, VC menu array and minor fixes | eray orçunus | 1 | -11/+16 |
2020-05-31 | game logic | Nikolay Korolev | 1 | -1/+3 |
2020-05-31 | gahhh | aap | 1 | -1/+1 |
2020-05-31 | some CAutomobile | aap | 1 | -1/+1 |
2020-05-30 | roadblocks | Nikolay Korolev | 1 | -0/+1 |
2020-05-29 | Add files via upload | rollschuh2282 | 1 | -2/+2 |
2020-05-28 | config reorganization | eray orçunus | 1 | -4/+5 |
2020-05-28 | Frontend customization functions, freecam toggle, minor things | eray orçunus | 1 | -0/+1 |
2020-05-27 | seagulls, ships | Fire-Head | 1 | -1/+2 |
2020-05-27 | VC Water | Fire-Head | 1 | -0/+2 |
2020-05-27 | VC CParticle done | Fire-Head | 1 | -1/+1 |
2020-05-26 | mission replay | Nikolay Korolev | 1 | -0/+2 |
2020-05-23 | set pieces | Nikolay Korolev | 1 | -0/+2 |
2020-05-22 | OpenAL configs | Sergeanur | 1 | -5/+0 |
2020-05-22 | VC CMenuManager struct, ctor etc. | eray orçunus | 1 | -1/+0 |
2020-05-21 | make reloadables optional | Xinerki | 1 | -0/+3 |
2020-05-20 | Fixes for melees and various things | eray orçunus | 1 | -1/+1 |
2020-05-19 | little cleanup of handlingmgr | aap | 1 | -2/+0 |
2020-05-19 | HandlingMgr | aap | 1 | -2/+0 |
2020-05-19 | finished CFileLoader; some COcclusion stubs | aap | 1 | -0/+2 |
2020-05-18 | CText | Sergeanur | 1 | -1/+1 |
2020-05-11 | CVisibilityPlugins | aap | 1 | -1/+3 |
2020-05-11 | garages + script | Nikolay Korolev | 1 | -1/+1 |
2020-05-11 | Linux build support | eray orçunus | 1 | -4/+7 |
2020-05-09 | peds starting to work | aap | 1 | -2/+2 |
2020-05-09 | Place debug menu under ifdef | Sergeanur | 1 | -0/+1 |
2020-05-08 | more small fixes | aap | 1 | -0/+3 |
2020-05-08 | most of animation system done; little stuff here and there | aap | 1 | -0/+3 |
2020-05-07 | CBaseModelInfo done | aap | 1 | -3/+3 |
2020-05-07 | VC vehicles just barely working now | aap | 1 | -1/+1 |
2020-05-06 | checked some of streaming for VC changes | aap | 1 | -3/+3 |
2020-05-06 | new zone stuff | aap | 1 | -6/+5 |
2020-05-06 | implemented most of timecycle and mblur | aap | 1 | -1/+1 |
2020-05-05 | getting the vice city map to work | aap | 1 | -1/+1 |
2020-05-05 | some miami limits | aap | 1 | -18/+17 |
2020-05-05 | cleaned up MIAMI ifdefs | aap | 1 | -22/+0 |
2020-05-05 | Revert "Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL" | Sergeanur | 1 | -0/+6 |
2020-05-05 | Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL | Sergeanur | 1 | -6/+0 |
2020-05-05 | Revert "Remove Miami stuff" | Sergeanur | 1 | -0/+17 |
2020-05-05 | Remove Miami stuff | Sergeanur | 1 | -17/+0 |
2020-05-05 | implemented most of streamed collisions and big buildings | aap | 1 | -0/+6 |
2020-05-04 | openal-soft added | Fire-Head | 1 | -2/+2 |
2020-05-04 | oal upd | Fire-Head | 1 | -1/+2 |
2020-05-03 | GTA_ZONECULL define | aap | 1 | -0/+1 |
2020-05-03 | GTA_BRIDGE and GTA_TRAIN defines | aap | 1 | -0/+5 |
2020-05-03 | implemented most of vice city path system | aap | 1 | -0/+11 |
2020-05-02 | Revert "Disable PED_SKIN for now" | Sergeanur | 1 | -1/+1 |
2020-05-02 | Switching pad modes and cheats when player is switching between controller and kb&m | Sergeanur | 1 | -0/+1 |
2020-05-02 | Disable PED_SKIN for now | Sergeanur | 1 | -1/+1 |
2020-04-29 | implemented improved video modes for win.cpp | aap | 1 | -0/+1 |
2020-04-27 | little support for gl3 textures; txd.img enabled again | aap | 1 | -1/+1 |
2020-04-26 | pools compatibility | Nikolay Korolev | 1 | -0/+2 |
2020-04-26 | A few fixes | Sergeanur | 1 | -1/+3 |
2020-04-26 | Initial GLFW support | eray orçunus | 1 | -1/+1 |
2020-04-25 | helis done + cheats | Nikolay Korolev | 1 | -0/+2 |
2020-04-24 | implemented skinned peds, no cutscene hands yet | aap | 1 | -0/+1 |
2020-04-23 | ps2 particles, sampman oal started | Fire-Head | 1 | -0/+5 |
2020-04-20 | camerapickup ps2 code | Fire-Head | 1 | -0/+1 |
2020-04-20 | beta OddJob(unique jump etc) sliding text | Fire-Head | 1 | -0/+1 |
2020-04-19 | Struct cleanup, various fixes, enable PS2 rand | eray orçunus | 1 | -1/+1 |
2020-04-18 | Hide Vehicle/Zone name during Wasted/Busted... | gennariarmando | 1 | -0/+1 |
2020-04-17 | rem refs | Fire-Head | 1 | -0/+1 |
2020-04-16 | Increase alpha entity list capacity for wide screen | Sergeanur | 1 | -1/+2 |
2020-04-16 | first fake RW implementation working | aap | 1 | -0/+1 |
2020-04-15 | Default native resolution mode and small camera fixes | Sergeanur | 1 | -0/+1 |
2020-04-13 | CPacManPickups | Sergeanur | 1 | -0/+1 |
2020-04-12 | Frontend fixes + triangle for back as default | eray orçunus | 1 | -1/+4 |
2020-04-09 | Finished CExplosion | Sergeanur | 1 | -1/+3 |
2020-04-09 | PS2 Cheats, restored R*names | Fire-Head | 1 | -0/+1 |
2020-04-08 | implemented CSkidmarks | aap | 1 | -0/+1 |
2020-04-07 | finished CMotionBlurStreaks, CSpecialFX | aap | 1 | -0/+1 |
2020-04-07 | Menu map | eray orçunus | 1 | -1/+1 |
2020-04-07 | implemented CRubbish | aap | 1 | -0/+1 |
2020-04-07 | implemented CShinyTexts | aap | 1 | -0/+1 |
2020-04-05 | cranes init | Nikolay Korolev | 1 | -1/+3 |
2020-04-04 | Frontend (last-3) | eray orçunus | 1 | -0/+1 |
2020-04-03 | CCamera fixes | aap | 1 | -1/+1 |
2020-04-01 | Glass done | Fire-Head | 1 | -0/+2 |
2020-03-31 | timebars | Sergeanur | 1 | -1/+2 |
2020-03-30 | Add russian lang support | Sergeanur | 1 | -0/+1 |
2020-03-29 | CShotInfo, CWanted done, Frontend fix | eray orçunus | 1 | -0/+1 |
2020-03-29 | rotating FollowPed cam (disabled by default for now) | aap | 1 | -0/+2 |
2020-03-28 | garages part 1 | Nikolay Korolev | 1 | -0/+2 |
2020-03-27 | XInput | Sergeanur | 1 | -0/+1 |
2020-03-27 | Finished CCam; various smaller things | aap | 1 | -0/+2 |
2020-03-26 | CCopPed 2 and fixes | eray orçunus | 1 | -2/+5 |
2020-03-22 | Fixes for review | Filip Gawin | 1 | -0/+11 |
2020-03-22 | Implement ProcessGarages + small cleanup | Filip Gawin | 1 | -5/+7 |
2020-03-22 | CGame::Initialise | Nikolay Korolev | 1 | -0/+4 |
2020-03-22 | bullet traces fixes | Nikolay Korolev | 1 | -0/+1 |
2020-03-21 | ProcessButtonPresses and fixes | eray orçunus | 1 | -0/+1 |
2020-03-15 | replay bug fixes, script bug fix | Nikolay Korolev | 1 | -0/+4 |
2020-02-17 | CPopulation 1 | eray orçunus | 1 | -0/+2 |
2020-02-16 | script 1000-1154 | Nikolay Korolev | 1 | -0/+2 |
2020-01-20 | MLO, XtraCompsModelInfo, MovingThing, Solid | Sergeanur | 1 | -0/+3 |
2020-01-12 | Fixes | Sergeanur | 1 | -0/+1 |
2020-01-07 | CPlayerPed & CMenuManager (#286) | erorcun | 1 | -2/+3 |
2020-01-03 | script 800-899 | Nikolay Korolev | 1 | -0/+1 |
2019-11-26 | CCivilianPed done & restore peds running to phone | eray orçunus | 1 | -0/+2 |
2019-11-09 | script stubs | Nikolay Korolev | 1 | -1/+1 |
2019-11-06 | Readme revision (#268) | erorcun | 1 | -5/+5 |
2019-11-03 | Renderer fixes | eray orçunus | 1 | -0/+3 |
2019-10-27 | script 600-699 | Nikolay Korolev | 1 | -1/+1 |
2019-10-17 | Full C3dMarkers | Sergeanur | 1 | -0/+1 |
2019-10-08 | Added read/write template functions for save data, small Load/Save arguments unification | Sergeanur | 1 | -0/+1 |
2019-10-06 | Peds | eray orçunus | 1 | -2/+3 |
2019-10-05 | Fixes | eray orçunus | 1 | -4/+2 |
2019-10-05 | Triangular radar blips | Sergeanur | 1 | -1/+4 |
2019-10-05 | CDarkel, walkaround fix | eray orçunus | 1 | -2/+17 |
2019-10-03 | CPickups | Sergeanur | 1 | -1/+6 |
2019-10-03 | Added missed config.h | Sergeanur | 1 | -0/+1 |
2019-10-03 | Fixes & peds | eray orçunus | 1 | -1/+0 |
2019-09-28 | Added CUTSCENEDIRSIZE to Config enum and CUTSCENENAMESIZE macro | Sergeanur | 1 | -0/+1 |
2019-09-26 | Peds, ProcessObjective and fixes | eray orçunus | 1 | -1/+2 |
2019-09-15 | CCarCtrl | Nikolay Korolev | 1 | -0/+3 |
2019-09-12 | World and Peds | eray orçunus | 1 | -0/+1 |
2019-09-11 | ccarctrl | Nikolay Korolev | 1 | -1/+4 |
2019-09-05 | Fix and cancellable car enter | eray orçunus | 1 | -0/+1 |
2019-08-17 | AnimViewer messages, Particle fix, Peds | eray orçunus | 1 | -0/+1 |
2019-08-09 | finished CPathFind | aap | 1 | -0/+6 |
2019-08-02 | sampman done | Fire-Head | 1 | -0/+2 |
2019-07-31 | implemented CPlane | aap | 1 | -0/+1 |
2019-07-27 | cargen + some script | Nikolay Korolev | 1 | -0/+2 |
2019-07-25 | fixed dinput | aap | 1 | -2/+2 |
2019-07-24 | shadows done | Fire-Head | 1 | -1/+2 |
2019-07-12 | more CWanted; added CEventList | aap | 1 | -0/+1 |
2019-07-08 | more CAutomobile | aap | 1 | -0/+2 |
2019-07-07 | IntoTheScripts! | Nikolay Korolev | 1 | -0/+1 |
2019-07-07 | the great reorganization | aap | 1 | -0/+0 |
2019-07-06 | misc classes finished | aap | 1 | -0/+3 |
2019-07-04 | fixed rand (thanks nick) | aap | 1 | -1/+1 |
2019-07-03 | cleaned up to be closer to original game | aap | 1 | -10/+42 |
2019-07-02 | Revert "Implemented frontend inputs." | aap | 1 | -4/+0 |
2019-07-02 | Implemented frontend inputs. | _AG | 1 | -0/+4 |
2019-07-02 | Kangaroo cheat and bug fixes | eray orçunus | 1 | -1/+1 |
2019-06-28 | PS2-like MatFX from skygfx | aap | 1 | -0/+2 |
2019-06-27 | started filling debug menu | aap | 1 | -1/+7 |
2019-06-25 | Initial commit for Frontend. | _AG | 1 | -0/+1 |
2019-06-25 | More replay stuff | Nikolay Korolev | 1 | -1/+4 |
2019-06-23 | some Radar and Hud cleanup; fix in Physical | aap | 1 | -1/+2 |
2019-06-20 | started CStreaming | aap | 1 | -1/+4 |
2019-06-20 | implemented cHandlingDataMgr | aap | 1 | -1/+0 |
2019-06-19 | implemented cHandlingDataMgr | aap | 1 | -1/+0 |
2019-06-13 | fixed CFileMgr somewhat; still issues when loading saves | aap | 1 | -0/+1 |
2019-06-12 | Add NUMONSCREENTIMERENTRIES in config.h | Filip Gawin | 1 | -10/+11 |
2019-06-03 | added NO_MOVIES | Fire-Head | 1 | -2/+5 |
2019-06-01 | implemented splashes; fixed zones | aap | 1 | -0/+2 |
2019-06-01 | added CPointLights | aap | 1 | -2/+3 |
2019-06-01 | more RW lights | aap | 1 | -0/+1 |
2019-06-01 | added CCoronas | aap | 1 | -0/+1 |
2019-05-30 | fixed CParticle crash && RandTable | Fire-Head | 1 | -0/+3 |
2019-05-30 | added CAntennas | aap | 1 | -0/+2 |
2019-05-30 | clean up | aap | 1 | -6/+1 |
2019-05-29 | fix | Fire-Head | 1 | -1/+1 |
2019-05-29 | Updates, CTimer started | Fire-Head | 1 | -0/+2 |