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fully reversed source code for gta III and gta VC
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core
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ZoneCull.cpp
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2020-05-05
Revert "Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL"
Sergeanur
1
-1
/
+15
2020-05-05
Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL
Sergeanur
1
-15
/
+1
2020-05-03
GTA_ZONECULL define
aap
1
-3
/
+16
2020-05-02
SetPosition, part 2
Sergeanur
1
-1
/
+1
2020-04-20
Try to build with mingw
Filip Gawin
1
-1
/
+1
2020-04-17
Remove patches
Sergeanur
1
-15
/
+1
2020-04-17
rem refs
Fire-Head
1
-15
/
+15
2020-02-04
CullZone fix
Sergeanur
1
-3
/
+3
2020-01-21
ConstructMloClumps
Sergeanur
1
-3
/
+3
2020-01-20
Refactor CCullZone::CalcDistToCullZoneSquared
Sergeanur
1
-21
/
+8
2020-01-20
disable cullzone writer
Sergeanur
1
-0
/
+2
2020-01-20
CullZone.dat writer start
Sergeanur
1
-15
/
+232
2020-01-01
bug fixes
Nikolay Korolev
1
-2
/
+4
2019-10-16
Some CPool and CPools funcs, restoring original logic of pool lookup loops
Sergeanur
1
-6
/
+6
2019-07-07
the great reorganization
aap
1
-1
/
+1
2019-06-29
miscellaneous, mostly world related
aap
1
-3
/
+2
2019-06-28
misc stuff, mostly collision
aap
1
-2
/
+27
2019-06-27
CStreaming almost done
aap
1
-12
/
+12
2019-06-13
finished some classes
aap
1
-0
/
+23