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2020-03-28CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* namesFire-Head1-0/+1
2020-03-27Finished CCam; various smaller thingsaap1-3/+3
2020-03-22CGame::InitialiseNikolay Korolev1-1/+2
2020-02-16script 1000-1154Nikolay Korolev1-0/+1
2020-02-15script 900-999Nikolay Korolev1-0/+1
2020-02-02script 900-999 initNikolay Korolev1-0/+1
2020-01-03script 800-899Nikolay Korolev1-0/+6
2019-12-05CPhone, CPlayerInfo, CFire, CWorlderay orçunus1-0/+2
2019-10-21script 500-599 plus bugfixNikolay Korolev1-0/+2
2019-10-19CGame::Process() && CGame::ReloadIPLsnmzik1-0/+2
2019-10-08Full CGameLogicSergeanur1-0/+1
2019-09-17Peds, a fix and a tad of VCeray orçunus1-1/+2
2019-09-12World and Pedseray orçunus1-0/+4
2019-08-15AnimViewer!eray orçunus1-0/+6
2019-08-04implemented CHeliaap1-2/+2
2019-07-27cargen + some scriptNikolay Korolev1-0/+1
2019-07-15Phone, World, Pederay orçunus1-0/+3
2019-07-14Partial RunningScript part2Nikolay Korolev1-0/+1
2019-07-10Phone start, ped spinning and cop car fix, and some love to CPederay orçunus1-1/+3
2019-07-07the great reorganizationaap1-0/+0
2019-06-29fixNikolay Korolev1-2/+0
2019-06-29Fixed mergeNikolay Korolev1-1/+0
2019-06-29ProcessPedUpdateNikolay Korolev1-0/+3
2019-06-29miscellaneous, mostly world relatedaap1-2/+5
2019-06-25More replay stuffNikolay Korolev1-2/+2
2019-06-23some Radar and Hud cleanup; fix in Physicalaap1-1/+1
2019-06-21added some World definesaap1-6/+18
2019-06-20Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG1-1/+2
2019-06-18finished CFileLoader, except a crash!aap1-0/+1
2019-06-15New updates for Hud.cpp and more._AG1-0/+5
2019-05-29implemented some of CCam and dependenciesaap1-1/+3
2019-05-28implemented bits of CWorldaap1-0/+22
2019-05-17reversed CPhysical::ProcessShiftSectorListaap1-0/+7