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* friggin the rigginNikolay Korolev2021-07-251-0/+14
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* Merge branch 'miami' into lcsSergeanur2021-06-301-2/+2
|\ | | | | | | | | | | | | # Conflicts: # src/control/CarCtrl.cpp # src/control/Script4.cpp # src/core/Frontend.cpp
| * rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake)withmorten2021-06-281-2/+2
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| * Use bool8 in audio codeSergeanur2021-06-241-2/+2
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* | CEntity done; C(Vu)Vector fixes and cleanupaap2021-06-241-21/+26
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* | Use bool8 in audio codeSergeanur2021-06-241-2/+2
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* | Merge branch 'miami' into lcsSergeanur2021-05-101-2/+2
|\| | | | | | | | | # Conflicts: # src/core/World.cpp
| * Use some GetMatrix/SetMatrix logic based on SASergeanur2021-05-101-2/+2
| | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Pickups.cpp # src/control/RoadBlocks.cpp # src/core/World.cpp # src/entities/Entity.cpp # src/objects/CutsceneHead.cpp # src/objects/Object.cpp
* | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-02-161-3/+3
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # .github/workflows/reLCS_msvc_amd64.yml # .github/workflows/reLCS_msvc_x86.yml # README.md # gamefiles/TEXT/american.gxt # gamefiles/TEXT/french.gxt # gamefiles/TEXT/german.gxt # gamefiles/TEXT/italian.gxt # gamefiles/TEXT/spanish.gxt # premake5.lua # src/animation/AnimManager.cpp # src/animation/AnimationId.h # src/audio/MusicManager.cpp # src/audio/audio_enums.h # src/control/Script7.cpp # src/core/FileLoader.cpp # src/core/re3.cpp # src/extras/custompipes_d3d9.cpp # src/extras/custompipes_gl.cpp # src/extras/postfx.cpp # src/extras/shaders/colourfilterVC.frag # src/extras/shaders/colourfilterVC_PS.hlsl # src/extras/shaders/make_hlsl.cmd # src/extras/shaders/obj/colourfilterVC_PS.cso # src/extras/shaders/obj/colourfilterVC_PS.inc # src/extras/shaders/obj/colourfilterVC_frag.inc # src/peds/PedFight.cpp # src/render/Font.cpp # src/render/Hud.cpp # src/render/Particle.cpp # src/render/WaterCannon.cpp # src/skel/win/gtavc.ico # src/vehicles/Automobile.cpp # utils/gxt/american.txt # utils/gxt/french.txt # utils/gxt/german.txt # utils/gxt/italian.txt # utils/gxt/spanish.txt
| * Merge branch 'miami' of https://github.com/GTAmodding/re3 into VCSanimerorcun2021-02-081-3/+7
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| | * fixed bike bombNikolay Korolev2021-01-301-1/+5
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| | * Use previous naming & fix LineOfSightSectorList tooerorcun2021-01-281-6/+6
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| | * Fix some Collision NaN/inf'serorcun2021-01-271-4/+4
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| * | Use original animation names from VCSSergeanur2021-01-271-1/+1
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* | fixed bike bombNikolay Korolev2021-01-301-1/+5
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* | Merge remote-tracking branch 'origin/lcs' into lcsSergeanur2021-01-231-42/+21
|\ \ | | | | | | | | | | | | | | | | | | | | | * origin/lcs: Remove size assert Add TXD mid field Enable GTA_BRIDGE LCS model indices
| * | LCS model indicesSergeanur2021-01-231-42/+21
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* | | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-01-231-5/+0
|\ \ \ | |/ / |/| / | |/ | | # Conflicts: # src/modelinfo/BaseModelInfo.cpp
| * Includes overhaul, fix some compiler warningserorcun2021-01-231-5/+0
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* | Merge remote-tracking branch 'origin/miami' into lcsSergeanur2021-01-221-2/+0
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/CutsceneMgr.cpp # src/control/CarCtrl.cpp # src/control/Script.cpp # src/control/Script2.cpp # src/core/Frontend.cpp # src/core/main.cpp # src/entities/Physical.cpp # src/peds/Ped.cpp # src/peds/PedAI.cpp # src/text/Messages.cpp # src/vehicles/Cranes.cpp # src/vehicles/Transmission.cpp
| * get rid of most --MIAMI commentswithmorten2021-01-221-2/+0
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* | lcs pobjFire-Head2021-01-221-2/+2
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* small CWorld fixesSergeanur2021-01-011-4/+4
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* remove superfluous CWorld::aap2020-12-311-75/+75
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* fix explosionaap2020-12-311-1/+1
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* Reorder CEntity functions into their original orderSergeanur2020-12-291-2/+12
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* PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur2020-12-181-96/+0
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* Fixes and style changeserorcun2020-12-161-8/+5
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* Merge pull request #872 from withmorten/sized-enums-miamierorcun2020-12-091-1/+1
|\ | | | | Get rid of sized enums 2: Electric Boogaloo
| * uint8 enums fixedwithmorten2020-12-071-1/+1
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* | Pool fixes from masterSergeanur2020-12-081-4/+12
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* | FixesSergeanur2020-12-081-2/+2
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* one more original nameaap2020-12-031-18/+18
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* fixed top gearNikolay Korolev2020-11-111-0/+1
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* CWorld doneNikolay Korolev2020-11-101-80/+170
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* Merge branch 'master' into miamiSergeanur2020-10-181-9/+9
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/control/RoadBlocks.cpp # src/entities/Entity.h # src/entities/Physical.cpp # src/peds/Ped.cpp # src/render/Renderer.cpp # src/vehicles/Automobile.cpp # src/vehicles/CarGen.cpp # src/weapons/BulletInfo.cpp # src/weapons/Weapon.cpp
| * Setter for bIsStatic (became virtual in SA)Sergeanur2020-10-181-9/+9
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* | weaponsFire-Head2020-08-271-2/+11
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-08-071-0/+5
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/RoadBlocks.cpp # src/core/Collision.h # src/core/Pad.cpp # src/core/SurfaceTable.h # src/core/main.cpp # src/core/re3.cpp # src/peds/Population.cpp # src/render/Fluff.cpp # src/render/Shadows.cpp # src/render/Shadows.h # src/render/Sprite2d.cpp # src/weapons/BulletInfo.cpp
| * Squeeze performance option, minor fixeseray orçunus2020-08-031-0/+5
| | | | | | | | Fixes are already in miami
* | Merge branch 'master' into miamiSergeanur2020-07-131-1/+1
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/CarAI.cpp # src/control/Phones.cpp # src/control/Phones.h # src/control/Record.cpp # src/control/Restart.cpp # src/control/Script.cpp # src/core/Collision.cpp # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.h # src/core/Streaming.cpp # src/core/TempColModels.cpp # src/core/Wanted.cpp # src/core/Zones.cpp # src/core/config.h # src/core/main.cpp # src/core/re3.cpp # src/entities/Entity.cpp # src/entities/Physical.cpp # src/extras/frontendoption.cpp # src/modelinfo/ModelInfo.cpp # src/modelinfo/PedModelInfo.cpp # src/peds/CivilianPed.cpp # src/peds/CopPed.cpp # src/peds/EmergencyPed.cpp # src/peds/Ped.cpp # src/peds/Ped.h # src/peds/Population.cpp # src/render/Renderer.cpp # src/save/GenericGameStorage.cpp # src/skel/win/win.cpp # src/vehicles/Automobile.cpp # src/vehicles/Boat.cpp # src/vehicles/Boat.h # src/vehicles/Vehicle.cpp
| * Rename LEVEL_NONE to LEVEL_GENERICSergeanur2020-07-131-1/+1
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-06-151-1/+1
|\| | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Script.cpp # src/core/Cam.cpp # src/core/Camera.cpp # src/core/Camera.h # src/render/Fluff.cpp # src/render/Hud.cpp
| * more cleanupaap2020-06-141-17/+17
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| * little CCam cleanup; fix in CWorld sphere testaap2020-06-121-0/+4
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* | some more camera stuffaap2020-06-141-17/+17
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* | Message box, letterbox and ped attachingeray orçunus2020-06-071-0/+4
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-06-031-2/+2
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/GameLogic.cpp # src/control/PathFind.cpp # src/control/RoadBlocks.cpp # src/control/Script.cpp # src/control/Script.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/MenuScreens.cpp # src/core/TempColModels.cpp # src/core/config.h # src/core/re3.cpp # src/modelinfo/SimpleModelInfo.cpp # src/modelinfo/VehicleModelInfo.cpp # src/modelinfo/VehicleModelInfo.h # src/render/Skidmarks.h # src/render/WaterLevel.cpp # src/save/GenericGameStorage.h # src/vehicles/Automobile.cpp # src/vehicles/Automobile.h # src/vehicles/DamageManager.cpp # src/vehicles/Vehicle.cpp # src/vehicles/Vehicle.h
| * fixNikolay Korolev2020-05-281-2/+2
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| * small fixesaap2020-05-251-14/+14
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| * small fixesaap2020-05-191-1/+1
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* | CVehicleaap2020-05-251-30/+32
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* | Fixes for melees and various thingseray orçunus2020-05-201-3/+2
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* | CEntity and friendsaap2020-05-191-10/+14
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* | Weapon fixes and thingieseray orçunus2020-05-171-15/+0
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* | sync with upstreamNikolay Korolev2020-05-161-1/+5
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| * | Weapon layer in Pedseray orçunus2020-05-151-1/+5
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* | | ped attractors doneNikolay Korolev2020-05-161-0/+55
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* | Merge branch 'master' into miamiSergeanur2020-05-121-0/+1
|\| | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/FileLoader.cpp # src/core/Streaming.cpp # src/core/Zones.cpp # src/core/Zones.h # src/render/Renderer.cpp # src/rw/VisibilityPlugins.cpp
| * Fix linux warningsFilip Gawin2020-05-121-0/+1
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* | RpAnimBlend and frame updatesaap2020-05-101-0/+2
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* | CPedModelInfoaap2020-05-101-5/+4
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* | CClumpModelInfo; little fixesaap2020-05-101-1/+5
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-05-061-7/+7
|\| | | | | | | | | # Conflicts: # src/render/Renderer.cpp
| * IsStaticNikolay Korolev2020-05-061-7/+7
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| * little cworld bugfixaap2020-05-061-1/+1
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* | CSphere and CBox for CColModelaap2020-05-061-3/+5
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* | little cworld bugfixaap2020-05-061-1/+1
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* merged masteraap2020-05-051-10/+8
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| * More use of GetModelIndexSergeanur2020-05-051-10/+8
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* | implemented most of streamed collisions and big buildingsaap2020-05-051-2/+2
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* SetPosition, final partSergeanur2020-05-051-10/+5
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* implemented most of vice city path systemaap2020-05-031-2/+2
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* SetPosition, part 1Sergeanur2020-05-021-2/+2
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* Adding getters and setters for type and statusSergeanur2020-04-301-7/+7
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* implemented skinned peds, no cutscene hands yetaap2020-04-241-0/+5
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* Try to build with mingwFilip Gawin2020-04-201-38/+38
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* replays bug fixNikolay Korolev2020-04-181-0/+15
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* Remove patchesSergeanur2020-04-171-43/+14
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* Fix CWorld::FindObjectsOfTypeInRangeSectorList bugsaml1er2020-04-171-8/+10
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* Apply clang format to CWorldsaml1er2020-04-171-938/+1031
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* CWorld fixessaml1er2020-04-171-220/+151
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* More CWorld fixessaml1er2020-04-171-24/+24
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* Fix CWorld::RepositionOneObject bugssaml1er2020-04-171-16/+45
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* CWorld completesaml1er2020-04-171-22/+125
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* Merge branch 'master' into worldsaml1er2020-04-161-6/+7
|\ | | | | | | | | | | # Conflicts: # src/core/World.cpp # src/core/World.h
| * Merge pull request #440 from Fire-Head/masterNikolay Korolev2020-04-151-0/+1
| |\ | | | | | | CWeapon done, fixes
| | * CWeapon done, ps2 cheats fixFire-Head2020-04-151-0/+1
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| * | Many fixes and cleanuperay orçunus2020-04-151-2/+2
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* / Reverse CWorldsaml1er2020-04-161-18/+828
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* Finished CExplosionSergeanur2020-04-091-0/+2
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* Merge pull request #366 from Nick007J/masteraap2020-03-291-0/+1
|\ | | | | Garage part 1
| * merge with upstreamNikolay Korolev2020-03-291-0/+1
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| * \ Merge branch 'master' into garages_devNikolay Korolev2020-03-281-35/+36
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| * | | garages part 1Nikolay Korolev2020-03-281-0/+1
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* | | | Merge pull request #369 from erorcun/erorcunerorcun2020-03-291-0/+14
|\ \ \ \ | |_|_|/ |/| | | CShotInfo, CWanted done, Frontend fix
| * | | CShotInfo, CWanted done, Frontend fixeray orçunus2020-03-291-0/+14
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* / | CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* namesFire-Head2020-03-281-0/+1
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* / Finished CCam; various smaller thingsaap2020-03-271-35/+36
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* CGame::InitialiseNikolay Korolev2020-03-221-1/+2
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* CPopulation done, CCopPed and fixeseray orçunus2020-03-111-22/+29
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* mergeNikolay Korolev2020-02-221-1/+1
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| * Merge pull request #328 from erorcun/erorcunerorcun2020-02-171-1/+1
| |\ | | | | | | CPopulation 1
| | * CPopulation 1eray orçunus2020-02-171-1/+1
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* | | script 1000-1154Nikolay Korolev2020-02-161-0/+1
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* | sync with upstreamNikolay Korolev2020-02-151-3/+2
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| * cMusicManagerSergeanur2020-02-071-3/+2
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* | script 900-999Nikolay Korolev2020-02-151-0/+1
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* | script 900-999 initNikolay Korolev2020-02-021-0/+1
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* script 800-899Nikolay Korolev2020-01-031-2/+6
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* CPhone, CPlayerInfo, CFire, CWorlderay orçunus2019-12-051-10/+38
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* mergeNikolay Korolev2019-10-261-0/+2
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| * Fixes for aap review (audio8)Filip Gawin2019-10-261-1/+1
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| * More audio (to hook and test)Filip Gawin2019-10-261-1/+1
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| * CGame::Process() && CGame::ReloadIPLsnmzik2019-10-191-0/+2
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* | script 500-599 plus bugfixNikolay Korolev2019-10-211-0/+13
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* Full CGameLogicSergeanur2019-10-081-0/+1
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* fixed launch in space bugNikolay Korolev2019-09-121-1/+1
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* Little cleanuperay orçunus2019-09-121-15/+15
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* World and Pedseray orçunus2019-09-121-1/+247
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* AnimViewer messages, Particle fix, Pedseray orçunus2019-08-171-1/+5
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* AnimViewer!eray orçunus2019-08-151-0/+18
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* implemented CHeliaap2019-08-041-1/+1
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* cargen + some scriptNikolay Korolev2019-07-271-0/+1
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* more fixes; started CAutomobile::ProcessControlaap2019-07-161-8/+8
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* Merge branch 'master' into erorcunaap2019-07-161-0/+2
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| * Partial RunningScript part2Nikolay Korolev2019-07-141-0/+2
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* | Phone, World, Pederay orçunus2019-07-151-10/+143
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* Phone start, ped spinning and cop car fix, and some love to CPederay orçunus2019-07-101-0/+78
| | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com>
* the great reorganizationaap2019-07-071-0/+718