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* Merge branch 'master' into miamiSergeanur2020-07-131-3/+3
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/CarAI.cpp # src/control/Phones.cpp # src/control/Phones.h # src/control/Record.cpp # src/control/Restart.cpp # src/control/Script.cpp # src/core/Collision.cpp # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.h # src/core/Streaming.cpp # src/core/TempColModels.cpp # src/core/Wanted.cpp # src/core/Zones.cpp # src/core/config.h # src/core/main.cpp # src/core/re3.cpp # src/entities/Entity.cpp # src/entities/Physical.cpp # src/extras/frontendoption.cpp # src/modelinfo/ModelInfo.cpp # src/modelinfo/PedModelInfo.cpp # src/peds/CivilianPed.cpp # src/peds/CopPed.cpp # src/peds/EmergencyPed.cpp # src/peds/Ped.cpp # src/peds/Ped.h # src/peds/Population.cpp # src/render/Renderer.cpp # src/save/GenericGameStorage.cpp # src/skel/win/win.cpp # src/vehicles/Automobile.cpp # src/vehicles/Boat.cpp # src/vehicles/Boat.h # src/vehicles/Vehicle.cpp
| * Rename LEVEL_NONE to LEVEL_GENERICSergeanur2020-07-131-3/+3
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| * fixed bumper colmodelaap2020-06-011-1/+1
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| * eSurfaceTypeaap2020-05-261-14/+14
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* | fixed bumper colmodelaap2020-06-011-1/+1
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* | eSurfaceTypeaap2020-05-261-14/+14
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* | update file loader for new VC fieldsaap2020-05-101-0/+5
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* | CSphere and CBox for CColModelaap2020-05-061-26/+26
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* Remove patchesSergeanur2020-04-171-5/+1
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* rem refsFire-Head2020-04-171-13/+13
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* implemented most of librw wrapperaap2020-04-151-21/+21
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* fixesSergeanur2019-11-111-22/+34
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* TempColModelsSergeanur2019-11-111-1/+263
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* Full CCutsceneMgrSergeanur2019-09-281-1/+1
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* AnimViewer!eray orçunus2019-08-151-0/+2
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* the great reorganizationaap2019-07-071-0/+17