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* CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bitSergeanur2021-01-111-49/+44
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* streaming fixesaap2021-01-091-14/+11
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* Merge branch 'miami' into lcsSergeanur2021-01-081-9/+9
|\ | | | | | | | | * miami: Use original names
| * Use original namesSergeanur2021-01-081-9/+9
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| * little fixesaap2021-01-081-0/+5
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* | timecycle; some renderingaap2021-01-081-0/+5
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* | first commit for LCSaap2021-01-081-37/+84
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* Fix missing ifdefSergeanur2021-01-041-0/+2
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* CVarConsoleSergeanur2021-01-021-2/+15
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* NO_ISLAND_LOADING ported from re3Sergeanur2020-12-271-22/+47
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* push/pop memidsaap2020-12-211-6/+26
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* merge attemptNikolay Korolev2020-12-191-6/+117
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| * added a few registered pointers and memory debugaap2020-11-301-3/+41
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| * moved some stuff to MemoryMgraap2020-11-281-0/+1
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| * Merge branch 'master' of github.com:GTAmodding/re3aap2020-11-281-0/+87
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| | * CStreaming::PrintStreamingBufferStateSergeanur2020-11-261-0/+87
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| * | start using CMemoryHeapaap2020-11-261-6/+35
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| * Fix loading island LODs with big buildingsSergeanur2020-11-131-1/+3
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| * changes to RW layer so loading foreign files worksaap2020-11-111-0/+1
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| * Merge branch 'master' of https://github.com/GTAmodding/re3eray orçunus2020-10-051-5/+10
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| | * Fix unsigned comparison in CStreaming::MakeSpaceFor(int32 size)Filip Gawin2020-10-041-5/+10
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| * | Fix some sanitizer errors, improve POSIX streamereray orçunus2020-10-041-0/+120
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| * small streaming fixesaap2020-08-201-16/+17
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| * Island loading cleanup and fixSergeanur2020-08-191-6/+2
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| * Island loading and PS2 alpha test added to optionsSergeanur2020-08-161-14/+26
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| * 90% fixes, 10% skel refactoringeray orçunus2020-07-241-10/+2
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| * 64-bit on Windowseray orçunus2020-07-221-9/+18
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* | added MemoryHeap from III, MemoryMgraap2020-12-181-0/+2
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* | Fix player model not changing in cutscenesSergeanur2020-10-171-1/+1
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* | Fix unsigned comparison in CStreaming::MakeSpaceFor(int32 size)Filip Gawin2020-10-081-4/+9
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* | Fix some sanitizer errors, improve POSIX streamereray orçunus2020-10-081-0/+121
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* | CutsceneMgr doneSergeanur2020-08-241-2/+3
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* | fix streaming bugaap2020-08-211-1/+1
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* | CStreaming done, hopefullyaap2020-08-201-157/+351
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* | changing silly streaming memory limitaap2020-08-191-1/+15
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* | 64-bit on Windowseray orçunus2020-07-241-9/+10
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* | Merge branch 'master' into miamiSergeanur2020-07-131-6/+17
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/CarAI.cpp # src/control/Phones.cpp # src/control/Phones.h # src/control/Record.cpp # src/control/Restart.cpp # src/control/Script.cpp # src/core/Collision.cpp # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.h # src/core/Streaming.cpp # src/core/TempColModels.cpp # src/core/Wanted.cpp # src/core/Zones.cpp # src/core/config.h # src/core/main.cpp # src/core/re3.cpp # src/entities/Entity.cpp # src/entities/Physical.cpp # src/extras/frontendoption.cpp # src/modelinfo/ModelInfo.cpp # src/modelinfo/PedModelInfo.cpp # src/peds/CivilianPed.cpp # src/peds/CopPed.cpp # src/peds/EmergencyPed.cpp # src/peds/Ped.cpp # src/peds/Ped.h # src/peds/Population.cpp # src/render/Renderer.cpp # src/save/GenericGameStorage.cpp # src/skel/win/win.cpp # src/vehicles/Automobile.cpp # src/vehicles/Boat.cpp # src/vehicles/Boat.h # src/vehicles/Vehicle.cpp
| * Remove island loadingSergeanur2020-07-091-1/+13
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* | VC fighting, Peds, many fixes including ghost bikeseray orçunus2020-07-091-3/+3
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* | fixed condition in CBoat::ProcessControl and changed enummajestic2020-06-141-8/+21
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* | fixed compiler errorsnrb2020-05-241-1/+2
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* | Melee weapons(half-working), Ped and Hud bitseray orçunus2020-05-191-2/+1
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* | gangs, script and replay fixesNikolay Korolev2020-05-161-14/+14
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* | Weapon layer in Pedseray orçunus2020-05-151-5/+7
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* | Merge branch 'master' into miamiSergeanur2020-05-121-1/+2
|\| | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/FileLoader.cpp # src/core/Streaming.cpp # src/core/Zones.cpp # src/core/Zones.h # src/render/Renderer.cpp # src/rw/VisibilityPlugins.cpp
| * Fix linux warningsFilip Gawin2020-05-121-1/+3
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-05-121-4/+4
|\| | | | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/core/ZoneCull.cpp # src/core/Zones.cpp # src/objects/CutsceneHead.cpp # src/render/Clouds.cpp
| * Merge pull request #533 from erorcun/mastererorcun2020-05-111-4/+4
| |\ | | | | | | Linux build support
| | * Linux build supporteray orçunus2020-05-111-4/+4
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| * | random fixesaap2020-05-111-1/+1
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| * more small fixesaap2020-05-081-8/+15
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| * small fixesaap2020-05-071-2/+2
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| * got rid of superfluous enum; update librwaap2020-05-071-1/+1
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| * some work on zonesaap2020-05-061-1/+1
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| * Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULLSergeanur2020-05-051-6/+0
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* | CRendereraap2020-05-111-3/+3
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* | force load weapons as long as we dont stream em yetaap2020-05-101-0/+6
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* | more car controlNikolay Korolev2020-05-101-2/+34
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* | Merge remote-tracking branch 'upstream/miami' into miamiNikolay Korolev2020-05-081-41/+172
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| * | anims streamingaap2020-05-081-41/+172
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* | | CCarCtrl::GenerateOneRandomCarNikolay Korolev2020-05-081-0/+9
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* | gangNikolay Korolev2020-05-081-8/+9
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* | Merge remote-tracking branch 'upstream/miami' into miamiNikolay Korolev2020-05-081-7/+9
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| * | most of animation system done; little stuff here and thereaap2020-05-081-7/+9
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* | | fixNikolay Korolev2020-05-081-5/+2
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* | zone info commands + fixNikolay Korolev2020-05-081-2/+5
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* | tmp stuffNikolay Korolev2020-05-081-19/+35
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* | CZoneInfo mostly done; not its dependenciesaap2020-05-071-22/+14
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* | VC vehicles just barely working nowaap2020-05-071-1/+8
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* | checked some of streaming for VC changesaap2020-05-061-84/+93
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* | new zone stuffaap2020-05-061-1/+1
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* | getting the vice city map to workaap2020-05-051-116/+36
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* | cleaned up MIAMI ifdefsaap2020-05-051-221/+16
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* | Revert "Remove Miami stuff"Sergeanur2020-05-051-0/+275
|/ | | | This reverts commit 9960c411933f9a804eb5f6840d75ad00fd255252.
* Remove Miami stuffSergeanur2020-05-051-275/+0
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* merged masteraap2020-05-051-25/+22
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| * Make CBaseModelInfo fields protectedSergeanur2020-05-051-25/+22
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* | implemented most of streamed collisions and big buildingsaap2020-05-051-15/+321
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* few fixesaap2020-04-251-1/+2
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* fixed extra directory issuesaap2020-04-211-1/+5
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* Try to build with mingwFilip Gawin2020-04-201-21/+21
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* replays bug fixNikolay Korolev2020-04-181-2/+13
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* Remove patchesSergeanur2020-04-171-80/+1
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* rem refsFire-Head2020-04-171-42/+42
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* record initNikolay Korolev2020-04-101-2/+2
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* CCopPed done and #include cleanuperay orçunus2020-03-281-0/+1
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* removed windows.h for most .cppsaap2020-03-271-1/+1
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* CPopulation done, CCopPed and fixeseray orçunus2020-03-111-15/+15
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* Implemented faststrcmp, faststricmp, strcasecmpSergeanur2019-10-301-13/+14
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* Some CPool and CPools funcs, restoring original logic of pool lookup loopsSergeanur2019-10-161-15/+15
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* Added read/write template functions for save data, small Load/Save arguments unificationSergeanur2019-10-081-9/+9
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* Pedseray orçunus2019-10-061-4/+4
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* Fixed CCamera::SetWideScreenOff dupe, removed goto in CStreaming::RetryLoadFileSergeanur2019-10-061-6/+3
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* CDarkel, walkaround fixeray orçunus2019-10-051-4/+4
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* AnimViewer!eray orçunus2019-08-151-0/+14
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* more CAutomobile::ProcessControlaap2019-07-171-2/+0
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* added wrappers around math functionsaap2019-07-101-5/+5
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* the great reorganizationaap2019-07-071-0/+2509