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* Merge pull request #702 from Sergeanur/VC/MusicManagerSergeanur2020-09-131-5/+17
|\ | | | | cMusicManager, cDMAudio, radio position save/load, a few commands imp…
| * CStats::PopulateFavoriteRadioStationListSergeanur2020-09-091-5/+12
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| * cMusicManager, cDMAudio, radio position save/load, a few commands implementedSergeanur2020-09-091-0/+5
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* | cheats, fixes, cosmetic changesmajestic2020-09-011-0/+24
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* CarCtrl finished, minor Script thingsNikolay Korolev2020-08-161-1/+3
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* Stats(except displaying), PlayerInfo, marker fixeray orçunus2020-08-141-121/+410
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* rubbish doneaap2020-08-091-0/+1
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* Merge branch 'master' into miamiSergeanur2020-07-131-2/+2
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/CarAI.cpp # src/control/Phones.cpp # src/control/Phones.h # src/control/Record.cpp # src/control/Restart.cpp # src/control/Script.cpp # src/core/Collision.cpp # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.h # src/core/Streaming.cpp # src/core/TempColModels.cpp # src/core/Wanted.cpp # src/core/Zones.cpp # src/core/config.h # src/core/main.cpp # src/core/re3.cpp # src/entities/Entity.cpp # src/entities/Physical.cpp # src/extras/frontendoption.cpp # src/modelinfo/ModelInfo.cpp # src/modelinfo/PedModelInfo.cpp # src/peds/CivilianPed.cpp # src/peds/CopPed.cpp # src/peds/EmergencyPed.cpp # src/peds/Ped.cpp # src/peds/Ped.h # src/peds/Population.cpp # src/render/Renderer.cpp # src/save/GenericGameStorage.cpp # src/skel/win/win.cpp # src/vehicles/Automobile.cpp # src/vehicles/Boat.cpp # src/vehicles/Boat.h # src/vehicles/Vehicle.cpp
| * Fix displaying statsFilip Gawin2020-07-031-2/+2
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* | Noskillx's PR + fix .set loadingeray orçunus2020-07-061-20/+0
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* | fixesNikolay Korolev2020-06-081-0/+2
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* | fixNikolay Korolev2020-06-071-0/+1
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* | some stats tweaks; saves dead againNikolay Korolev2020-06-071-0/+11
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* | some CAutomobileaap2020-05-311-0/+1
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* | VC CParticle doneFire-Head2020-05-271-0/+3
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* | CPhysicalaap2020-05-221-0/+1
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* | script revisionNikolay Korolev2020-05-201-0/+2
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* | sync with upstreamNikolay Korolev2020-05-171-13/+8
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| * | Weapon fixes and thingieseray orçunus2020-05-171-0/+8
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* | | more script stuffNikolay Korolev2020-05-161-0/+19
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* | minimal weather stuff + multiple bugfixesNikolay Korolev2020-05-161-0/+2
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* | garages + scriptNikolay Korolev2020-05-111-0/+6
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* Try to build with mingwFilip Gawin2020-04-201-4/+4
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* Remove patchesSergeanur2020-04-171-9/+1
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* rem refsFire-Head2020-04-171-53/+53
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* CStats finishedSergeanur2020-04-091-7/+230
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* stats fixNikolay Korolev2020-04-061-58/+50
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* Implement Init for StatsPerikiyoXD2020-03-241-2/+76
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* CGame::InitialiseNikolay Korolev2020-03-221-0/+2
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* GenericSave complete, still needs some testingWes Hampson2020-03-111-0/+3
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* script 1000-1154Nikolay Korolev2020-02-161-2/+91
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* script 900-999Nikolay Korolev2020-02-151-0/+6
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* Finishing CDarkelSergeanur2020-01-071-0/+2
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* script 800-899Nikolay Korolev2020-01-031-0/+1
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* merge with upstreamNikolay Korolev2020-01-011-0/+2
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| * CPlayerInfo doneeray orçunus2019-12-161-0/+2
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* | some not fully tested stuffNikolay Korolev2020-01-011-0/+15
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* Full CGameLogicSergeanur2019-10-081-0/+3
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* AnimViewer messages, Particle fix, Pedseray orçunus2019-08-171-1/+1
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* implemented CHeliaap2019-08-041-1/+3
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* Fluffguard32019-07-171-0/+1
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* Merge branch 'master' of https://github.com/gtamodding/re3_AG2019-07-071-3/+10
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* the great reorganizationaap2019-07-071-0/+6