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path: root/src/core/Radar.h (follow)
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* mergeNikolay Korolev2021-08-081-0/+1
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| * .ini for scaling, radar, spritesFire-Head2021-01-081-2/+5
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| * bb .ini hello definesFire-Head2021-01-081-0/+18
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| * ps2 hud, restore original codeFire-Head2020-12-071-0/+4
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| * Fixes and style changes from miamierorcun2020-10-181-5/+11
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| * little cleanup on radaraap2020-05-171-22/+22
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| * Fixed typos and made all assert functions optionalbigbossbro082020-05-101-1/+1
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* | sync with re3Fire-Head2021-01-081-0/+20
| | | | | | | | | | | | | | | | -radardisc shadow fix -fix for the dimension where moon is round -correct radar based on the early gta 3 screenshot -proper scaling based on ps2 gta 3 -ini and debugmenu options
* | finished save/loadNikolay Korolev2020-10-171-1/+1
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* | Radar, WaterCannon, win/glfw skelseray orçunus2020-10-171-6/+40
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* | Stats(except displaying), PlayerInfo, marker fixeray orçunus2020-08-141-1/+1
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* | fixes from master, menu helper texteray orçunus2020-07-041-4/+6
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* | some CBike code; vehicle cleanupaap2020-06-021-1/+1
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* | approach separation differentlyXinerki2020-05-211-0/+20
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* | radar spritesaap2020-05-171-39/+78
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* | Weapon fixes and thingieseray orçunus2020-05-171-1/+8
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* | garages + scriptNikolay Korolev2020-05-111-1/+2
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* Some refs removed, little fixes and teleporteray orçunus2020-04-161-2/+3
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* PS2 Cheats, restored R*namesFire-Head2020-04-091-9/+4
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* Menu maperay orçunus2020-04-071-3/+7
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* Frontend (last-3)eray orçunus2020-04-041-1/+14
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* Finished CRadar, a bit of CExplosionSergeanur2020-03-161-24/+23
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* CRadar::Initialise() + fixesSergeanur2019-10-301-2/+2
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* Triangular radar blipsSergeanur2019-10-051-0/+8
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* Fix radareray orçunus2019-10-041-15/+15
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* RunningScript, part 4, plus some fixesNikolay Korolev2019-08-031-4/+4
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* the great reorganizationaap2019-07-071-0/+146