Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2020-05-13 | Changing save/load for CPlayerInfo because of alignment crap | Sergeanur | 1 | -36/+30 |
2020-05-05 | More use of GetModelIndex | Sergeanur | 1 | -2/+2 |
2020-05-05 | SetPosition, final part | Sergeanur | 1 | -3/+3 |
2020-04-30 | Adding getters and setters for type and status | Sergeanur | 1 | -5/+5 |
2020-04-20 | Try to build with mingw | Filip Gawin | 1 | -22/+22 |
2020-04-19 | Struct cleanup, various fixes, enable PS2 rand | eray orçunus | 1 | -2/+2 |
2020-04-18 | replays bug fix | Nikolay Korolev | 1 | -0/+8 |
2020-04-18 | Revert "Part one" | Filip Gawin | 1 | -1/+1 |
2020-04-17 | Part one | Filip Gawin | 1 | -1/+1 |
2020-04-17 | Remove patches | Sergeanur | 1 | -18/+1 |
2020-04-09 | normalized line endings to LF | aap | 1 | -450/+450 |
2020-03-28 | CCopPed done and #include cleanup | eray orçunus | 1 | -0/+3 |
2020-03-11 | CPopulation done, CCopPed and fixes | eray orçunus | 1 | -1/+1 |
2020-03-02 | Fixes and cleanup | eray orçunus | 1 | -1/+1 |
2020-02-23 | some changes | Nikolay Korolev | 1 | -2/+2 |
2020-01-23 | CPlayerPed continues (#294) | erorcun | 1 | -10/+10 |
2020-01-01 | fixed vehicle enter crash | Nikolay Korolev | 1 | -1/+1 |
2019-12-16 | CPlayerInfo done | eray orçunus | 1 | -6/+257 |
2019-12-05 | CPhone, CPlayerInfo, CFire, CWorld | eray orçunus | 1 | -9/+236 |
2019-10-21 | script 500-599 plus bugfix | Nikolay Korolev | 1 | -0/+16 |
2019-10-08 | Full CGameLogic | Sergeanur | 1 | -4/+38 |
2019-09-28 | PlayerSkin | Sergeanur | 1 | -1/+23 |
2019-09-12 | World and Peds | eray orçunus | 1 | -0/+1 |
2019-07-25 | Running script part 3 | Nikolay Korolev | 1 | -0/+9 |
2019-07-10 | More frontend inputs. | _AG | 1 | -0/+8 |
2019-07-09 | more CVehicle | aap | 1 | -1/+2 |
2019-07-07 | the great reorganization | aap | 1 | -0/+0 |
2019-07-04 | Script stuff + bug fixes | Nikolay Korolev | 1 | -0/+2 |
2019-06-15 | New updates for Hud.cpp and more. | _AG | 1 | -2/+1 |
2019-05-29 | implemented some of CCam and dependencies | aap | 1 | -0/+4 |