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* Detect joystick menu for XInputerorcun2021-02-071-0/+2
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* Timer, mainerorcun2020-10-231-1/+3
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* Pad, BulletInfo, ProjectileInfo, fixeseray orçunus2020-10-071-0/+7
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* Restore All Cars are Heli cheateray orçunus2020-09-291-5/+3
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* 2 new opcodeseray orçunus2020-08-161-0/+4
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* Stats(except displaying), PlayerInfo, marker fixeray orçunus2020-08-141-0/+1
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* new opcodes, buyable properties, minor fixeseray orçunus2020-07-301-0/+1
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* Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-06-291-9/+14
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/soundlist.h # src/control/Script.cpp # src/control/ScriptCommands.h # src/core/Cam.cpp # src/core/Camera.cpp # src/core/Camera.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.cpp # src/core/MenuScreens.cpp # src/core/Pad.cpp # src/core/Pad.h # src/core/config.h # src/entities/Entity.cpp # src/render/Credits.cpp # src/render/Fluff.cpp # src/render/Hud.cpp # src/render/MBlur.cpp # src/render/Timecycle.cpp # src/skel/glfw/glfw.cpp # src/skel/win/win.cpp # src/text/Text.cpp
| * Merge branch 'master' into ps2menuFire_Head2020-06-291-7/+8
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| | * updated player control namesNikolay Korolev2020-06-211-7/+7
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| | * tried to reconstruct bills camaap2020-06-211-0/+1
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| * | mips overdoseFire-Head2020-06-271-4/+7
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* | Merge branch 'miami' of github.com:GTAmodding/re3 into miamiaap2020-06-211-0/+1
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| * | Ducking, shooting vehicle occupants and weapon fixeseray orçunus2020-06-201-0/+1
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* | | synch with re3aap2020-06-211-0/+1
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* | game logicNikolay Korolev2020-05-311-4/+5
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* | R to freeroam, idle anims, weapon and cam enum fixeray orçunus2020-05-291-3/+2
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* | vehicle cheats and debug cheat string displayXinerki2020-05-211-1/+1
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* Switching pad modes and cheats when player is switching between controller and kb&mSergeanur2020-05-021-1/+7
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* fixed the CIRCLE_BACK_BUTTON define.rollschuh22822020-05-021-0/+1
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* helis done + cheatsNikolay Korolev2020-04-251-0/+4
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* Remove padding fieldsSergeanur2020-04-181-1/+0
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* rem refsFire-Head2020-04-171-11/+11
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* Frontend fixes + triangle for back as defaulteray orçunus2020-04-121-0/+1
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* PS2 Cheats, restored R*namesFire-Head2020-04-091-3/+11
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* (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowModeFire-Head2020-04-091-1/+2
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* CCamera fixesaap2020-04-031-1/+1
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* Merge branch 'master' into garages_devNikolay Korolev2020-03-281-0/+10
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| * XInputSergeanur2020-03-271-0/+4
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| * Finished CCam; various smaller thingsaap2020-03-271-0/+6
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* | garages part 1Nikolay Korolev2020-03-281-2/+5
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* ProcessButtonPresses and fixeseray orçunus2020-03-211-0/+18
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* some fixeseray orçunus2020-02-221-1/+1
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* CPlayerPed doneeray orçunus2020-02-131-0/+2
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* CPhone, CPlayerInfo, CFire, CWorlderay orçunus2019-12-051-1/+1
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* Frontend, Peds & logic and overflow fixeseray orçunus2019-11-121-1/+1
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* Small CPad fixesSergeanur2019-10-291-2/+4
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* fix Pad.hFire_Head2019-10-271-7/+7
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* ControllerConfig doneFire-Head2019-10-271-117/+126
| | | | Fix Cam enum
* Full CCutsceneMgrSergeanur2019-09-281-0/+1
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* Merge branch 'master' into masterFire_Head2019-07-241-1/+16
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| * shadows doneFire-Head2019-07-241-4/+12
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* | implemented col line renderingaap2019-07-191-2/+0
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* | more CAutomobile::ProcessControlaap2019-07-171-1/+2
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* | Phone, World, Pederay orçunus2019-07-151-1/+14
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* | CAutomobile::ProcessControlInputsaap2019-07-111-0/+4
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* the great reorganizationaap2019-07-071-0/+367