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path: root/src/core/Pad.h (unfollow)
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2020-04-09PS2 Cheats, restored R*namesFire-Head1-3/+11
2020-04-09(PS2) TheGame/main/GameInit/SystemInit, ProcessSlowModeFire-Head1-1/+2
2020-04-03CCamera fixesaap1-1/+1
2020-03-28garages part 1Nikolay Korolev1-2/+5
2020-03-27XInputSergeanur1-0/+4
2020-03-27Finished CCam; various smaller thingsaap1-0/+6
2020-03-21ProcessButtonPresses and fixeseray orçunus1-0/+18
2020-02-22some fixeseray orçunus1-1/+1
2020-02-13CPlayerPed doneeray orçunus1-0/+2
2019-12-05CPhone, CPlayerInfo, CFire, CWorlderay orçunus1-1/+1
2019-11-12Frontend, Peds & logic and overflow fixeseray orçunus1-1/+1
2019-11-12Frontend, Peds & logic and overflow fixeseray orçunus1-1/+1
2019-10-29Small CPad fixesSergeanur1-2/+4
2019-10-27fix Pad.hFire_Head1-7/+7
2019-10-27ControllerConfig doneFire-Head1-117/+126
2019-09-28Full CCutsceneMgrSergeanur1-0/+1
2019-07-24shadows doneFire-Head1-4/+12
2019-07-19implemented col line renderingaap1-2/+0
2019-07-17more CAutomobile::ProcessControlaap1-1/+2
2019-07-15Phone, World, Pederay orçunus1-1/+14
2019-07-11CAutomobile::ProcessControlInputsaap1-0/+4
2019-07-07the great reorganizationaap1-0/+0
2019-07-07made code use TimeStepIn(Milli)Seconds; purged unnecessary inlinesaap1-64/+64
2019-07-02Removed macros from Pad.cpp:_AG1-17/+0
2019-07-02Implemented frontend inputs._AG1-0/+17
2019-06-23fixed key binding, head shots, freezesaap1-1/+1
2019-06-17got rid of upper case typesaap1-184/+184
2019-06-13CPad doneFire-Head1-41/+173
2019-06-02skeleton updated, windows specific stuff addedFire-Head1-3/+47
2019-05-31rw skeletonFire-Head1-4/+65
2019-05-31more high level functionsaap1-0/+1
2019-05-30implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap1-0/+1
2019-05-29implemented some of CCam and dependenciesaap1-13/+25