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* scuffed InitAfterFocusLoss implementationXinerki2020-05-211-0/+2
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* CClouds; disabled object clipping for SA camaap2020-05-121-0/+1
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* car control and friendsNikolay Korolev2020-05-071-0/+2
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* getting the vice city map to workaap2020-05-051-3/+26
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* cleaned up MIAMI ifdefsaap2020-05-051-2/+0
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* Revert "Remove Miami stuff"Sergeanur2020-05-051-0/+3
| | | | This reverts commit 9960c411933f9a804eb5f6840d75ad00fd255252.
* Remove Miami stuffSergeanur2020-05-051-3/+0
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* implemented most of streamed collisions and big buildingsaap2020-05-051-0/+3
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* FixesSergeanur2020-04-271-1/+1
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* Merge pull request #477 from ShFil119/mingwshfil2020-04-201-2/+1
|\ | | | | Try to make code working on more platforms
| * Try to build with mingwFilip Gawin2020-04-201-2/+1
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* | Add polish lang supportFire-Head2020-04-191-0/+1
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* Struct cleanup, various fixes, enable PS2 randeray orçunus2020-04-191-0/+1
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* rem refsFire-Head2020-04-171-8/+8
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* (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowModeFire-Head2020-04-091-0/+1
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* Merge remote-tracking branch 'origin/master' into MoreLanguagesSergeanur2020-03-301-8/+9
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| * CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* namesFire-Head2020-03-281-8/+9
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* | Add russian lang supportSergeanur2020-03-301-0/+3
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* CGame::InitialiseNikolay Korolev2020-03-221-1/+1
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* CGame::Process() && CGame::ReloadIPLsnmzik2019-10-191-0/+1
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* the great reorganizationaap2019-07-071-0/+37