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* CutsceneMgr done + use original VB audio + make interiors visible + use hashed model info names a bitSergeanur2021-01-111-1/+1
* Level 4Sergeanur2021-01-081-1/+2
* first commit for LCSaap2021-01-081-3/+4
* CVarConsoleSergeanur2021-01-021-0/+5
* Fluff done, FireInstantHit fixmajestic2020-10-231-1/+3
* Merge branch 'master' into miamiSergeanur2020-07-131-1/+1
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| * Rename LEVEL_NONE to LEVEL_GENERICSergeanur2020-07-131-1/+1
* | VC WaterFire-Head2020-05-271-0/+1
* | scuffed InitAfterFocusLoss implementationXinerki2020-05-211-0/+2
* | CClouds; disabled object clipping for SA camaap2020-05-121-0/+1
* | car control and friendsNikolay Korolev2020-05-071-0/+2
* | getting the vice city map to workaap2020-05-051-3/+26
* | cleaned up MIAMI ifdefsaap2020-05-051-2/+0
* | Revert "Remove Miami stuff"Sergeanur2020-05-051-0/+3
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* Remove Miami stuffSergeanur2020-05-051-3/+0
* implemented most of streamed collisions and big buildingsaap2020-05-051-0/+3
* FixesSergeanur2020-04-271-1/+1
* Merge pull request #477 from ShFil119/mingwshfil2020-04-201-2/+1
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| * Try to build with mingwFilip Gawin2020-04-201-2/+1
* | Add polish lang supportFire-Head2020-04-191-0/+1
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* Struct cleanup, various fixes, enable PS2 randeray orçunus2020-04-191-0/+1
* rem refsFire-Head2020-04-171-8/+8
* (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowModeFire-Head2020-04-091-0/+1
* Merge remote-tracking branch 'origin/master' into MoreLanguagesSergeanur2020-03-301-8/+9
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| * CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* namesFire-Head2020-03-281-8/+9
* | Add russian lang supportSergeanur2020-03-301-0/+3
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* CGame::InitialiseNikolay Korolev2020-03-221-1/+1
* CGame::Process() && CGame::ReloadIPLsnmzik2019-10-191-0/+1
* the great reorganizationaap2019-07-071-0/+37