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path: root/src/core/Game.cpp (follow)
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* Initial GLFW supporteray orçunus2020-04-261-1/+1
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* implemented debugmenuaap2020-04-241-1/+1
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* Crossplatform work continueseray orçunus2020-04-221-2/+0
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* Merge pull request #477 from ShFil119/mingwshfil2020-04-201-1/+1
|\ | | | | Try to make code working on more platforms
| * Try to build with mingwFilip Gawin2020-04-201-1/+1
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* | update librw (matfx)aap2020-04-201-0/+8
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* | Add polish lang supportFire-Head2020-04-191-0/+1
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* Revert "Part one"Filip Gawin2020-04-181-1/+1
| | | | This reverts commit 63951d9b957b30a110f42a03edb4833cbbaf380e.
* Part oneFilip Gawin2020-04-171-1/+1
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* Remove patchesSergeanur2020-04-171-18/+1
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* rem refsFire-Head2020-04-171-9/+13
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* first fake RW implementation workingaap2020-04-161-0/+4
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* scene initNikolay Korolev2020-04-121-1/+1
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* PS2 Cheats, restored R*namesFire-Head2020-04-091-1/+1
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* (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowModeFire-Head2020-04-091-6/+14
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* Merge remote-tracking branch 'origin/master' into MoreLanguagesSergeanur2020-03-301-49/+398
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| * fixed PS2 buildNikolay Korolev2020-03-291-0/+2
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| * style & cosmetic fixesFire-Head2020-03-291-8/+0
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| * style & cosmetic fixesFire-Head2020-03-291-14/+14
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| * CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* namesFire-Head2020-03-281-45/+400
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* | Add russian lang supportSergeanur2020-03-301-0/+3
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* CCopPed done and #include cleanuperay orçunus2020-03-281-0/+2
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* CGame::InitialiseNikolay Korolev2020-03-221-1/+156
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* AccidentManagerSergeanur2020-01-111-1/+1
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* Fixes&Pedseray orçunus2019-10-251-0/+3
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* CGame::FinalShutdownSergeanur2019-10-211-2/+15
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* typo fixnmzik2019-10-191-1/+1
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* getter and enum fixnmzik2019-10-191-2/+2
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* CGame::Process() && CGame::ReloadIPLsnmzik2019-10-191-1/+151
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* More audio pedFilip Gawin2019-08-271-1/+1
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* shadows doneFire-Head2019-07-241-1/+16
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* the great reorganizationaap2019-07-071-0/+23