Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2020-03-28 | CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names | Fire-Head | 1 | -45/+400 |
2020-03-28 | CCopPed done and #include cleanup | eray orçunus | 1 | -0/+2 |
2020-03-22 | CGame::Initialise | Nikolay Korolev | 1 | -1/+156 |
2020-01-11 | AccidentManager | Sergeanur | 1 | -1/+1 |
2019-10-25 | Fixes&Peds | eray orçunus | 1 | -0/+3 |
2019-10-21 | CGame::FinalShutdown | Sergeanur | 1 | -2/+15 |
2019-10-19 | typo fix | nmzik | 1 | -1/+1 |
2019-10-19 | getter and enum fix | nmzik | 1 | -2/+2 |
2019-10-19 | CGame::Process() && CGame::ReloadIPLs | nmzik | 1 | -1/+151 |
2019-08-27 | More audio ped | Filip Gawin | 1 | -1/+1 |
2019-07-24 | shadows done | Fire-Head | 1 | -1/+16 |
2019-07-07 | the great reorganization | aap | 1 | -0/+0 |
2019-06-28 | misc stuff, mostly collision | aap | 1 | -1/+2 |
2019-06-17 | first part of CFileLoader | aap | 1 | -0/+1 |
2019-06-17 | got rid of upper case types | aap | 1 | -3/+3 |
2019-06-13 | CPad done | Fire-Head | 1 | -0/+1 |
2019-06-02 | skeleton updated, windows specific stuff added | Fire-Head | 1 | -0/+7 |
2019-06-01 | implemented splashes; fixed zones | aap | 1 | -0/+2 |
2019-05-31 | rw skeleton | Fire-Head | 1 | -0/+4 |
2019-05-31 | more high level functions | aap | 1 | -0/+4 |