Commit message (Collapse) | Author | Files | Lines | ||
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2020-04-10 | Fixing mixed IsCutsceneProcessing and IsRunning | Sergeanur | 1 | -50/+0 | |
2020-04-03 | CCamera fixes | aap | 1 | -0/+1 | |
2020-02-16 | script 1000-1154 | Nikolay Korolev | 1 | -0/+1 | |
2019-10-21 | script 500-599 plus bugfix | Nikolay Korolev | 1 | -0/+1 | |
2019-10-19 | Moved CCutsceneMgr::ms_cutsceneProcessing to private | Sergeanur | 1 | -1/+1 | |
2019-10-08 | Full CGameLogic | Sergeanur | 1 | -1/+1 | |
2019-09-28 | Added CUTSCENEDIRSIZE to Config enum and CUTSCENENAMESIZE macro | Sergeanur | 1 | -1/+3 | |
2019-09-28 | Refactoring | Sergeanur | 1 | -1/+1 | |
2019-09-28 | Full CCutsceneMgr | Sergeanur | 1 | -0/+27 | |
2019-09-12 | World and Peds | eray orçunus | 1 | -0/+3 | |
2019-07-07 | the great reorganization | aap | 1 | -0/+0 | |
2019-06-13 | Update CutsceneMgr.h | Fire_Head | 1 | -2/+0 | |
2019-06-13 | CPad done | Fire-Head | 1 | -0/+3 | |
2019-06-12 | implemented CCutsceneHead and dependencies | aap | 1 | -0/+4 | |
2019-06-12 | implemented CTimeCycle | aap | 1 | -0/+2 | |
2019-05-31 | more high level functions | aap | 1 | -0/+8 | |