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* Weapon layer in Pedseray orçunus2020-05-151-14/+0
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* Merge branch 'master' into miamiSergeanur2020-05-121-1/+1
|\ | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/FileLoader.cpp # src/core/Streaming.cpp # src/core/Zones.cpp # src/core/Zones.h # src/render/Renderer.cpp # src/rw/VisibilityPlugins.cpp
| * Fix linux warningsFilip Gawin2020-05-121-1/+1
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| * little fixes to CClouds; disabled object clipping for SA camaap2020-05-121-2/+2
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* | CClouds; disabled object clipping for SA camaap2020-05-121-2/+2
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* | Merge branch 'master' into miamiSergeanur2020-05-111-0/+3
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/AnimBlendAssociation.h # src/animation/AnimBlendClumpData.h # src/animation/AnimManager.h # src/animation/FrameUpdate.cpp # src/control/AutoPilot.h # src/control/PathFind.h # src/core/PlayerInfo.h # src/entities/Building.h # src/entities/Dummy.h # src/entities/Entity.h # src/entities/Physical.h # src/entities/Treadable.h # src/modelinfo/BaseModelInfo.h # src/modelinfo/ClumpModelInfo.cpp # src/modelinfo/ClumpModelInfo.h # src/modelinfo/PedModelInfo.h # src/modelinfo/SimpleModelInfo.h # src/modelinfo/TimeModelInfo.h # src/modelinfo/VehicleModelInfo.h # src/objects/CutsceneHead.h # src/objects/CutsceneObject.h # src/objects/DummyObject.h # src/objects/Object.h # src/peds/DummyPed.h # src/peds/PedIK.cpp # src/rw/VisibilityPlugins.cpp # src/vehicles/Automobile.h # src/vehicles/Boat.h # src/vehicles/Heli.h # src/vehicles/Plane.h # src/vehicles/Train.h # src/vehicles/Vehicle.h
| * few fixesaap2020-05-111-0/+3
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* | little fix for camaap2020-05-111-0/+2
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* | RpAnimBlend and frame updatesaap2020-05-101-1/+1
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* | vehicle model descriptions; a bit of heli codeaap2020-05-101-3/+3
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* | Merge branch 'master' into miamiSergeanur2020-05-101-1/+1
|\| | | | | | | | | | | | | | | # Conflicts: # src/animation/AnimManager.cpp # src/control/CarCtrl.cpp # src/control/Curves.cpp # src/core/templates.h
| * Place debug menu under ifdefSergeanur2020-05-091-1/+1
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* | Merge branch 'master' into miamiSergeanur2020-05-091-2/+0
|\| | | | | | | | | | | | | | | # Conflicts: # src/animation/AnimBlendAssocGroup.cpp # src/animation/AnimBlendAssociation.cpp # src/animation/AnimManager.cpp # src/core/Streaming.cpp
| * Fix corona scalingSergeanur2020-05-091-2/+0
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* | Merge branch 'master' into miamiSergeanur2020-05-081-1/+1
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| * Fix water UV on high FPS and inverted free cameraSergeanur2020-05-081-1/+1
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* | VC vehicles just barely working nowaap2020-05-071-1/+1
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* More use of GetModelIndexSergeanur2020-05-051-10/+10
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* SetPosition, part 2Sergeanur2020-05-021-2/+2
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* Adding getters and setters for type and statusSergeanur2020-04-301-2/+2
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* Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-251-5/+8
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| * implemented skinned peds, no cutscene hands yetaap2020-04-241-5/+8
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* | Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-211-32/+32
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| * Try to build with mingwFilip Gawin2020-04-201-32/+32
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* | 1.1 patch stuffNikolay Korolev2020-04-191-0/+13
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* Remove patchesSergeanur2020-04-171-53/+1
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* rem refsFire-Head2020-04-171-1/+1
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* Fix cutscene camera latencySergeanur2020-04-111-1/+1
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* Small camera fixesSergeanur2020-04-081-9/+7
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* fixed look behind bugaap2020-04-051-1/+1
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* CCamera fixesaap2020-04-031-63/+60
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* Mouse free cam for peds&cars (under FREE_CAM)eray orçunus2020-03-311-5/+668
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* rotating FollowPed cam (disabled by default for now)aap2020-03-291-0/+208
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* CCam fixaap2020-03-281-1/+1
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* CCam fixaap2020-03-281-1/+1
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* implemented some unused PS2 camsaap2020-03-271-4/+281
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* Finished CCam; various smaller thingsaap2020-03-271-0/+4147